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Author Topic: All Flesh Must Be Eaten: First session cancelled, due to dead laptop, sorry.  (Read 13555 times)

sonerohi

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Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #30 on: October 10, 2009, 07:03:58 pm »

What did you make that map in anyways? I might be interested in assisting the process.
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Cthulhu

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Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #31 on: October 10, 2009, 07:34:36 pm »

The map currently up is a real map of a real town.  I got tired of trying to make one on my own so I just grabbed one off the internet.  I'm going to roughly sketch out areas when you need a more detailed view of an area.

Also, server's up right now, I'm running another test/just for fun combat.  A bit more complex than the last one.  Anyone can join and take over a marine or two.

Black is walls, brown is wooden furniture and other objects, red is doors, blue is windows gray is sidewalks/road borders, yellow is the middle line of roads.  Simple. 

Also, help me decide what color to make the background!  I can't decide on a color that doesn't make some stuff hard to see.  Tell me which you like best.
« Last Edit: October 10, 2009, 07:46:07 pm by Cthulhu »
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SHAD0Wdump

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Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #32 on: October 10, 2009, 08:01:23 pm »

Having trouble connecting... you don't by chance have a dynamic IP?
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Cthulhu

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Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #33 on: October 10, 2009, 08:09:25 pm »

Whoops, fixed it.  Try it with 24.209.243.246

ALL CARS IN THIS TOWN ARE THE SAME MAKE, MODEL, AND COLOR.  THEY ALL HAVE A SURFBOARD ON THE ROOF DESPITE BEING IN COLORADO.

DO NOT DISPUTE MY CREATION.

ALSO NOTE THAT THE CONTENTS OF THIS PLAYTEST ARE NOT REPRESENTATIVE OF A NORMAL COMBAT SCENARIO

THIS IS WHAT WE IN THE BUSINESS CALL A "LAST STAND SITUATION"

ALLLL CAAAAAAAAAAPS

EDIT:

Current situation.  They're on the street, with two buildings to their north and two buildings to their south.  Seven of them this time.  There are zombies coming in from literally every side.  In front of them, behind them, and coming through the alleyways between the buildings.  They're doing really well so far though, they've killed quite a few.
« Last Edit: October 10, 2009, 08:45:08 pm by Cthulhu »
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A_Big_Bear

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Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #34 on: October 10, 2009, 08:45:52 pm »

You can put me on the waiting list. I have my character created and ready to go. -7 GMT available on Friday and most weekends.

Edit: character

Spoiler (click to show/hide)
« Last Edit: October 11, 2009, 04:29:41 pm by A_Big_Bear »
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Cthulhu

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Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #35 on: October 10, 2009, 09:07:57 pm »

Alright.  WorkerDrone, are you getting the thing where you can't hear anything we say?  Because we can hear what you say.  If that's what's going on, you have to reinstall Gametable.  Use version 2.0RC7
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WorkerDrone

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Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #36 on: October 10, 2009, 11:40:37 pm »

Alright.  WorkerDrone, are you getting the thing where you can't hear anything we say?  Because we can hear what you say.  If that's what's going on, you have to reinstall Gametable.  Use version 2.0RC7

He already knows, but it's been solved.

Also, we talked about this 'ingame', but I've figured out the picture for my Character's avatar.

Spoiler (click to show/hide)

And yes, I told him what I was aiming for, and yes, I do it for laughs. So no back sass.
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sonerohi

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Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #37 on: October 11, 2009, 12:52:19 am »



This. This must be my guy.
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Nordic dorf

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Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #38 on: October 11, 2009, 01:18:52 am »

i found out about this epicness too late it seems.if you are doing another one like this i would be interested.
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TheNewerMartianEmperor

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Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #39 on: October 11, 2009, 02:27:01 am »

As would I. God-damn it I really need to check this place more often.
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Archangel

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Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #40 on: October 11, 2009, 02:36:14 am »

i found out about this epicness too late it seems.if you are doing another one like this i would be interested.
As would I. God-damn it I really need to check this place more often.
We can still go on the waiting list. I've got a character ready except for a background. I'm on GMT+11, and am usually online between 5 and 10 PM weekdays, 10 AM - 7? PM Saturdays and I'm not sure what time on Sundays. Also, does anyone here know how to get Gametable running on Linux?
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NUKE9.13

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Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #41 on: October 11, 2009, 04:16:55 am »

I, as a silly european, am at GMT+1
In GMT-5 times I am available from 11-20 on friday, 4-20 on saturday, and 4-18 on sunday.
If I fail (due to internet) at the first session I will drop out and to make room for an american.
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WorkerDrone

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Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #42 on: October 11, 2009, 07:07:18 am »

Also, we'd just like to note. The Last Stand scenario was FUN, but inevitably, with another 20 OR SO ZOMBIES STILL ON THE FREAKING MAP, NOT INCLUDING THE ONES STILL STANDING, I'M TALKING PRIVATE MAP AS WELL, AND FOR ALL INTENTS AND PURPOSES ONLY SIX MARINES LEFT AND NO VIABLE WAY TO ESCAPE, WE WOULD HAVE ONLY HAD TWO OPTIONS.

Fight to the last man in huge sprays of fire, it wasn't like Cthulhu was counting ammo THIS TIME, or, the 'Fun' way.

Purge every building, alley and street with our Unlimited Ammo Grenade Launchers.

Had Cthulhu not left, as I was the only player left there, I would have done the right thing.

Blown up everything.

It was fun.
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Cthulhu

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Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #43 on: October 11, 2009, 10:11:14 am »

Yeah, it was cool.  The two pogs posted are made.
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sonerohi

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Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #44 on: October 11, 2009, 10:33:26 am »

Yesssss. Which Marine died?
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