(It appears I should have been doing this instead of other forum games and things off the computer. I probably procrastinated because of the "be the other guy" command; kinda spoiled the track for a while. Oh, and if you people post so many commands, at least try and guess what they'll apply to. The great bulk might have been the main reason for my procrastination.)
> Wait untill you are not unconcius, then do all the stuff you planed to do while unconcius.
You slowly drift back to consciousness, and hit a massive headache like a sheet of ice on the surface. You open your eyes a little, and regret seeing the dancing flames of the merry hearth fire. You close them, and afterwards realize that the light coming from the hearth is different somehow. You're curled up on your bed with your head in the center, protruding from the mass of woolen cloth. You are warm, restricted, and wondering why you did what you did, and why you feel so miserable, sitting here.
You peek at the wall nearest to you. It is indeed made of the same material you recall; a rough, fairly homogeneous stone that was unevenly carved out by some unknown implement.
Your head demands that you move very carefully for its sake, so you don't bother to be careful with the blanket. When you reach your rocking chair, you open your eyes while shading the hearthwards one. Although the wood (and even your stick) is still present, a kind of wire cage has been installed around the fire. The mesh is fine enough that you can think of no object that may fit through it, but also thin enough that it does not obscure the firelight. As it looks so weak, you try and bend the mesh to reach your goal; you do not manage to affect it before your hands become too hot.
As an aside, your carefully positioned blanket is no longer so.
You very carefully move to the bookshelf, and reach up to pull out the "History 5" book; you manage not to drop it. You move back to your chair and turn it so you don't have to look into the fire. You open the book and look at the first few pages, which are all index and shorthand information. The book appears to have everything that happened in the Terulean Nation in the last three-hundred years, and is labeled by date and "section". You flip to the last chapter labeled "A Time of Harmony and Healing" and begin reading the wall of text. It seems to start off after a war in which the Terulean Nation united all neighboring countries, and begins by describing four rulers who continued service to their nation even after war by insuring that places of community and teaching were built in all the new lands, but that they faced many trials and tribulations. It describes the horrible conditions in which most people were left and how nearly all the nobility sacrificed to restore both their own land and that of their opponents. You notice that a letter is appended after each person's name in braces, so you save your place (accidentally cutting the page) and flip to the beginning, in the short-hand section. It appears that each letter represents a race; "E" for elf, "H" for human, "I" for iknan, "D" for dwarf, and "M" for moran. Returning to your place, you scan for the letters, and find there are only "E"s and a few "I"s listed. The four rulers have no race letter, and you note no mention of any particular race. Back at your place, you read about the accomplishments of assorted barons, knights, and congressionairs. Each person's paragraph seems to be a glorification rather than an explanation. Even so, you still pick up a general idea of the geography of the "Teruly" (you mumble) Nation. Mountains are in the west, with the jungle south of them and more mountains north of them. The sea covers the east. Forests are in the south followed by swamps, and finally, to the north are plains. You read about a couple nobles that instead of being glorified, are made to sound nasty, bordering on demonic. The text finishes the section in the heartland, talking about how the rulers returned only after they had repaired the damage in other lands, but before the homeland suffered any harm from their absence. You turn the page and begin reading about assorted accompli▬
You are unconscious.
> Think of being killed by the hammerer
You have a horrible nightmare about being smashed to death by the same diminutive man as before. The dream does not end here, with your death, but
> Think of garth eating your remains
continues on with Garth devouring your remains as you watch. You are horrified by this, and struggle to leave the dream.
> Attempt to do the following to the door: Hadoken, Shoryuken, Tatsu-Maki-Sempu-Kyaku (Hurricane Kick).
You shift your dream to a means of escape, and quickly smash through the door you create. The images abate, and your return to a restful sleep, if late.
> Wait untill you are not unconcius, then do all the stuff you planed to do while unconcius.
You slowly drift back to consciousness. You open your eyes a little, lift your head, and see the flickering shadow of you and your chair cast over some junk in the corner. Your face was in the book. You are very warm, and wondering why you fell asleep so easiliy.
You don't remember planning anything while asleep.
You are very hungry.
You are groggy.
Your head hurts a great deal.
Your face hurts some.
Your snout is bruised.
Your belly only feels slightly raw.
You have numerous minor bruises that only hurt if you pressure them.
> Wait untill you are not unconcius, then do all the stuff you planed to do while unconcius.
You are conscious, and you still don't remember planning anything while asleep. You seem to just barely recall a nightmare though.
> Think of being killed by the hammerer
Your nightmare returns to you in detail, and you shudder.
> Think of garth eating your remains
You feel sick, and simultaneously want to go back to sleep and fear going back to sleep. Perhaps a meal will help.
> Attempt to do the following to the door: Hadoken, Shoryuken, Tatsu-Maki-Sempu-Kyaku (Hurricane Kick).
Swallowing your bile, you get up and draw your attention to the very sturdy door. Three things come to mind for destroying it; blasting a piece of your soul at it, punching it very hard, and leaping into the air to kick it. You only imagine getting yourself hurt with these random, stupid methods, so whip your tail instead. The door merely goes "clunk" in response; it is a very sturdy door.
> JUST WAKE UP, ALREADY!
"What!?" You spin around, your mind having produced a thought so loud you believed it to be a voice. You no longer feel so groggy.
(Need be offset and use parenthesis, if it was directed at everyone else.)
> Sorry about that, I was struck by a strange mood.
You feel mollified about your previous actions, the results, and the useless and/or disturbing thoughts you've had. You take a deep breath.
> Actually get something done, read a book.
You clean up your room, but work slowly from hunger, among other things. You note that your sickle is still hidden within your robes; just about the only thing that they did was moving you and blocking the fireplace. While putting bookholders back, you return the History 5 book and retrieve another fourth shelf book; you drop it once. You don't really feel like lounging around reading right now, so you drop the book on the seat of your chair; you note the title "Murderhold of the Mountain".
> Think horrible thoughts about Nivm.
Extremely vague details about someone you don't think you know drift into your mind, you feel emotionally compelled denigrate this image, but lack enough information about them to even make judgments. So you just wish that they feel miserable wherever or whatever they might be.
> Eat, drink, and go to sleep.
You again come to your meal late, but luckily it is still warm...-ish. You slurp down the whole bowl, with only moderate help from your spoon. You don't feel very thirsty, but are beginning to be tempted by the tea. It's warm, and even though it gives you a bad feeling, there shouldn't be anything wrong with it, strange smell aside. You pour yourself a cup of tea from the pot and take a good drink. Exhaustion hits you like a ton of bricks, and you don't even manage to reach your bed.
You are unconscious.
> Think about being devoured by kittens
Your dreams are restless and troubling, but vague and distant.
> Train throwing by throwing random shit at the door
You are unconscious.
> Be the other guy.//[size=9]
U[/size]//THAT GUY.
You feel as though something left you for a moment, only to return when it couldn't find what it was looking for. It seems to feel confused and disappointed. These sensations don't impact you in any way.
>
E > U The entity states a relation about what it was looking for; you remain uncaring.
>
mc2 > U The entity gives you another relation, trying to pin down what it wants. You almost wonder how such vague relations will possibly help it.
(I feel foolish, it was only this post that I finally researched details about sleep inducing drugs and their side effects [I now know what I'm using].
Luckily, I've managed to be fairly accurate, but not anywhere near enough in the way of withdrawal symptoms (probably less if you keep choosing to drink the tea). The "stabilizer" in the soup could explain some of it, but our lizardman would've had to have quite the constitution to explain the rest.)