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Author Topic: Timetravels- A 2D Succession/Community Fort (Year:7) Open Throne  (Read 22748 times)

skaltum

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Re: Timetravels- A 2D Succession/Community Fort (Year:5) Doing it.
« Reply #165 on: December 06, 2009, 07:29:35 am »

okay i've finally got some time :D. and mega update day will probably be this tuesday as well ^_^.

so first things first i'm uploading TWO movies wooooooo!

http://mkv25.net/dfma/movie-1864-magmafail

http://mkv25.net/dfma/movie-1865-magmaambush

okay now lets do some updates :D


Skaltum cancels update: interupted by life.

:(
« Last Edit: December 06, 2009, 07:51:39 am by skaltum »
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

Vayre

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Re: Timetravels- A 2D Succession/Community Fort (Year:5) Doing it.
« Reply #166 on: December 06, 2009, 07:33:25 am »

fail!! =D

Oh and on a side note hows Ulma doing?
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And, they came. My fingers tingled, my nose twitched and my toes tickled... they came around the corner, over my bridge... Into my courtyard... Onto my trade depot...

Then everything near it exploded in a cloud of blood.

skaltum

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Re: Timetravels- A 2D Succession/Community Fort (Year:5) Doing it.
« Reply #167 on: December 06, 2009, 07:53:38 am »

fail!! =D

Oh and on a side note hows Ulma doing?

i think their alive. not sure but for now i'm using a boatmurdered map for reference and trying to make as many meeting spots as possible seeing as this is a very old version there wont be activity zones for ages. and the no dwarves outside order gets ignored all the time O_o. i'm scared to fire the blighter now
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

Haspen

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Re: Timetravels- A 2D Succession/Community Fort (Year:5) Doing it.
« Reply #168 on: December 06, 2009, 10:16:07 am »

Ohhh, I'm still alive there! Neat! Doing something important or just smoothing there and there? :P
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Sensei

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Re: Timetravels- A 2D Succession/Community Fort (Year:5) Doing it.
« Reply #169 on: December 08, 2009, 10:12:00 pm »

Ahhma bumpin' mah thread!
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Vayre

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Re: Timetravels- A 2D Succession/Community Fort (Year:5) Doing it.
« Reply #170 on: December 09, 2009, 02:50:42 am »

Ahhma bumpin' mah thread!

that so needs a modified shoop da woop picture

unfortunately not got time to make that vision a reality ;-;
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And, they came. My fingers tingled, my nose twitched and my toes tickled... they came around the corner, over my bridge... Into my courtyard... Onto my trade depot...

Then everything near it exploded in a cloud of blood.

HFS

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Re: Timetravels- A 2D Succession/Community Fort (Year:5) Doing it.
« Reply #171 on: December 09, 2009, 07:57:13 am »

Half-assed job in paint because I'm lazy.

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skaltum

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Re: Timetravels- A 2D Succession/Community Fort (Year:5) Doing it.
« Reply #172 on: December 09, 2009, 08:03:55 am »

sorry guys i'll get on with it tonight. and then upload the save.
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

ricemastah

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Re: Timetravels- A 2D Succession/Community Fort (Year:5) Doing it.
« Reply #173 on: December 15, 2009, 03:45:48 am »

Gonna bump the thing again. It seems I do that a lot lately.
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skaltum

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Re: Timetravels- A 2D Succession/Community Fort (Year:5) Doing it.
« Reply #174 on: December 16, 2009, 06:53:43 am »

sorry about the lack. i've been really under the weather and depressed recently. but her it is. the last few updates. just want to get the defenses sorted and then it's go time
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

skaltum

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Re: Timetravels- A 2D Succession/Community Fort (Year:5) Doing it.
« Reply #175 on: December 16, 2009, 06:58:00 am »

28th slate. late spring.

what in the name of ARMOK!. somehow 8 sicidal dwarfs have gotten into the magma aquaduct on the river. HOW stupid can they get!
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

skaltum

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Re: Timetravels- A 2D Succession/Community Fort (Year:5) Doing it.
« Reply #176 on: December 16, 2009, 07:05:07 am »

okay thats it! i've had enough.

the dwarfs are being stupid O_O.

the map and save are coming soon.

USE THE MAP OR NOTHING WILL MAKE SENSE! (lever-wise and defense-wise)
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

skaltum

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Re: Timetravels- A 2D Succession/Community Fort (Year:5) Doing it.
« Reply #177 on: December 16, 2009, 07:31:00 am »

http://dffd.wimbli.com/file.php?id=1686

here we are. the map is being rather finicy so that will come soon.

finish the defences and dig out the magma cannon fort and replace with a bridge. the levers are next to the archery and maus. top lever activates magma fill from the river. leave it on once you rescue the dwarfs from the aquaduct. the bottom lever is fun.

build magma forges at the river. i think we have steel bars now. the stockpiles are by the river as well.
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

ricemastah

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Re: Timetravels- A 2D Succession/Community Fort (Year:5) Doing it.
« Reply #178 on: December 19, 2009, 12:36:13 pm »

As with most succession games approaching a number of years many of the posts will be bumps/reminders to rulers to take their turns. This will be one of said posts.
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Sensei

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Re: Timetravels- A 2D Succession/Community Fort (Year:6) Riegn of Taco Dan
« Reply #179 on: December 20, 2009, 02:31:17 am »

Just a friendly reminder that there is ample room for players, we're currently down to the last one on the list! People who missed their turn get priority over people who haven't played, and them over people who have already player, but after that, first come first serve.
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Let's Play: Automation! Bay 12 Motor Company Buy the 1950 Urist Wagon for just $4500! Safety features optional.
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