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Author Topic: Moar DnDs on the Interwebs (Back to Fridays\Sundays)  (Read 89427 times)

Shoruke

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1140 on: January 10, 2010, 11:55:43 am »

Play as whoever you want, dude. Personally I'd prefer to have as few "you all obey MY moral code or I'll kill you" people as possible at any given moment, but it's your choice really.

As for feats, I know of an absurdly large list of them. It's a browser-based pdf, so if that's going to rape your computer with nasty ether-tentacles, don't click that link.
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The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

Heron TSG

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1141 on: January 10, 2010, 12:09:41 pm »

I'll play as Edanol, but Sinistar will be my reserve.

EDIT: I'm also going to redo Sinistar's feats. Some of those feats are awesome.
« Last Edit: January 10, 2010, 12:11:24 pm by Barbarossa the Seal God »
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Neruz

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1142 on: January 10, 2010, 02:46:10 pm »

I have animated the server.

Heron TSG

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1143 on: January 10, 2010, 03:28:56 pm »

Spoiler (click to show/hide)
« Last Edit: January 10, 2010, 05:28:47 pm by Barbarossa the Seal God »
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Akigagak

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1144 on: January 10, 2010, 03:45:08 pm »

Haven't you heard of spoilers?
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

RAM

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1145 on: January 10, 2010, 09:08:50 pm »

How much xp did I get for attending half that mephit fight?
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userpay

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1146 on: January 10, 2010, 09:18:52 pm »

1 Sand Mephit, 3 Salt Mephits, 1 Fire Mephit, 4 Dust Mephits, 2 Smoke Mephits, an Ash Mephit and 1 alvus for the necro to undeadify. +1700 xp
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Akigagak

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1147 on: January 10, 2010, 09:21:09 pm »

Alvus?

Also, did you leave the corpses on the deck for me?
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

Neruz

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1148 on: January 10, 2010, 09:23:18 pm »

the listed corpses are the ones that fell on the deck, a few more mephits died, but their bodies ended up in the ocean.

Neruz

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1149 on: January 10, 2010, 09:26:53 pm »

You'll also be able to absorb, lessee, 360 soul points from the dying Mephits.


I assume you'll raise the dead Mephits and the dead Alvus as Skeletons (if you're going to do zombies, say which ones). If you decide to upgrade any of the skeletons, say which ones.

The Sand Mephit has 9 HD, the others have 3 HD. Alvus, will have 1 HD as a skellington.

Also i'll need Alvus's Ability Scores if he's getting undeadified.

Heron TSG

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1150 on: January 10, 2010, 09:29:55 pm »

Aye. Many hordlings will arise, I'm sure.

It is DANG HARD to make a haiku-speaking robot convey meaning. If only more of you guys knew ignan.

Also, can I use my leftover 2k from bones to make my spiked gauntlets become Thundering Spiked Gauntlets +1?

PS: I think you should upgrade Deadanol. Undead paladins can be scary shit.
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Akigagak

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1151 on: January 10, 2010, 09:45:01 pm »

That'll put me up to 450 soul points, including the 90 from the landshark.

Hmm, could I say what I want to raise here, instead of waiting untill the next session?

4HD of per caster level means I can have 51HD worth of undead.
How much HD does skeleton Endanol have?

But I'll Animate the Sand Mephit, Fire Mephit, two of the Salt Mephits, two of the Dust Mephits and the Alvus as either skeletons or zomibes, depending on the next question, which costs 175 worth of onyx and 25HD, knocking me down to 2300 worth of onyx.

Do they keep any special powers, and did they fly by their wings or by magic?
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

Heron TSG

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1152 on: January 10, 2010, 09:54:56 pm »

I dunno about skelly Edanol, but paladins get 10 hit die.
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Shoruke

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1153 on: January 10, 2010, 11:28:30 pm »

And so, in the potentially vain hope of making myself a prestige class that is rogue-based but can still make magical goodies... I present, the honest-to-god-it-has-a-format Runic Trickster.

Spoiler: Runic Trickster (click to show/hide)

Spoiler: Spell List (click to show/hide)

I'll make a spell-by-spell list soon, including the type of object required for each spell (i.e. using Read Magic via one's boots makes no sense)... I'll probably do it tomorrow, it's 10:30PM and I have University tomorrow.
« Last Edit: January 17, 2010, 11:23:50 pm by shoruke »
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The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

Heron TSG

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1154 on: January 10, 2010, 11:49:54 pm »

Interesting idea. What are the rules on multiclassing, by the way? I was thinking I could take a level or two in monk or berkserker to PAWNCH things more effectively.
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Est Sularus Oth Mithas
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