*Sinistar*
Genderless Warforged Fighter 7 / Warforged Juggernaut 1
Lawful Neutral
Representing Barbarossa
Strength 15 (+2)
Dexterity 15 (+2)
Constitution 20 (+5)
Intelligence 12 (+1)
Wisdom 7 (-2)
Charisma 8 (-1)
Size: Medium
Height: 6' 9"
Weight: 430 lb
Skin: Silvery
Eyes: Glowy Green
Hair: None
Total Hit Points: 73
Speed: 20 feet [armor]
Armor Class: 25 = 10 +1 [dexterity in armor] +2 [armor
plating] +8 [Adamantine Body] + 4 [Fighter Fix]
Touch AC: 11
Flat-footed: 24
Initiative modifier: +2 = +2 [dexterity]
Fortitude save: +10 = 5 [base] +5 [constitution]
Reflex save: +4 = 2 [base] +2 [dexterity]
Will save: +0 = 2 [base] -2 [wisdom]
Attack (handheld): +9/+4 = 7 [base] +2 [strength]
Attack (unarmed): +9/+4 = 7 [base] +2 [strength]
Attack (missile): +9/+4 = 7 [base] +2 [dexterity]
Grapple check: +9/+4 = 7 [base] +2 [strength]
Light load: 75 lb. or less
Medium load: 76-141lb.
Heavy load: 142-210lb.
Lift over head: 210lb.
Lift off ground: 375lb
Push or drag: 900lb.
Languages: Common Giant
Spiked Gauntlet [1d4, crit x2, 1 lb, light, piercing] x2
Returning Tridents x2 [1d8 +1 Magicalness]
Inventory* Red Iron Ring
* Potion of Cat's Grace
Feats:
Improved Unarmed Strike
Power Attack
Improved Bull Rush
Improved Sunder
Improved Fortification (100% chance to make criticals and sneak attacks deal normal damage)
Two-Weapon Fighting
[Fighter Fix] Two-Weapon Defense
[Fighter Fix] Diehard
[Fighter Fix] Adamantine Body
Weapon Focus x1 Weapon(s):Spiked Gauntlets
Blade Communion of Slashing (spikes are SWORDS)
Traits:
Appraise Int 1 = +1
Balance Dex* 2 = +2
Bluff Cha -1 = -1
Climb Str^* 12 = +2 +10
Concentration Con 5 = +5
Blacksmith Int 1 Points 4 = 5
Craft_2 Int 1 = +1
Craft_3 Int 1 = +1
Diplomacy Cha -1 = -1
Disguise Cha -1 = -1
Escape Artist Dex^* 2 = +2
Forgery Int 1 = +1
Gather Information Cha -1 = -1
Heal Wis -2 = -2
Hide Dex^* 2 = +2
Intimidate Cha -1 = -1
Jump Str^* 6 = +2 +10 -6 [speed 20]
Listen Wis -2 = -2
Move Silently Dex^* 2 = +2
Perform_1 Cha -1 = -1
Perform_2 Cha -1 = -1
Perform_3 Cha -1 = -1
Perform_4 Cha -1 = -1
Perform_5 Cha -1 = -1
Ride Dex 2 = +2
Search Int 1 = +1
Sense Motive Wis -2 = -2
Spot Wis -2 = -2
Survival Wis -2 = -2
Swim Str^** 12 = +2 +10
Use Rope Dex 2 = +2
* = check penalty for wearing armor
Warforged:
* +2 constitution, -2 wisdom, -2 charisma (already included)
* Cannot heal damage naturally
* Does not eat, sleep, breathe
* 100% chance to avoid criticals and sneaks
[improved fort.] * -1 to -9 hp, inert but not progressing to death
* Immune to poison, sleep, energy drain, disease, nausea, paralysis,
fatigue, exhaustion
* Slam for 1d4 bludgeoning
Fighter:
* Bonus Feats (already included)
/Class/ /HP rolled/
Level 1: Fighter 10
Level 2: Fighter 3
Level 3: Fighter 3
Level 4: Fighter 3 +1 to constitution
Level 5: Fighter 8
Level 6: Fighter 9
Level 7: Fighter 2
Level 8: W.J. 4 +1 Strength
Sinistar's Equipment:
51 lb Weapons / Armor / Shield (from above)
2 lb Backpack
5 lb Block and tackle
2 lb Caltrops
6 lb Chain (10 feet) x3
5 lb Crowbar
4 lb Grappling hook
2 lb Hammer
2 lb Locks x2
4 lb Manacles x2
5 lb Pitons x10
100 lb Rope (50', hempen) x10
8 lb Spade / shovel
1 lb Whetstone
5 lb Artisan tools
5 lb Climber's kit
_____
207 lb Total
ALSO:
Mask of the SkullCloak of the Bat