Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5 6 ... 10

Author Topic: All Flesh Must Be Eaten: First session cancelled, due to dead laptop, sorry.  (Read 13556 times)

Cthulhu

  • Bay Watcher
  • A squid
    • View Profile
Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #45 on: October 11, 2009, 11:58:54 am »

Jones, I think.  A zombie came out the window behind him and got him.
Logged
Shoes...

Nordic dorf

  • Bay Watcher
    • View Profile
Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #46 on: October 11, 2009, 12:07:42 pm »

sounds like fun happened.if you are doing a round 2,go ahead and add me to the waiting list,but take others first in priority,as i have low rp experience and am likely to just blow everyone to hell with a poorly thrown grenade.
Logged
This is a witty signature.all craftsmanship is of the highest quality.it menaces with spikes.

sonerohi

  • Bay Watcher
    • View Profile
Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #47 on: October 11, 2009, 12:47:25 pm »

Heh, my guy is going to freak constantly. "'Ey what the fuck mahn, I stabbed you! Oh.. god ... ahhhhhh!" <- His first Encounter.
Logged
I picked up the stone and carved my name into the wind.

Cthulhu

  • Bay Watcher
  • A squid
    • View Profile
Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #48 on: October 11, 2009, 12:50:51 pm »

Oh, something I found out in the rules.  You can run half your speed in a round, not your whole speed.  Your whole speed is miles per hour.
Logged
Shoes...

sonerohi

  • Bay Watcher
    • View Profile
Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #49 on: October 11, 2009, 12:56:00 pm »

So those marines would be doing 5 squares instead of 10?
Logged
I picked up the stone and carved my name into the wind.

Cthulhu

  • Bay Watcher
  • A squid
    • View Profile
Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #50 on: October 11, 2009, 01:09:58 pm »

Yeah.

EDIT:  Technically Jones was still alive when the game ended.  The zombie grabbed him and tried to pull him through the window, they decided he was dead no matter what they did so they opened up on him, a bullet went through his leg and put him at like -6.  It hit the zombie in the stomach and knocked it down.  It got back up the next turn and bit him in the arm I think, so at that point they would've had to just kill him anyway.


EDIT 2:  Quite a few mistakes were made in that game, and will not be made in the real one.  Turns out bullets don't do a second multiplier against zombies.  The assault rifles would've done 1d8x4 and that's it.  Not 1d8x4x2.  So it's not an automatic kill if you hit them in the head.  Whoops.
« Last Edit: October 11, 2009, 02:23:23 pm by Cthulhu »
Logged
Shoes...

sonerohi

  • Bay Watcher
    • View Profile
Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #51 on: October 11, 2009, 03:10:03 pm »

So then only real way to kill a zed is massive amounts of boom... WD and I shall be formiddable.
Logged
I picked up the stone and carved my name into the wind.

Cthulhu

  • Bay Watcher
  • A squid
    • View Profile
Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #52 on: October 11, 2009, 03:16:44 pm »

It's still a 5/8 chance of killing them, which is good, but a glancing shot will just blow off a jaw or a piece of the skull.
Logged
Shoes...

sonerohi

  • Bay Watcher
    • View Profile
Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #53 on: October 11, 2009, 03:26:33 pm »

Which disables them!  :D. We should try to intentionally make a small herd of completely disabled zeds.
Logged
I picked up the stone and carved my name into the wind.

Cthulhu

  • Bay Watcher
  • A squid
    • View Profile
Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #54 on: October 11, 2009, 03:27:13 pm »

Zombies can keep going without a jaw, there's still teeth in there.
Logged
Shoes...

sonerohi

  • Bay Watcher
    • View Profile
Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #55 on: October 11, 2009, 03:32:25 pm »

Hammer and/or pliers.
Logged
I picked up the stone and carved my name into the wind.

Cthulhu

  • Bay Watcher
  • A squid
    • View Profile
Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #56 on: October 11, 2009, 03:37:19 pm »

That sounds like an awesome idea.  Go up to the zombie and start fiddling around with his mouth.
Logged
Shoes...

sonerohi

  • Bay Watcher
    • View Profile
Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #57 on: October 11, 2009, 03:58:14 pm »

Zombie dentistry is an unexplored, high profit field man.

Also, to make certain: Do we or do we not have a session scheduled for Friday night or tonight? Or, any close by sessions?
« Last Edit: October 11, 2009, 04:15:07 pm by sonerohi »
Logged
I picked up the stone and carved my name into the wind.

Cthulhu

  • Bay Watcher
  • A squid
    • View Profile
Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #58 on: October 11, 2009, 04:43:45 pm »

We can't do it tonight because WorkerDrone is unavailable.

Everyone is apparently available on the times I specified for Friday, and the same should be applicable for Saturday.  If no one objects, we'll start on Friday and go again at the same time on Saturday.

Also, I just had a live fire session, so to speak.  Used the example characters in the book instead of NPC marines.  Counted ammo.  Did it inside the restaurant from last night's game. 

Biker, Soldier, Hacker, Video Store Clerk, and Detective.

They moved the tables in front of the doors and windows while the hacker tried in vain to get a booth off the wall to barricade the back door.  He finally manages, and they move to the front and start picking off zombies.  Pretty soon they start dragging the tables out the broken windows and getting in.  Everyone's backing up, and the soldier is racking up a crazy body count.  The biker can't hit anything, though.

They're doing well until I forget to move the Detective back.  He gets bitten, gives his magnum to the hacker, and pulls out his chainsaw.  He fights them for like three rounds before they finally bring him down.  A zombie bites the hacker, and his friends shoot him.  He gets up the next round and tries to bite the video store clerk.  At this point all the zombies in the western window area are dead so they run outside.  The clerk isn't as fast as the biker and soldier though, and two zombies who had been beating on the front door the entire game get to him and he gets bitten.  Biker/Soldier put him down and run.

Game over, 3 casualties.  Always have a way out, preferably one the zombies can't reach.  Even if you have to shoot a hole in the ceiling and put a ladder up there, if you let the zombies block all the entrances people are gonna die.
Logged
Shoes...

WorkerDrone

  • Bay Watcher
  • Hey, if you can dream it, you can do it!
    • View Profile
Re: All Flesh Must Be Eaten: Zombie Apocalypse P&P RPG
« Reply #59 on: October 11, 2009, 05:14:46 pm »

I might be able to do tonight. No one's calling like I thought they would, and it turns out I don't have to beat someone's face in today.

Unless its on Pen and Paper.



Logged
Pages: 1 2 3 [4] 5 6 ... 10