Is druid an easy enough class for a beginner to play? I've always wanted to play one.
Pansy McPoncybastard the Ethical
Male Elf Druid 1
Lawful Neutral
Representing Rashilul
Strength 8 (-1)
Dexterity 14 (+2)
Constitution 8 (-1)
Intelligence 13 (+1)
Wisdom 15 (+2)
Charisma 14 (+2)
Size: Medium
Height: 5' 5"
Weight: 105 lb
Skin: Pale
Eyes: Amber
Hair: Blond; Straight; Beardless
Total Hit Points: 8
Speed: 30 feet
Armor Class: 13 = 10 +1 [padded] +2 [dexterity]
Touch AC: 12
Flat-footed: 11
Initiative modifier: +2 = +2 [dexterity]
Fortitude save: +1 = 2 [base] -1 [constitution]
Reflex save: +2 = 0 [base] +2 [dexterity]
Will save: +4 = 2 [base] +2 [wisdom]
Attack (handheld): -1 = 0 [base] -1 [strength]
Attack (unarmed): -1 = 0 [base] -1 [strength]
Attack (missile): +2 = 0 [base] +2 [dexterity]
Grapple check: -1 = 0 [base] -1 [strength]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
26 lb. or less
27-53 lb.
54-80 lb.
80 lb.
160 lb.
400 lb.
Languages: Common Druidic Elven Sylvan
Quarterstaff [1d6/1d6, crit x2, 4 lb., two-handed, bludgeoning]
Shortbow [1d6, crit x3, range inc. 60 ft., 2 lb., piercing]
Padded armor [light; +1 AC; max dex +8; check penalty 0; 10 lb.]
Feats:
Animal Affinity
Traits:
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 1 =
+1
Balance Dex* 2 =
+2
Bluff Cha 2 =
+2
Climb Str* -1 =
-1
Concentration Con 1 =
-1
+2
Craft_1 Int 1 =
+1
Craft_2 Int 1 =
+1
Craft_3 Int 1 =
+1
Diplomacy Cha 4 =
+2
+2
Disguise Cha 2 =
+2
Escape Artist Dex* 2 =
+2
Forgery Int 1 =
+1
Gather Information Cha 2 =
+2
Handle Animal Cha 8 =
+2
+4 +2 [animal affinity]
Heal Wis 3 =
+2
+1
Hide Dex* 2 =
+2
Intimidate Cha 2 =
+2
Jump Str* -1 =
-1
Knowledge (nature) Int 5 =
+1
+2 +2 [druid]
Listen Wis 5 =
+2
+1 +2 [elf]
Move Silently Dex* 2 =
+2
Perform_1 Cha 2 =
+2
Perform_2 Cha 2 =
+2
Perform_3 Cha 2 =
+2
Perform_4 Cha 2 =
+2
Perform_5 Cha 2 =
+2
Ride Dex 7 =
+2
+3 +2 [animal affinity]
Search Int 3 =
+1
+2 [elf]
Sense Motive Wis 2 =
+2
Spellcraft Int 3 =
+1
+2
Spot Wis 5 =
+2
+1 +2 [elf]
Survival Wis 6 =
+2
+2 +2 [druid]
Swim Str** -1 =
-1
Use Rope Dex 2 =
+2
* = check penalty for wearing armor
Zero-level Druid spells: 3 per day
First-level Druid spells: 2 (1+1) per day
Elf:
* +2 dexterity / -2 constitution (already included)
* Immune to magical sleep
* +2 racial bonus to saves vs. enchantments
* Low-light vision
* Proficient with longsword, rapier, longbow & shortbow
* +2 racial bonus on listen, search, and spot checks
* Notice secret doors
Druid:
* Spontaneous Casting (summon nature's ally)
* Animal Companion
* Wild Empathy
* +2 on Knowledge (nature) and Survival (already included)
* Woodland Stride (level 2)
* Trackless Step (level 3)
* Resist Nature's Lure (level 4)
* Wild Shape (level 5)
* Venom Immunity (level 9)
* A Thousand Faces (level 13)
* Timeless Body (level 15)
* High wisdom gains bonus spells daily
Class HP rolled
Level 1: Druid 8
Pansy McPoncybastard's Equipment:
16 lb
30 lb
2 lb
3 lb
10 lb
10 lb
4 lb
3 lb
2 lb
_____
80 lb Weapons / Armor / Shield (from above)
Arrows (quiver of 20) x10
Backpack
Lantern (bullseye)
Oil flasks x10
Rope (50', hempen) x1
Waterskins x1
Holly and mistletoe
Musical instrument
Spell component pouch
Total
Animal Companion: Horse (light)
* Large Animal
* Hit dice 3d8+6 (19 hit points)
* Initiative +1 (Dex)
* Speed 60 feet
* AC: 13 ( -1 large +1 Dex +3 natural)
* Attacks: 2 hooves +2 melee;
* Damage 1d4+1 (hoof);
* Special Qualities: Scent
* Saves: Fort +5; Ref +4; Will +2
* Abilities: Str 13, Dex 13, Con 15, Int 2, Wis 12, Cha 6
* Skills: Listen +6; Spot +6;
* Link, share spells
* Bonus tricks: 1
More about Pansy McPoncybastard:
Formerly known as Otoga Manali. More stuffs coming.
Also, how exactly do numbered skills work? Can I just make preform 1,
Preform (Flute) and preform 2, preform (Dance)?