Shneeka
Male Elf Rogue 1
Neutral Good
Representing Shoruke
Strength 10 (+0)
Dexterity 16 (+3)
Constitution 6 (-2)
Intelligence 18 (+4)
Wisdom 8 (-1)
Charisma 12 (+1)
Size: Medium
Height: 5' 4"
Weight: 110 lb
Eyes: Green
Hair: Dark Brown
Skin: Light
Total Hit Points: 4
Speed: 30 feet
Armor Class: 15 = 10 + 2 [leather] + 3 [dexterity]
Touch AC: 13
Flat-footed: 12
Initiative modifier: + 3 = + 3 [dexterity]
Fortitude save: -2 = 0 [base] -2 [constitution]
Reflex save: + 5 = 2 [base] + 3 [dexterity]
Will save: -1 = 0 [base] -1 [wisdom]
Attack (handheld): + 0 = 0 [base]
Attack (missile): + 3 = 0 [base] + 3 [dexterity]
Grapple check: + 0 = 0 [base]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
33 lb. or less
34-66 lb.
67-100 lb.
100 lb.
200 lb.
500 lb.
Languages: Common Draconic Elven Gnome Goblin Orc
Rapier [1d6, crit 18-20/x2, 2 lb., one-handed, piercing]
Leather armor [light; + 2 AC; max dex + 6; check penalty 0; 15 lb.]
Feats:
Nimble Fingers
Skill Name Key
Ability Skill
Modifier Ability
Modifier Ranks Misc.
Modifier
Appraise Int 8 = +4 + 4
Balance Dex* 3 = +3
Bluff Cha 1 = +1
Climb Str* 0 = +0
Concentration Con -2 = -2
Craft_1 Int 8 = +4 + 4
Craft_2 Int 4 = +4
Craft_3 Int 4 = +4
Decipher Script Int 6 = +4 + 2
Diplomacy Cha 1 = +1
Disable Device Int 10 = +4 + 4 + 2 [nimble fingers]
Disguise Cha 1 = +1
Escape Artist Dex* 7 = +3 + 4
Forgery Int 4 = +4
Gather Information Cha 3 = +1 + 2
Heal Wis -1 = -1
Hide Dex* 6 = +3 + 3
Intimidate Cha 1 = +1
Jump Str* 0 = +0
Knowledge (architecture) Int 5 = +4 + 1
Listen Wis 5 = -1 + 4 + 2 [elf]
Move Silently Dex* 6 = +3 + 3
Open Lock Dex 9 = +3 + 4 + 2 [nimble fingers]
Perform_1 Cha 1 = +1
Perform_2 Cha 1 = +1
Perform_3 Cha 1 = +1
Perform_4 Cha 1 = +1
Perform_5 Cha 1 = +1
Ride Dex 3 = +3
Search Int 10 = +4 + 4 + 2 [elf]
Sense Motive Wis -1 = -1
Spot Wis 5 = -1 + 4 + 2 [elf]
Survival Wis -1 = -1
Swim Str** 0 = +0
Use Magic Device Cha 5 = +1 + 4
Use Rope Dex 3 = +3
* = check penalty for wearing armor
Elf
+ 2 dexterity / -2 constitution (already included)
Immune to magical sleep
+ 2 racial bonus to saves vs. enchantments
Low-light vision
Proficient with longsword, rapier, longbow & shortbow
+ 2 racial bonus on listen, search, and spot checks
Rogue
Sneak Attack +1d6
Trapfinding
Evasion (level 2)
Trap Sense (level 3)
Uncanny Dodge (level 4)
Improved Uncanny Dodge (level
Special Abilities (choices begin at 10th level)
Class HP rolled
Level 1: Rogue 6
Shneeka's Equipment:
17 lb
2 lb
5 lb
5 lb
8 lb
5 lb
1 lb
_____
43 lb Weapons / Armor / Shield (from above)
Backpack
Bedroll
Rope (50', silk) x1
Waterskins x2
Artisan tools
Thieves' tools
Total
Also...
-A vial of alchemist's fire
More about Shneeka:
The mechanically minded rogue, with an interest in the arcane.