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Author Topic: Moar DnDs on the Interwebs (Back to Fridays\Sundays)  (Read 88749 times)

Heron TSG

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1755 on: March 13, 2010, 09:18:56 am »

Oh. Is it legal?
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Neruz

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1756 on: March 13, 2010, 07:40:06 pm »

I don't think it's really appropriate for the type of campaign we're running.

Akigagak

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1757 on: March 13, 2010, 09:10:06 pm »

I think Gestalt is barely enough for this campaign.
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

Neruz

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1758 on: March 13, 2010, 10:23:41 pm »

Heh, it's more that the Aristocrat class seems to be pretty much an excuse for 1 player to control multiple characters and a large army of followers, which would work great in large scale 'country building' games, but no so well in your standard adventurer games.

If you like, we could always play 4th edition, i can guarantee it will be balanced even with the crazy party dynamic we have.

Heron TSG

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1759 on: March 14, 2010, 01:49:08 am »

Blegh, I prefer 3.5, even though I have the books for 4e. 4e is way too easy with all them 'healing surges' and such.

I'll change Feknor to be a real class, then.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Neruz

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1760 on: March 14, 2010, 02:19:19 am »

Oho
Ohohoho

4e is easy is it?

Heron TSG

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1761 on: March 14, 2010, 02:43:41 am »

Easy to be a PC, complicated as hell to be a DM.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Neruz

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1762 on: March 14, 2010, 07:02:39 am »

Easy to be a PC, complicated as hell to be a DM.

You clearly havn't played 4e with a competant DM.

From the DM's perspective, 4e is by far the easiest DnD yet to the point where i can actually make up entire monsters on the fly without any prior preperation at all.

From the PC's perspective, it gets really hard really quickly as the levels go up, tactics becomes more and more important and as more and more monsters start ignoring or breaking the rules things can get very difficult very quickly. Team play is by far the most important aspect of the game, and the DM has a huge one-up on you with that one because he doesn't need to deal with party dynamics.


Trust me, like with 3.5, in the hands of a competant DM, 4e is anything but easy.

Akigagak

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1763 on: March 14, 2010, 09:14:31 am »

*Fondly remembers the squad of assassins he sent against his 4e group.

Ah, Teleporting Warlocks. So goddamn versatile. They were two levels under the party, but still caused enough panic, managed to kill their target, and the party's wizard, without losing anyone. And the party still has no clue about what they were. And because they were built just to jump around and kill people, the party doesn't even know which way they went.
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

Neruz

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1764 on: March 14, 2010, 09:17:03 am »

If you used PC's as enemies, then even at 2 levels under the party they were horribly overpowered.

Otherwise, if you built them like NPC's, an n-2 encounter shouldn't have killed anyone unless the party did something really stupid or pushed beyond their resources. The fact that you apparantly killed two people is indicitive that something went horribly wrong.

Akigagak

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1765 on: March 14, 2010, 10:00:49 am »

They had no clue what they were fighting, and decided to bunch together to protect the vip. There were five of them, at level 7, and three warlocks, at level 5. It started with all of the warlocks hiding in the rafters, and one of the warlocks using Pipes of Winter, which slowed them all, because the vip was the target. They realised they were dealing with magic, not rogues, but now that they were slowed for that turn, things got worse from there on in.

The actual encounter was a -2, so it should have been easy, if they'd done anything intelligent, like readying actions. But they didn't.
« Last Edit: March 14, 2010, 12:33:27 pm by Akigagak »
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

Heron TSG

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1766 on: March 14, 2010, 10:49:11 am »

You clearly havn't played 4e with a competant DM.

Now you're making me sad.
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Est Sularus Oth Mithas
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userpay

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1767 on: March 14, 2010, 01:24:10 pm »

Eh I'd rather stick with 3.5, I don't really want to have to learn a new system due to time restrictions.
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Heron TSG

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1768 on: March 14, 2010, 01:54:06 pm »

4 minutes till the game!
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Est Sularus Oth Mithas
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tehstefan

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Re: Moar DnDs on the Interwebs (Back to Fridays\Sundays)
« Reply #1769 on: March 14, 2010, 01:55:40 pm »

Hehe. Yesh. We need the new ip host
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I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.
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