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Author Topic: Hope to Dodge - Turn 43. END.  (Read 21643 times)

Nirur Torir

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Re: Hope to Dodge - Turn 2
« Reply #30 on: October 10, 2009, 12:46:50 pm »

Something I failed to state clearly enough: The world is undefined. It's not just because I'm too lazy to define it, (which I am,) but your characters probably know more about the world then I do. IE, "I go find my old friend, Bill the Blacksmith, and try to convince him to give me a free sword" is an acceptable action, but your character may have forgotten that he owes Bill money.
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qwertyuiopas

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Re: Hope to Dodge - Turn 2
« Reply #31 on: October 10, 2009, 01:39:49 pm »

Funny fact: the name came after the goal, so it is coincidence that DF's "found" is a variation of "find" so share the same dwarf translation. And the name doesn't differentiate between them.
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Eh?
Eh!

CJ1145

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Re: Hope to Dodge - Turn 2
« Reply #32 on: October 10, 2009, 02:03:10 pm »

Meh, I tell Alfred to get to work stitching the other zombie's legs back on, and then go back to resurrecting stuff.
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

Nirur Torir

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Re: Hope to Dodge - Turn 2
« Reply #33 on: October 10, 2009, 02:07:16 pm »

Forgot to make a note of it, but you're in the waiting list, Qwertyuiopas.
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Apostolic Nihilist

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Re: Hope to Dodge - Turn 2
« Reply #34 on: October 10, 2009, 02:57:15 pm »

I'll explain to the commoner's what those damned evil bureaucrats are doing to this city, attempting to recruit them.
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SHAD0Wdump

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Re: Hope to Dodge - Turn 2
« Reply #35 on: October 10, 2009, 04:21:10 pm »

I roll some pretty foul dice,so foul that after they leave my hands anyone who merely touches them will be mutated in horrible ways,explode into gore,writhe in agony,and who knows what else!
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Flintus10

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Re: Hope to Dodge - Turn 2
« Reply #36 on: October 10, 2009, 06:30:44 pm »

I will go along with the two and pull the arrow out of my foot and try to stop any bleeding.
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Nirur Torir

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Re: Hope to Dodge - Turn 3
« Reply #37 on: October 10, 2009, 07:58:19 pm »

Two turns in one day!

Realmfighter
{4} - After giving the pizza boy his stick and equipping his axe, Ragnar struts away. The man notices the fallen pizza, and is too busy eating it to follow.
+2 Strutting! Dabbling Strutter gained!

RandomNumberGenerator
{1} - A funny look crosses the man's face, and he begins dancing the Macarana(sp). Children begin running away, scarred for life. Lithoneil is hit with the realization of her actions.
Crippling Remorse! -2 to next action!

Dragnar
{5} - Shuffling around in his box, Dragnar finds a strange orb the size of a large marble. If that merchant was telling the truth, it will make the doll action figure smarter. He inserts it into the head, and it begins talking gibberish. After a few moments, it begins to speak:
"Systems online. New body found; scanning."
"Attack: deplorable."
"Defense: deplorable."
"Movement: deplorable."
*BEEP BEEP*
"Analysis complete. Archiving master for future reference ... archived."
"New objective: Scan for hostiles and guard master. Await new orders."
+1 Magi-tech engineering! Dabbling Magic-Tech Engineer gained!
Minion status changed: Intelligence gained!

CJ1145
{5} - CJ perfectly reanimates three zombies. They stand there, staring at him.
{3} - Alfred scavenges up a needle and thread in preparation for repairing the fallen zombie.
+2 Necromancer skill! Novice Necromancer gained!
Minion cap reached! Better skills needed!

Apostolic Nihilist
{3} - After asking if the two men want to help him bring about an end to the politicians, the men scrutinize him intently. "Perhaps. Or perhaps you're working for them, helping to stamp out dissent."
+1 Persuasion! Dabbling persuader gained!

SHAD0Wdump
{2} - Generic guy #1 don't have any such dice, but you do sneeze. You feel like the force is growing bored.

Flintus10
{4-1=3} - It's really hard to get an arrow out of his foot while being carried roughly. Nevertheless, Flint succeeds. The wound starts bleeding though.
Mild bleeding! Roll each turn to see if it gets better or worse!
Arrow gained!
+1 Healing! Dabbling Healer gained!

Status
Quote from: Realmfighter(Ragnar)
Status:
Good

Skills:
Dabbling Necromancer [0/2]
Dabbling Meek Conversationalist [1/2]
Dabbling Strutter [1/2]

Inventory:
Bronze axe(wielded), commoner clothes stained black with ash(worn), unidentified parchment(carried)

Minions:
Pizza delivery boy - armed with pointy stick

Quote from: CJ1145(Richard)
Status:
Thrilled with his zombie thrall

Skills:
Novice Necromancer [2/4]

Inventory:
Stick with a cheap gem embedded on top(wielded), commoner clothes stained reddish with berry juice(worn), unidentified parchment(carried)

Minions:
Alfred - Intelligent(?) zombie that looks like a human.
Owns: Needle and thread
3 zombies - good condition
1 zombie - legless

Quote from: SHADOWdump(Generic guy #1)
Status:
Hearing voices again

Skills:
Dabbling Gambler [1/2]
Novice Rabble Rouser [0/4]

Inventory:
Standard clothing(worn), a bag full of wooden dice(tied to belt), and a pair of cleats(carried)

Quote from: Flintus10(Flint)
Status:
Pain! (-1 to actions)
Mild bleeding!

Skills:
Dabbling healer [0/2]

Inventory:
Iron dagger(carried), bronze short sword(wielded), a black silk cloak (worn), 3 smoke bombs, bloody arrow (carried).

Quote from: Apolistic Nihilist(Guy)
Status:
Healthy
Richport guards hate him

Skills:
Novice Richport Loremaster [0/4]
Dabbling Persuader [0/2]

Inventory:
Leather gloves(worn), black cloak(worn), rusty nail(wielded), hammer(carried).

Quote from: Dragnar
Status:
Fishhook wound in finger

Skills:
Novice Steampunk Mechanic [0/4]
Dabbling Magi-Tech Engineer [0/2]

Inventory:
Schrodinger's box of stuff(carried), simple clothing(worn)

Minions:
Intelligent steam powered doll action figure.
Status: Scanning for hostiles

Quote from: RandomNumberGenerator(Lithoniel)
Status:
Greatly Irritated
Remorse! -2 to next action!

Skills:
Novice Manipulator [0/4]

Inventory:
Bronze scimitar(wielded), bronze buckler(worn), traveler's clothes(worn), psychology book(carried), social skills book(carried)

I don't really check the statuses for errors, please report any.
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Apostolic Nihilist

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Re: Hope to Dodge - Turn 3
« Reply #38 on: October 10, 2009, 08:00:34 pm »

I prove my devotion to the cause, taking out my rusty nail and hammering it into my arm.
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SHAD0Wdump

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Re: Hope to Dodge - Turn 3
« Reply #39 on: October 10, 2009, 08:06:49 pm »

Sneeze harder,in fact,so hard I can blow down buildings.

EDIT:
Roll to point stuff out!
{3}
Quote
"Fear. Delicious fear. You have pleased me, and it would amuse me to grant you a boon."
Quote
You feel like the force is growing bored.
ok.
« Last Edit: October 10, 2009, 08:35:51 pm by SHAD0Wdump »
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Nirur Torir

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Re: Hope to Dodge - Turn 3
« Reply #40 on: October 10, 2009, 08:15:21 pm »

Roll to point stuff out!
{3}
Quote
"Fear. Delicious fear. You have pleased me, and it would amuse me to grant you a boon."
Quote
You feel like the force is growing bored.
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RandomNumberGenerator

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Re: Hope to Dodge - Turn 3
« Reply #41 on: October 10, 2009, 08:20:19 pm »

Laugh Maniacally.

With any luck, I will fail at being evil and gain some sort of remorse ability.
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The end of the world is more fun then I expected.

dragnar

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Re: Hope to Dodge - Turn 3
« Reply #42 on: October 10, 2009, 08:27:28 pm »

I shall carry my mini-mech(much shorter name) to a nearby engineering college, I should be able to get in after presenting such a marvel to them.
While I walk, I will order the mini-mech to recommend ways in which it might be upgraded.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Nirur Torir

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Re: Hope to Dodge - Turn 3
« Reply #43 on: October 10, 2009, 08:28:24 pm »

Laugh Maniacally.

With any luck, I will fail at being evil and gain some sort of remorse ability.

{1} - After laughing evilly, the dark elf feels even worse.
Permanent remorse gained! -2 to all actions not involving donating large sums of cash directly to non-violent charities!

Like that?
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Realmfighter

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Re: Hope to Dodge - Turn 3
« Reply #44 on: October 10, 2009, 08:33:07 pm »

Teach pizza kid to become a necromancer, start calling him apprentice.

By deanimating CJ zombie going for victims


STORY BITS

Ragnar is a Necromancer's Bane, a enemy to all necromancer's. His father was a necromancer, and his mother was a berserker. Because of his being part berserker, whenever he get in a fight he goes crazy and is unable to cast spells. good thing hes a necromancer!
« Last Edit: October 10, 2009, 10:14:02 pm by realmfighter »
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We may not be as brave as Gryffindor, as willing to get our hands dirty as Hufflepuff, or as devious as Slytherin, but there is nothing, nothing more dangerous than a little too much knowledge and a conscience that is open to debate
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