Descan, if it helps, I've got a thing for old guys. Like, 40 years older than me old (i.e. almost 3x my age); I swear, I'm the only person I know for whom whitening hair is a turnon. Somehow, I feel much closer to them than to young men. Maybe its because so many more of them tend to be reserved, which I find enormously attractive because it allows me to be reserved; maybe it's because I feel like older men expect more out of me not in terms of superficialities, but as a person. They're centered. And, usually, their sense of humor tends to be more gently mischievous than cruel. All the good points of brilliant young men with the cruel edges and burning anxiety sanded off.
@Truean, I think that part of it is that Raiden is another way of examining a similar idea. If this were a game made by Kojima, I would fully expect his actions to have negative ramifications. Raiden is more of an "open personality" than Snake is--more extroverted, I guess, or more easily attached, more aggressively emotional, something. That's why he has a wife and a child and plenty of human relationships, why he can turn destructive tendencies outwards instead of just turning in indefinitely: it doesn't matter how mechanical you make his body, how much you try to excavate his mind, attached is just the way he is. Snake dealt with his problems in a certain way because he was never able to reach out. Raiden clings to things too easily, while Snake too easily just lets go.
And so, what I'm trying to say is that if Kojima were still doing most of the work quality-controlling this game, I'd be completely unworried about the new direction that the series is taking. They told Snake's story, that's fine. Seriously, it's all been told. Don't need any more. And after 2, this is the only direction it made sense to go in.
Ahhh... actually, I've read a bunch more press releases, and it looks like it could be a very good game. I'm a little bit excited.