Unless they are on our team... They scream NPC, the rest of the gang just sort of seems like generic monsters and town officials, the sort that don't even get feats until you start talking to them, and even then probably have NPC classes. but the half-ogre on the other hand, they have a template, prestige class, probably a feat chain, even their sword warrants a 3 line description...
I totally blame whoever said that we should start in separate cells or whatever for me being with the hobgoblins...
*searches*
Eafoth: everyone agrees that we'll start separate, right? I don't like the idea of a bunch of random people 'always' having adventured together.
AHA! There it is! I cite the case of 'The stupid wrong people' versus 'Me and my infinite wisdom' as an unassailable precedent proving that it totally isn't my fault!
Also, I warned people that this would happen:
RAM: On behalf of bay12ers everywhen, I would just like to point out, that if the party gets a chance to separate, it will...
So *holds hands over ears* LA LA LA not my fault not my fault...
I don't think the prize is immunity from prosecution for a year. More like prosecution resistance Accusation/Royalty. We can still get locked up if they have decent evidence and someone really important could find a way, but we should be safe from just randomly being thrown into prison for having the wrong subtype...
Any advice for what I should do if Neruz doesn't force me out of the goblinoid team? I have a pretty sweet deal here, they understand traps, have a boss with respectable killing power, they are familiar with the theory of staying in formation, and I get all the meatshields I can eat! Given that we are trapped in a pit and forced to fight to the death my Lawful neutral isn't conflicting much with their Lawful Evil either... Also, the boss should have profitable, if unsavoury, career options lined up once we are out...
All you have is the honour of being locked out of the castle, to your credit you are still still alive...