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Author Topic: Closed Down.  (Read 3022 times)

Alexhans

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Re: Closed Down.
« Reply #15 on: November 05, 2009, 10:59:10 am »

Quote
I managed to use that team to take out the CCS with fairly little risk, losing only 38 teeth and a tongue.
This is the kind of phrases that makes me lmao and desire to play LCS for hours! :D
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“Eight years was awesome and I was famous and I was powerful" - George W. Bush.

LiteralKa

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Re: Closed Down.
« Reply #16 on: November 29, 2009, 01:47:57 am »

Quote
I managed to use that team to take out the CCS with fairly little risk, losing only 38 teeth and a tongue.
This is the kind of phrases that makes me lmao and desire to play LCS for hours! :D
And "then I stole a wheelchair!"
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LCS developer, insomniac, writer.

Wiles

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Re: Closed Down.
« Reply #17 on: November 29, 2009, 10:21:00 am »

Is there any way to kick the CCS out of a safehouse of yours they captured? They raided one of mine and captured it from me. I was able to clear the Bar and Grill, but my old safehouse doesn't become mine after I clear it.
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LiteralKa

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Re: Closed Down.
« Reply #18 on: November 29, 2009, 10:22:03 am »

Is there any way to kick the CCS out of a safehouse of yours they captured? They raided one of mine and captured it from me. I was able to clear the Bar and Grill, but my old safehouse doesn't become mine after I clear it.
I didn't know they could do that. I guess burning the crap outta it would work.
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LCS developer, insomniac, writer.

Jonathan S. Fox

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Re: Closed Down.
« Reply #19 on: November 29, 2009, 04:13:57 pm »

Is there any way to kick the CCS out of a safehouse of yours they captured? They raided one of mine and captured it from me. I was able to clear the Bar and Grill, but my old safehouse doesn't become mine after I clear it.

That's a bug then, you're supposed to clear them the same way.
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Greenbane

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Re: Closed Down.
« Reply #20 on: February 25, 2010, 07:26:43 am »

I'm aware this is necromancy, but I'm having similar troubles with the CCS. Just can't seem to find any despite their attacks being on the news all the time. I know I'm supposed to be looking for out-of-place people at the Gentleman's Club, but they don't seem to be related to the CCS.

For instance, I once caught a Fast Food Worker with abnormally high weapon skills there. Turns out he was a Vigilante, and I associated that with the CSS. His interrogation produced details about a Bar & Grill in the Downtown area. It showed as an "Enemy Hideout", but when I got there, nobody seemed to be wearing CCS uniforms nor anything. It was just rednecks, rubes, country boys, and the occasional soldier.

Any other tips?
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Cheeetar

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Re: Closed Down.
« Reply #21 on: February 25, 2010, 08:30:38 am »

Rednecks, rubes, country boys and the occasional soldier = CCS. There is no particular unit type of 'CCS guy'. If you kill a bunch of them and run, the CCS headquarters should be shut down.
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I've played some mafia.

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Greenbane

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Re: Closed Down.
« Reply #22 on: February 25, 2010, 10:03:53 am »

Assuming I datenap, when is it revealed that they're part of the CCS?

During the date (showing their profession is 'CSS Soldier' or whatever) or once the kidnapping takes place, during the interrogation?
« Last Edit: February 25, 2010, 10:25:35 am by Greenbane »
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Jonathan S. Fox

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Re: Closed Down.
« Reply #23 on: February 25, 2010, 12:42:15 pm »

Should be during the date when you see their profession. The "Vigilante" you saw is a CCS only character type.
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Greenbane

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Re: Closed Down.
« Reply #24 on: February 25, 2010, 10:41:08 pm »

Ah, so the Bar & Grill is a CSS hideout. Thought there could be random, independent vigilantes out there.

Too bad my attack team sucks...
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