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Author Topic: Keeping mayor mayor.  (Read 1289 times)

zwei

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Keeping mayor mayor.
« on: October 09, 2009, 09:10:04 am »

Simple question:

If i turn off all labor for mayor, he will basically just hang out in meeting hall areas / food stockpiles, train social skills and become friends with most of dwarves. He will also train social skills a lot faster than other dwarves, and thus have them highest in whole fortress as well as having most friends, right?

Will that be enough to ensure he will get re-elected or at least improve probability of that a lot?

I have this really nice mayor who likes goblin bone bolts a lot ... Something that is quite desirable mandate :)

dogstile

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Re: Keeping mayor mayor.
« Reply #1 on: October 09, 2009, 09:55:34 am »

i assume that should help, there really hasn't been that many other theorys except social skills
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SquirrelWizard

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Re: Keeping mayor mayor.
« Reply #2 on: October 09, 2009, 10:35:29 am »

that or you could murder all the other canidates.
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shadowclasper

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Re: Keeping mayor mayor.
« Reply #3 on: October 09, 2009, 10:36:41 am »

Also, make atleast 1 meeting area that is 1 tile wide. All your idle dwarves will congregate there and chat like mad. The more firends and relationships your mayor has, the more likely he is to be relected.

Just make sure he DOESN'T DIE! The guy most likely to cause an unhappiness spiral upon death is your mayor, or any past mayor.
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XSI

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Re: Keeping mayor mayor.
« Reply #4 on: October 09, 2009, 11:11:01 am »

Note that having all the dwarves as a friend is not a certain success in the election, I've had a dwarf with 78 friends lose to a new migrant, which had only 16.

There is more in play besides friends and social skills.
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IndonesiaWarMinister

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Re: Keeping mayor mayor.
« Reply #5 on: October 09, 2009, 11:37:00 am »

There is more in play besides friends and social skills.

Yeah, RNG.

He's still active in this world, even though he is losing many influences, when compared to Armok's.

(For the unitiated, RNG is Random Number God, worshipped by roguelike fans everywhere.)
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Vester

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Re: Keeping mayor mayor.
« Reply #6 on: October 09, 2009, 11:53:37 am »

Armok killed RNG and drank his blood.

Like XSI said, the elections could swing any way.
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SquirrelWizard

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Re: Keeping mayor mayor.
« Reply #7 on: October 09, 2009, 12:11:48 pm »

Actually no, RNG attempted a roll to see if he would overthrow Armok.

I believe his last words were something along the lines of, "FUCK ME!"

Then Armok killed him and drank his blood.


and made an artifact doily from his corpse, it menaces with spikes of cat leather.
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Randomonioum

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Re: Keeping mayor mayor.
« Reply #8 on: October 09, 2009, 03:26:59 pm »

Read the story of Nist Akath. THAT is what your mayor must do to keep in power for 30 odd years.
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darkflagrance

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Re: Keeping mayor mayor.
« Reply #9 on: October 09, 2009, 05:32:42 pm »

I have a fort that has been running for 26 years, and the mayor, my expedition leader, did nothing but get legendary at stone crafting and make masterpiece mugs for pretty much the entire time, stopping only to meet with liaisons. He has exactly 5 friends, and all of them from the original seven, and with one of the original seven he's only a long-term acquaintance.

His name is "Heldpost" though, perhaps that has something to do with it...

I would speculate that wealth increase or something related to the success of the fort has something to do with it. Maybe things like death of dwarves also have an impact? In one fort I lost a few dwarves to a flooding, and the mayor (expedition leader) lost the next election.
« Last Edit: October 09, 2009, 05:48:16 pm by darkflagrance »
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Firnagzen

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Re: Keeping mayor mayor.
« Reply #10 on: October 09, 2009, 09:30:55 pm »

Social skills definitely are a factor.

As an experiment, I set (using Dwarf Companion) one of my dwarfs to be an ultra legendary in all social skills. He's also a miner, and my miners are always busy. He has about 10 friends.

He's been mayor for 20 years now.
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Skorpion

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Re: Keeping mayor mayor.
« Reply #11 on: October 09, 2009, 09:43:14 pm »

I have two mayors. They switch off every summer.
One of them (the original) likes rose gold. The other likes windows. I'm ridiculously tempted to kill both of them off.
Or would be if the original wasn't a legendary broker/mechanic/brewer, talented pump operator/grower, skilled wood burner, and no-adjective mason/butcher.

EDIT:
And carrying two babies around.
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bluea

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Re: Keeping mayor mayor.
« Reply #12 on: October 10, 2009, 01:01:25 pm »

Shockingly, the correct answer is again magma.
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Duke 2.0

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Re: Keeping mayor mayor.
« Reply #13 on: October 10, 2009, 01:24:58 pm »

Shockingly, the correct answer is again magma.
that or you could murder all the other canidates.
I see a trend I like, and is likely the correct answer for your problems.
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Overspeculated

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Re: Keeping mayor mayor.
« Reply #14 on: October 10, 2009, 06:14:09 pm »

Yeah, I'm in my 10nth year, and my expedition leader from the start is still mayor. He has 5 friends, all from the original 7, of which 4 are dead. It may have something to do with the fact that there are engravings of him EVERYWHERE.
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