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Author Topic: An MSPA inspired/similar game: Image 00012  (Read 4510 times)

qwertyuiopas

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An MSPA inspired/similar game: Image 00012
« on: October 01, 2009, 09:00:33 pm »



You are in a bland squarish room, facing the only interesting detail, an object on the floor.

>_
« Last Edit: October 04, 2009, 06:38:45 pm by qwertyuiopas »
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Phantom

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Re: An MSPA inspired/similar game
« Reply #1 on: October 01, 2009, 09:03:20 pm »

>Kick object
Totally not related: I always wanted someone to use Gmod for a forum adventure game.
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qwertyuiopas

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Re: An MSPA inspired/similar game
« Reply #2 on: October 01, 2009, 09:04:38 pm »

Well, unfortunately, sleep must interupt the first update.


Don't worry, I will have plenty of all-caps odd names for things.
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RAM

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Re: An MSPA inspired/similar game
« Reply #3 on: October 01, 2009, 09:24:19 pm »

Jump onto the roof, which will become the floor.
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qwertyuiopas

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Re: An MSPA inspired/similar game
« Reply #4 on: October 02, 2009, 07:03:38 am »

>kick object

As you approach the object, it fades away.

>(autocontinue)

You accuire the INTERFACE APARATUS. In the centre, you see the SPATIAL SELECTOR. In the lower left, there is the VISUALIZATION PREFETCH, with one PERCEPTION FACET, none in use. The UTILIZATION ALLOCATION is currently empty, and low on space. The ACCESS SYSTEM in the upper right in not in use. The MULTIPURPOSE SPECIFIER is not visible, as it is not in use.


>_
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RAM

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Re: An MSPA inspired/similar game
« Reply #5 on: October 02, 2009, 08:11:23 am »

Invert the spatial selector and jump onto the roof!
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Jervous

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Re: An MSPA inspired/similar game
« Reply #6 on: October 02, 2009, 09:10:55 am »

>Look around the room.
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Rashilul

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Re: An MSPA inspired/similar game
« Reply #7 on: October 02, 2009, 12:01:35 pm »

Retrieve body from under floor.
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qwertyuiopas

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Re: An MSPA inspired/similar game
« Reply #8 on: October 02, 2009, 04:28:35 pm »

>Invert the spatial selector and jump onto the roof!


You invert the spatial selector. It's appearance changes. Nothing else, sorry, all it is is a diffrent image. You get the feeling that the spatial selector acts as nothing more than a crosshair, unless it can interface with some other upgrade to provide meaningful information about what you are looking at.

Jumping onto the roof seems impossible without the DIRECTIONAL MANIPULATOR to invert gravity, or at least that is what the MULTIPURPOSE SPECIFIER is saying.

>Look around the room.

It is all still quite bland. Even more now since you accuired the only other thing in the room.


>Retrieve body from under floor.
(No picture)
This entire adventure is from the first person perspective, so you will not see yourself very often. "Examine self" commands will result in text-only descriptions of notable changes, no images.



Advice: USE THE GUI, PERSON! (Because your name is probably not Luke, and the Force probably dowsn't exist here)
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RAM

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Re: An MSPA inspired/similar game: Image 00004
« Reply #9 on: October 02, 2009, 06:08:31 pm »

The ability to look at yourself is insignificant next to the power of the perception facet, use it!
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qwertyuiopas

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Re: An MSPA inspired/similar game: Image 00004
« Reply #10 on: October 02, 2009, 06:32:00 pm »

>The ability to look at yourself is insignificant next to the power of the perception facet, use it!

You apply the only PERCEPTION FACET to your CHARTREUSE MANIFESTATION. It immediately reveals a previously hidden LADDER and a PERCEPTION FACET.
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RAM

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Re: An MSPA inspired/similar game: Image 00004
« Reply #11 on: October 02, 2009, 06:50:31 pm »

Take and use the new perception facet.
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Sensei

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Re: An MSPA inspired/similar game: Image 00004
« Reply #12 on: October 02, 2009, 07:55:25 pm »

Take ladder.
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qwertyuiopas

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Re: An MSPA inspired/similar game: Image 00004
« Reply #13 on: October 02, 2009, 08:01:06 pm »

>Take and use the new perception facet.

You get it, and apply it to your ULTRAMARINE MANIFESTATION. Nothing changes. However, what is that on the left?

>Take ladder.
(No image)
It is firmly attached to whatever it is attached to.
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Luke_Prowler

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Re: An MSPA inspired/similar game: Image 00006
« Reply #14 on: October 02, 2009, 08:05:25 pm »

>Look to the left
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