This post will be a list of comments on each player: I will head them with players' names so if you don't care what I think about other people's forts and posts or even your own, you can skip as much as you like.
Karl, dropping? your fort looked promising. The file with the map upload is corrupted, you need to export the map to avoid crashes.
Zifnab: Welcome, will update you after writing this post. We're all a little disappointed in the wildlife, but maybe they'll drag a few of your critically important dwarves into the pools and make it interesting
Good job on the year 2, but you can't win the Merchantilism award like that, so I hope it's not your goal
Sarack: Will update your year 2, good jub clearing the pool but it looks like some of the others might have beaten you to it. Left the pit/pool pretty much alone, myself.
Linthar: looks like you're going for megaconstruction, maybe? Got a hell of a lot of competition from TQ! Too bad Tack's Jerusalem build went down, looked very interesting. FYI the competition for wealth doesn't count artifacts, as they are a matter of luck. If it comes down to whether a free/lucky 300k gets someone the award, it will be an important consideration.
TauQuebb: Wow, you're done. I'm on year 5, but my fps has slowed to a bit of a crawl. Would love to look at your upload, but will have to wait 'til I finish my own map so I'm not tempted to cheat off of what yours reveals. When it comes to the award vote, looks like you'll be up for megaconstruction, and you've already nabbed a "North Korea" award. Not sure where to post those, maybe on User pages on the Wiki?
Goron: will add you shortly. Let us know how you do?
Barconis' ideas and playstyle just sound awesome. Man, I was a little scared by your early economy, was afraid of not being able to catch back up to you
However, the food industry just goes nuts after a while. You start out needing a lot of plots and multiple planters, then end up having extremely overproductive dwarves, and everyone is busy hauling their crap around (crippled me for a year straight, this was my first try at it). Yes, the cheese/maggot industry IS a pain and hardly worth it. Though, with meal production, and around 20 maggots, my fort could have over a mil increase in productivity for the year. Wasn't going for the food award, but the damn industry takes over if you're not careful. Unbalanced, in my opinion.
Looks like a race to the finish for the Merchantilism award! Sitting on 2,100,000☼ (maybe 1,900,000☼ without artifacts) less than halfway through year 4, and made 1,200,000 of it in the last two seasons. Of course someone could come along and shame us both, with a few lucky moods and great management.
Looks like you hit the immigration threshold in year 4, and got a legendary stonecrafter about when i did (my ass of a dwarf waited until he was a Grand Master before getting a mood!) Got some lucky early legendaries, eh? Hookin em up with a Marble stockpile boosts their production value x3. Didn't think of that myself until way late. Good luck!
Kelsa, will add you, again: absolutely loving and admiring your determination.
Kilikan: though dark gnomes and such are hardly a challenge, and not what the award was designed for (we were hoping it would be a challenge to kill each undead, heartless, rotting abomination one by one), your determination in pursuing this challenge and quick clearing of the pit/pool are impressive, at least to me. Definitely nominating you when we vote
If this sounds like some sort of critique, it is. But believe me, I know I'm not the best one here. Updating charts now, will take a while, and you won't be able to see it happening (except in stages).