I suppose it's bad etiquette to answer posts without quoting them?
The post I made immediately after Mr. Person was what explained my reasoning.
It isn't and, in some cases, helps avoid oversized posts. Just know that some people will ask you to clear things up (like I just did
)
Furthermore, Dakarian, I'm keeping my vote off of anyone because any action on my part only makes me look more scummish, which could lead to you lynching a townie. (Not that it matters at this stage of the game, however)
1. To be a little blunt, that's one of the great false reasonings in Mafia.
Yes, voting for people does add a little suspicion to you, but only enough to allow you to explain yourself. Once your reasoning is well known only fools will lynch you for it. If the entire town wants to be THAT foolish then best to be lynched early and watch them lose in Dead Chat.
HOWEVER, once you are past RVS, you should have someone you wish dead, suspect of being scum, or are pumping for information. If you have none, your #1 main concern should be finding a person to kill/suspect/question. That's scumhunting and it's one of the most pro-town things you can do.
Avoiding to vote because it makes you look suspicious makes you look defensive. I swear to you, no matter how scummy your vote may look, it's 5 times scummier to NOT vote at all just to save your own hide. I'll pressure you if you attack someone, but I WILL kill you if you just sit and hide.
Remember, dying early doesn't make you lose the game and MAY help find a scum if they exposed themselves to get you killed. Staying alive to the end means nothing if the mafia are alive with you. You living or dying does nothing to help you win. Mafia living or dying means EVERYTHING.
If I were to vote NUKE without providing any original reasoning, I believe that's called bandwagoning. I couldn't provide any original reasoning because you already analyzed his posts to death. There was nothing else to analyze. If I just say,
"I agree with Dakarian for the reasons he stated," at that point I end up looking even more scummy.
Ok, true true, that's a catch 22. Best way to handle it is, oddly enough, not to worry about it.
If I suspect, but don't wish to fully kill, someone that's already being analyzed, I take the parts of the argument that I feel is important to me and attempt to Emphasize them, i.e. if I agreed with my post against you, but was mostly worried about your active lurking, I would say,
"What bugs me about you is that the 'side comments' Dakarian mentioned make you look like you're active lurking. It does look bad to me. Mind telling more about it, before more votes go on you?"
The difference is who you are speaking to. Address the person directly. That turns a 'side comment' into an 'accusation'. You are also taking a full analysis and focusing on one aspect to add more pressure. That helps show you aren't just 'me tooing' things.
Will someone say you are bandwagoning still? Yes. Should you care? Not really. Worry more about whether OTHERS are town or scum than how you look.
As for whether to vote or not, depends on how you handle votes. I love to pressure vote but that's not the only way to go. Just make sure you aren't wishy washy with it, however you wish to use it.
I'll admit to being quieter than I would like this game. This is the first I've played with a large variety of roles, and I'm struggling to wrap my head around the optimal way to play.
Nice thing about Day 1 is that it works no matter what game you are in. The goal of this day is to get everyone talking, debating, arguing. Get them fighting and accusing or being accused. Get them to lose their cool. Get lurkers talking. Pull sideliners into the spotlight. Keep the active folks...active. Stir the pot.
It's the day game that gets us to win, not so much these power roles.
As it stands, NUKE is our only lead, but I don't think we have enough evidence on him to keep pushing. I think most scum-hunting on day 1 is a waste of time, (but this is my personal opinion); the only thing you can do is jump on people is too different than what is expected.
A lot of factors can change their behaviour — roles, suspicions, even things like stress. Forming theories prematurely tends to backfire, however, and it's not until you have a profile of the mafia and the roles in the game that you should start to take major action.
Bolded = the key to day 1.
We WON'T find the mafia in the first day. However, a silent day 1 simply means a day 2 with very little to go on. It's through these silly attacks and reckless bandwagons that patterns form, people show their true colors, and mafia start to make their slip ups. The vote I cast on you will lead to the meek passivity from a mafia that leads to a Day 3 analysis finding and lynching said Passive Mafia.
To put it another way: the useless day 1 lasts until enough content shows on the thread. You can have a 'day 1' that lasts three game-days, with town unsure what to do. You have have a 'day 1' that lasts until end game.
When Day 2 comes, for instance, we'll have a list of who's died due to what roles and our investigative roles will have a better idea of who's scum. We may not even be playing with an SK or we may be playing with 3 — unknown situations will continue to arise, situations that are difficult to account for; making assumptions off of thing such as initial votes.
A thing to consider: Typically, the town has 3 mislynches before they lose. Also note that the cop only gets 2 investigations to find said mafia. Also note there's a chance for a Miller role or for the redirecter or roleblocker to mess up the investigations. ALSO consider that the cop can't just jump up and tell their findings Day 2 since they'll be night killed.
Result: The town can't rely on power roles to find the mafia alone.
The day game is Vital to the town. Not only can we find suspect people, but, even if we don't lynch them, it'll give the investigators someone to target that's better than pure randomness. I know if I was the cop, I now have a few people on a short list that I can investigate just on what I've found out today.
Some people may consider the day the time for idle chat and killing off people you don't like. To those of the town who wish to win, though, this is the best time to find the enemy. The night is more Their time than ours.
Mafia is inherently a serious game, but some stages are more serious than others. From a purely objective standpoint, making assumptions now has a higher chance of lynching town than it does of lynching scum. Scum will usually be extraordinarily careful, trying to act like town, often acting well enough to become a 'spotlighter'; they'll gather the appeal of other players and use them to do whatever they wish.
There's typically three types of Mafia: The spotlighter who guides the town into hasty bandwagons, the sideliner who active lurks and bandwagons, and the passive which tries not to be noticed.
All three try to act like town. All three, though, can't REALLY succeed since, in the end, they can't do everything like a town does: only pretend. So long as the town is silent, it's easy for them to act like their roles. Nothing helps the mafia like a town that's passive. Spotlighters become leaders who control the vote. Sideliners look more active than half the town. Passives..well.. look just like the rest of the town so it's hard to hit them.
Active, scumhunting towns, however, mean that you have to maintain your persona, trying hard to flow like a paniced, paranoid, bloodthirsty town when you are, in fact, calm, sure of yourself, and don't really care about who dies. Some are better than others, but all slip in their own way.
The town can assume and attack others without resulting in silly useless lynches. Just avoid tunnelvisioning, keep watch of those around you, suspect EVERYONE (not just your target), and focus on PRESSURE, not just killing.
Asking me questions like, "Who do you think is scum?"; I see those questions as useless during this stage of the game.
Never really liked those questions either. If you want a generic question, it should be "WHY AREN'T YOU ATTACKING SOMEONE?"
I voiced my suspicions about Dakarian earlier, and I still retain them.
We've exhausted all the leads we have, (Well, except for myself; you seem to be quite content with lynching me); waiting until Day 2 will give us more evidence to examine, and from there we can make better assumptions.
All Day 2 will give is one townie death, manipulated by the mafia to look like a townie kill them, MAYBE one cop investigation held by a cop that can't speak if he even exists, and us still spinning our wheels and lurking.
We havn't exhausted our options. We're just surrounded by lurkers. Best way to handle lurkers is to weed them out.
Unvote Vote: ExKirbyWhat sort of comment is that? Nihilist's post is mostly about how useless attacking people are and how it's best to hold back till we have more information.
How does agreeing to that AND voting for me sync together?
Or are you excusing not having 24/7 access to the game as an excuse to pull a fast "Me too" post without thinking?