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Author Topic: Neverdaunt 8bit  (Read 5980 times)

justgoaway4

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Re: Neverdaunt 8bit
« Reply #15 on: October 04, 2009, 09:00:05 pm »

I can't login.  It keeps saying login fail, but I'm entering my info correctly.

Make a new account and try again. You probably screwed up your password.

I've made three accounts, making sure I typed the right password.  Still doesn't work.

Weird. Email robotloveskitty about it.
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justgoaway4

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Re: Neverdaunt 8bit
« Reply #16 on: October 04, 2009, 09:31:43 pm »

Bay12 strongholds are marked with red flags.
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deadlycairn

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Re: Neverdaunt 8bit
« Reply #17 on: October 04, 2009, 09:50:12 pm »

OH GOD THE LAG OH GOD THE LAG.

...On another note, I got in first try. Bad luck, Cthulhu. Did you mix up your player and account names? (Unlikely, but)

But seriously, the game lags to an unplayable extent when I try to build or attack a Shrine - the fun part. Still, I hope you know what you've unleashed on this virgin game, by telling us to come and join. The fortresses, followed by server crash, shall be GLORIOUS ;D
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Quote from: Ampersand
Also, Xom finds people that chug unidentified fluids pleasing.
Quote from: Servant Corps
Ignorance of magic does not give scientists the power to resist fireballs.

justgoaway4

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Re: Neverdaunt 8bit
« Reply #18 on: October 04, 2009, 09:52:14 pm »

OH GOD THE LAG OH GOD THE LAG.

...On another note, I got in first try. Bad luck, Cthulhu. Did you mix up your player and account names? (Unlikely, but)

But seriously, the game lags to an unplayable extent when I try to build or attack a Shrine - the fun part. Still, I hope you know what you've unleashed on this virgin game, by telling us to come and join. The fortresses, followed by server crash, shall be GLORIOUS ;D


They are working on getting a dedicated server.
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deadlycairn

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Re: Neverdaunt 8bit
« Reply #19 on: October 04, 2009, 09:54:49 pm »

Yeah, but I live in li'l ol' NZ, so I doubt it will make much difference. Tell me when they do, just in case. Also, I was unhappy that my dude was unable to leap into that nifty hot spa - will liquids be implemented anytime soon? (even roughly)

Of course, if they are, you know you gotta make magma too. ;)
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Quote from: Ampersand
Also, Xom finds people that chug unidentified fluids pleasing.
Quote from: Servant Corps
Ignorance of magic does not give scientists the power to resist fireballs.

ductape

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Re: Neverdaunt 8bit
« Reply #20 on: October 04, 2009, 10:00:02 pm »

Yes the lag is so bad I logged off in frustration pretty fast. Neat concept I guess but it's unplayable for me right now.
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I got nothing

AussieGuy

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Re: Neverdaunt 8bit
« Reply #21 on: October 05, 2009, 04:16:05 am »

I'm downloading it now. Give feedback in a sec
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Cthulhu

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Re: Neverdaunt 8bit
« Reply #22 on: October 05, 2009, 11:59:07 am »

Finally got it to work, every time I leave a cell I get a loader connection error and become trapped in the cell I just entered.
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Shoes...

Virex

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Re: Neverdaunt 8bit
« Reply #23 on: October 05, 2009, 03:14:57 pm »

Quote
19. Amendment. RobotLovesKitty may amend the Terms in its sole discretion at any time by posting revised Terms on the Site, and you agree to regularly review the Terms.

I've seen that before in many other places, including Facebook. It's standard text (though I hesitate to call it 'legal'), even if it has the potential to be so horribly abused.

That line's found in pretty much all EULA's. It's quite neccesary because otherwise if someone found a loophole in the EULA, the company can't fix it without politely asking premission from ALL users, including the ones abusing the loophole.
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qwertyuiopas

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Re: Neverdaunt 8bit
« Reply #24 on: October 05, 2009, 05:19:52 pm »

Ogame clearly states that they will inform users at least 2 weeks in advace, either during login, by email, or otherwise, and that you agree to the changes by logging in again.

On the other hand, I mentioned it on the forums, and yes, everything there is just in case, not guarenteed to ever be used.

Edit:
Is there a definite location of a Bay12 group?
« Last Edit: October 05, 2009, 05:26:58 pm by qwertyuiopas »
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Eh?
Eh!

Koliup

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Re: Neverdaunt 8bit
« Reply #25 on: January 09, 2011, 12:18:11 am »

They added tronics recently, the game is worth checking out again, even if only to mess around with the in game computing ability.
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Hugehead

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Re: Neverdaunt 8bit
« Reply #26 on: January 09, 2011, 12:43:30 am »

Looks to have really improved since I last tried it, get in here guys.
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We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.

Neyvn

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Re: Neverdaunt 8bit
« Reply #27 on: January 09, 2011, 12:45:44 am »

Looks interesting, Loading now...
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Quote from: Ubiq
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Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
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Hugehead

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Re: Neverdaunt 8bit
« Reply #28 on: January 09, 2011, 12:50:23 am »

Should we announce our presence on their forum or should we just pop up ingame and take over the world?
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We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.

Neyvn

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Re: Neverdaunt 8bit
« Reply #29 on: January 09, 2011, 01:06:38 am »

I am currently at Safe Castle, who else is on???
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...
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