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Author Topic: D&D on the Interwebs  (Read 48631 times)

JoshuaFH

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Re: D&D on the Interwebs
« Reply #120 on: October 02, 2009, 10:01:25 pm »

I made a new guy, same name:

Spoiler (click to show/hide)

I have a feeling my Nethack playing tendencies spill over into my equipment choices...

Also, when do I get to select my spells? I don't think I saw anything in the list where I get to choose.
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Jack_Bread

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Re: D&D on the Interwebs
« Reply #121 on: October 02, 2009, 10:03:41 pm »

The java chargen doesn't include a pick-and-choose spell list. Most spellcasting classes have you prepare the spells. You should find an online character sheet or add a part after the character with your spells.

JoshuaFH

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Re: D&D on the Interwebs
« Reply #122 on: October 02, 2009, 10:06:27 pm »

Where might I find one of these?
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Jack_Bread

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Re: D&D on the Interwebs
« Reply #123 on: October 02, 2009, 10:13:31 pm »

You can use MythWeavers. But if you don't want to register for anything,
You could use Character Tool. But if you don't want to download anything,
You could just add "Spells" to the bottom of the character generated with the java thing.

JoshuaFH

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Re: D&D on the Interwebs
« Reply #124 on: October 02, 2009, 10:19:26 pm »

So how do Sorcerors work? I'm not quite sure I understand. Like, for 0th level spells, do I have 5 different spells that can be used once, or do I have 5 uses of any 0th level, so I can use any of the spells here, but once I cast 5 times, I'm out for the day?
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Akigagak

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Re: D&D on the Interwebs
« Reply #125 on: October 02, 2009, 10:21:05 pm »

The second one.
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

JoshuaFH

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Re: D&D on the Interwebs
« Reply #126 on: October 02, 2009, 10:23:00 pm »

Just so I don't get mixed up, I can use any of the spells in this list:

http://www.dandwiki.com/wiki/3.5e_Sorcerer/Wizard_Spells

?
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Jack_Bread

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Re: D&D on the Interwebs
« Reply #127 on: October 02, 2009, 11:12:01 pm »

Yeah.

JoshuaFH

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Re: D&D on the Interwebs
« Reply #128 on: October 02, 2009, 11:14:06 pm »

I look forward to casting "create jelly", which lets me create a day's worth of edible jelly of any flavor.

The hilarity that will be had.
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JoshuaFH

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Re: D&D on the Interwebs
« Reply #129 on: October 02, 2009, 11:14:56 pm »

Also, can someone hold my hand through whatever programs we'll end up using? I don't want game day to arrive, and find out I can't connect to the rest of you all.
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Jack_Bread

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Re: D&D on the Interwebs
« Reply #130 on: October 02, 2009, 11:27:22 pm »

That link doesn't work. I was assuming from the url.
http://www.dandwiki.com/wiki/SRD:Sorcerer/Wizard_Spell_List
That's the official Wizard/Sorcerer Spell list. Spells like "create jelly" and all the other homebrew spells have to be DM approved.

EDIT: It's best if you use this so you won't get confused.

userpay

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Re: D&D on the Interwebs
« Reply #131 on: October 02, 2009, 11:32:09 pm »

I say create jelly should be allowed, it would be freaking hilarious. Maybe when used in a combat situation it should have an affect similar to grease.
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JoshuaFH

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Re: D&D on the Interwebs
« Reply #132 on: October 02, 2009, 11:36:32 pm »

Oh, I didn't see the "homebrew" part. My bad.

Not sure how much of the wiki is official as opposed to homebrew.
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Rashilul

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Re: D&D on the Interwebs
« Reply #133 on: October 02, 2009, 11:52:02 pm »

I would like to sign up. By the time I get on, I'll might understand the game.
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Cthulhu

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Re: D&D on the Interwebs
« Reply #134 on: October 02, 2009, 11:53:39 pm »

Also, Josh, you get 25 gold.  You went way over.  The spyglass alone is 1000gp.
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Shoes...
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