Start randomly thorwing over booze at people
(2) You spit booze at two people. Urist McDwarfy and Varsen are your victims. (5) You spit booze at Urist. It gets in his eyes. He rubs his eye with a slight look of discomfort on his face. It might have been worse if he wasn't half dwarf. (1) You spit booze at Varsen. It misses him and bounces off the floor, shooting up your nose.
Make skeleton wield spear. Attempt to un-shift my atoms.
You command your skeleton to wield the spear. (4) It pulls the spear out of its rib cage and wields it. You begin to do something to put your atoms back to normal. (3) Whatever you did, it was a success, though your atoms still feel a little off. The skeleton stops. The last stretch of the hallway has axes swinging across it. (1) You can only see on axe for some reason. The rest of the passage is too dark for you to see.
Through the magical energies,I command my severed arm to slap Urist soundly in the face and re-attach itself.
You attempt to control the dark energy you gained control of. (6) You suddenly feel weightless and you feel the world around you turning dark. You begin to feel pain all over your body as a black mist surrounds you from your toes up. A few minutes later, the pain suddenly stops and your body is numb. The world turns back to normal. It seems you have fused with the dark energy becoming a being of pure darkness. You drop all your items and you are still missing your arm.
Picking up something sharp and using it to draw blood, I trace over the square in the wall and begin to cast ancient blood magic which I vaguely remember from a suspicious occult website.
You search around for something sharp. (2) You can't find anything. You decide to use your teeth. (3) You successfully bleed from your index finger. You draw a casting circle over the square and begin chanting. (1) The circle glows and you grin with excitement, but a portal opens and a large hand pushes you back, causing you to fall into the hole. The fall severely injures you.
follow the skeleton...very carefully...with my sword ready...
have i mentiond i think something bad will happen this turn??
You begin to follow the skeleton cautiously your sword prepared to hit anything that comes near you. (1) Being too paranoid about what behind, you miss the large swinging axes in front of you and you back right into them. (6) Somehow while walking backward, you pass the first one with god-like persision, causing the axe to fall from its hinge from shear awe.
Roll to Dodge!
(Varsen: 6) (Skeleton: 6) (Everyone Else: AUTO-SUCCESS)
Varsen dodges out of the way, but he slams into the dirt wall. The entrance of the tomb collapses, trapping everyone in here.
The skeleton slams into the dirt wall while dodging, also. But instead of collapsing the entrance, his limbs shatter under the force of it hitting the wall, leaving it as a rib cage with a skull.
The axe falls to the ground harmlessly.
Through the magical energies,I command my severed arm to slap Urist soundly in the face and re-attach itself.
If this succeeds, rip the arm off again. If not, just go out and attack with the shovels.
Seeing his "failure" in reattaching his arm, you attempt to attack Robert with the shovels. (5) You would've hit him square in the chest, but the shovel instead goes right through him, leaving some dark residue on your shovel.
Gather up some arrows, and convert then to small quarrels I can load into my crossbow.
You begin to gather arrows and hope to succeed into making them into bolts. (5) Even though your used your shovel, you manage to make the arrows firable with your crossbow. You gain 40 quarrels.
STATUSESCharacter Name: Robert 'The Spade'
Desc.: An obsession with whacking things with lawn & garden tools,and playing poker has somehow brought this foul-breathed man here.
Items: None
Status: Missing Arm, Being of Darkness
Character Name: Evan
Desc.: a just started merc who hasent been able to get a job.
Items: Clothes, shovel, sword
Status: Moonwalkin'
Character Name: Urist McDwarfy
Desc.: The local undertaker, he's half dwarf. Oddly, nobody is shocked by this fact. Maybe it's the beard?
Items: Clothes, shovel, arrow, the other shovel with a bit of dark residue
Status: Normal
Character Name: Arthendain
Desc.: Having barely survived a wasting disease that set upon him at a young age, he has become a skilled medic. His immune system has also been kicked into overdrive, and he is resistant to disease. Lately he has taken up marksmanship practice.
Items: Clothes, shovel, Crossbow, arrow, glowing-green amulet, 40 quarrels
Status: Immune to curse, light
Character Name: Varsen
Desc.: Varsen is a practiced graverobber, who has recently decided to dabble in necromancy.
Items: Clothes, shovel, ancient tome
Status: Master, Trapper
Character Name: Ryan
Desc.: Some hopeless passerby with no monwy or nowhere to go. He is actually lucky that he has his trusty barrel of booze
Items: Clothes, shovel, barrel with a tag "Not for dwarfs", arrow
Status: Stuffed, Booze n' Nose
Character Name: Sturgeon
Desc.: A geeky character obsessed with anime and video games.
Items: Clothes, shovel, Cell phone(with three bars, 60% battery life, 50 minutes, $14.02, 5 games, 2 contacts, and 1 hack), a shiny gold coin
Status: Mangled
NPCsCharacter Name: Skeleton Minion
Desc.: A skeleton with tendrils of dark energy wrapped around his bare bones.
Items: leather armor, and several arrows stored in chest
Status: Controlled by Varsen, Mr. Torso
LOCATIONItems: Clothes, shovel, deck of playing cards, arrow, bone fragments, HUGE axe