[18:41] <Armok> so, abaut the RP, did you say for sure you were going to join?
[18:41] <Akroma> only after the setting has been decided, then I might consider it
[18:42] <Akroma> for now, nah
[18:42] <Armok> the setting will be decided after I have stoped taking in players
[18:42] <Akroma> well, then please tell me by now, what kind of setting do you have in mind ?
[18:43] <Armok> what kind of setting would you wait to make sure you dont get roped into playinG?
[18:44] <Akroma> armok, that is not the point, and want you to be decisive, so I can be sure you won't just change things midway etc the moment you have another idea
[18:44] <Armok> I have not decided the setting futher than "fantasy", if you want I could give you a list of 100 pending seting and you could put your vote in now?
[18:44] <Armok> I will be decisive
[18:44] <Nhip> whats this youre talking about?
[18:44] <Akroma> well, you can make a list in the thread. but make it short, else there will be no majority
[18:44] <Armok> but I also want to mak a setting the playes will enjoy, and different players like different things
[18:45] <Armok> hi niph
[18:45] <Armok> we're taking abaut this;
http://www.bay12games.com/forum/index.php?topic=42674.0[18:45] <Armok> speaking of that, maybe you want to join?
[18:46] <Armok> Or Navian
[18:46] <Armok> Navian, are you there?
[18:46] <Nhip> We'll see after ive done viewing the thread
[18:48] <Armok> Anywyas, Akroma, if you have any SPESIFIC wishes abaut the setting, please just tell me. By the way, "being surised" is a valid reuest by all means
[18:48] <Akroma> armok, I will check your list when it is done
[18:51] =-= Navian is now known as Nanase
[18:51] <Armok> That list was mostly a joke, the actual list has infinite elements, anything that could be typed out would riun the point
[18:51] <Akroma> well, but I ain#t joining without the setting being set
[18:52] <Akroma> else it would be an un-setting
[18:53] <Armok> WHY? If you are waiting with joining, it must be because there is some setting that would make you not want to join in the first place. Then just say that and I can try to avoid that type of settign
[18:53] <Nhip> You intend to play it 20 hours a day?
[18:53] <Armok> no
[18:54] <Akroma> well, what I am mostly worried about is your usual view on magic
[18:54] <Armok> that was an figure -of-speech-ish exageration, and it wasn't even abaut actualy playing
[18:54] <Akroma> your very lame attempts at trying to explain it through physics
[18:54] <Akroma> such things de-mystify magic and make it entirely uninteresting
[18:55] <Armok> Oh, if that's the case, we can avoid that part entirely, make it wild unexplainable magic like fairy tales, a world where there is no underlieing pattern to the world! want to join now?
[18:56] <Akroma> not yet
[18:56] <Armok> ok, what more problems do you have then?
[18:56] <Nanase> BEEP
[18:56] <Armok> hi!
[18:56] <Armok> wog are things going with kyra?
[18:57] <Armok> *how
[18:57] <Akroma> armok, as I have said, I will decide once I see the setting. I want to join only once that has been decided, because it shows that you have a clear idea of what you want to do, both enemy-wise and plot-wise
[18:57] <Nanase> reyn is still in training LF is still interdead
[18:57] <Akroma> I have no sympathy for joining a game before it exists
[18:58] <Armok> The setting will be decided once all the players are determined, because it depends on the players who are joining.
[18:59] <Armok> I have a clear idea of what I want to do, and that is an RP that is adapted to both the players, the GM, and the circubstances. One that goes and harvests the full potential of the comon sense, adaptability and intuition of the human brain
[19:00] <Armok> the game exists, and the setting is not determined, but the METASETTING is, the idea of the game
[19:00] <Armok> (by the way navi, who is Nanase?)
[19:00] <Akroma> <_<
[19:00] <Akroma> :/
[19:00] <Akroma> in that case, count me out
[19:00] <Armok> whY?
[19:00] <Akroma> I don#t want a GM that only wants to please the players
[19:01] <Armok> ah, you misunderstand me again
[19:03] <Nhip> I bet Navian is playing an RPG right now.
[19:03] <Akroma> for an RP, the most important part is a good plot. that is something that the GM should decide on first. A good plot should only work in the fitting setting, so the GM should have have on setting in mind, wit maybe a few alternatives
[19:03] <Nhip> Thats why she switches on navian and nanase allthetime i believe.
[19:03] <Akroma> only then you can decide on the players
[19:04] <Akroma> if you want to reverse engineer a game, then it will suck, because the setting and the characters will force the plot
[19:04] <Armok> The following things will be determined by players; climate, mood, abundance and level of magic and technology. Folowing things will be inspired indirectly by players; peaple, places, magic system, plot. The folowing things will be determined by me alone; idea of the game, pacing, shedule, rule system
[19:05] <Armok> Also, the plot of the game will be determined by me, but it is dependant on the geography and magic system, and it will also be rather hard tocontrole because the main villian will be a PC
[19:06] <Akroma> wrong, the geography depends on the plot
[19:07] <Armok> also, I do have a few main alternatives for the plot in mind, but telling them would be spoilery, so it's more a matter of adapting them to the setting than making new ones for the setting
[19:07] <Armok> [GM note; on wishlist from Akroma; plot sensitive geography]
[19:08] <Akroma> no, on my wishlist: a plot that comes first
[19:08] <Akroma> the world needs to be created around the plot
[19:10] <Armok> look, do you want me to spoil you with the plot or what? The plot comes before the geography in priorities, but if the plot is geography independant then the geography might come forst cronologicaly
[19:11] <Akroma> well, do as you please
[19:11] <Akroma> I'll decide once the setting has been decided upon
[19:11] <Akroma> brb
[19:12] <Armok> my plot says [importnant strategic location], wither that turn out to be a city, a mine, or a magic nexus depends on if the playes want a low magic, stempunk, or high magic enviroment
[19:13] <Armok> once the setting has been decided upon it will be to late to join, because the seting depends on if you join or not
[19:13] <Akroma> how so ?
[19:14] <Armok> If you join, there will be a crule villian, played by you, and magic will be mysterius and unpredictable.
[19:14] <Armok> If you dont, unless somone else who also have those preferences join, it will not
[19:15] <Armok> there will still be a villian, and the villian will still be a player, but maybe it is a male mad scientist instead
[19:15] <Armok> (all this asuming you want to play a crule female, wich you might not)
[19:18] <Armok> Thats what I mean by metasetting, "group of good guys fight single evil guy abaut a strategicaly importnant location",
[19:18] <Akroma> but who said I wanna play the villain ?
[19:20] <Armok> if you don't, hopfully I'll get somone else to do it, or i'll alter the villian position so you do, or maybe I'll just use the escape clause that you also said you wanted the GM to decide things determinately
[19:21] <Armok> as you can see, if the other players were here this uestion could be much more easily resolved.
[19:21] <Akroma> well, the problem with me being the villain is either that I am too powerful, in which case the heroes will not stand much of a chance, or I will be too weak, and not much options to interact
[19:21] <Akroma> what kind of villain does your story need ?
[19:22] <Akroma> a magician ?
[19:22] <Akroma> a cruel lord ?
[19:22] <Akroma> someone like joker ?
[19:22] <Armok> depends on the kind of heroes he or she faces, and what the source of his/her power is, wich in turn depends to the avilility of magic or technology
[19:23] <Akroma> well, then once again I say, put the setting first, and I will device a villain fitting for it
[19:23] <Akroma> let the heroes decide on the world
[19:24] <Armok> Maybe a crule magican with a personality like the joker? It depends on where the Sliding scale of Cynism versus Optimism ends up, wich will be subject to a median vote
[19:24] <Akroma> wait, why should the heroes vote on the villain ? it ruins the suspense
[19:24] <Akroma> hmm, I have a nice idea
[19:25] <Akroma> Nhip, do you want to be my first henchman ?
[19:25] <Armok> If it turns out peaple want a steampunk world, the villian plaer might be given the chose betwen a crule king on a mad scientist
[19:25] <Akroma> lieutnant of evil ?
[19:25] <Nhip> Evil henchman?
[19:25] <Nhip> Gladly
[19:25] <Akroma> if nhip joins as my henchman, then I am in
[19:25] <Nhip> Wanna hear my evil laugh?
[19:25] <Akroma> hey
[19:25] <Armok> and the pLAYERS vote on the base setting, who is going to be vilklian is determined after that, unless someonespesificaly insists to be so
[19:25] <Akroma> I am the one to laugh
[19:25] <Armok> *villian
[19:26] <Akroma> oh, but I do insist on me being villain. it seems like an interesting change
[19:27] <Armok> ok, EVRY kind of villian needs a henchman, and as long as we get atleast 4 players total, that shuld be a perfectly accseptable arangement!
[19:27] <Akroma> someone to pull the strings, someone who gets pulled
[19:28] <Armok> Also, with the use of a henchaman, I can say that with a fair amount of probability you'll end up as a poerfull magic user, scientist, supernatural creture, or political figure of some kind
[19:28] <Akroma> probably not a scientist, I don't like scientists
[19:29] <Akroma> despite me studying chemistry
[19:29] <Akroma> but if I wanted to play myself, i would not RP
[19:29] <Nhip> I will happily guarantee that i will comically fail every single thing you ask me to do!
[19:29] <Akroma> of course, henchmen are supposed to fail
[19:29] <Akroma> but that does not mean they have to suck
[19:29] <Armok> see, with one player agruing, almost nothing could be determined, now that we have two, we have determined there will be a villian, that the villian will have a henchman, the the villain will be powerfull enoguht to have a henchman, the there will be heroes to opose the villian, etc. etc.
[19:29] <Akroma> remember darth vader
[19:29] <Akroma> powerful motherfucker
[19:30] <Akroma> still the second in command
[19:30] <Nhip> Nasty
[19:30] <Nhip> I couldnt say nice
[19:30] <Armok> yea. Also, have any of you heard Death By Clich'e?
[19:30] <Nhip> Now that i am evil henchman
[19:31] <Akroma> armok, I will not make the mistakes of your everdy villain
[19:31] <Akroma> like waiting with my secret weapon until the last moment
[19:31] <Armok> See, things are falling into place, aspects of character personality are falling into place alredy
[19:31] <Nhip> Ergo, death by falling inot something very deep?
[19:31] <Akroma> or boasting with my planw hile the heroes are supposedly helpless
[19:32] <Akroma> also I will not put them into a place that is supposed to slowly squish or explode or dissolve them and then leave
[19:32] <Armok> and I have read some TV troes, I do not expect a PC villian to be genree blind
[19:32] <Armok> *tropes
[19:33] <Nhip> Should i lisp?
[19:33] <Armok> if you cath the players I know they are probably dead unless there is a deus ex machina
[19:33] <Akroma> depends on what kind of henchman you are
[19:33] <Akroma> you might be a dark knight
[19:33] <Nhip> "Yeth Mathter"
[19:33] <Akroma> in which case you are a silent henchman
[19:33] <Nhip> well that sounds good too
[19:34] <Armok> lisping or not is probably a decision that shuld wait untill we know if you're a hunchbacked zombie or a supersaturatedly manly general, or maybe a demn who posses peaple, or a 50 foot bronze robot
[19:35] <Akroma> you know the sad part ?
[19:35] <Armok> *demon
[19:35] <Akroma> just sending 100 soldiers after the heroes will always fail
[19:35] <Akroma> masses usualy do
[19:36] <Nhip> In games that follow the rule of epic
[19:36] <Nhip> In games that have structured rules 2-4 heroes against 100 soldiers will get squished into a paste
[19:36] <Akroma> but I promis that I am NOT going to have a final form in which I sprout wings
[19:36] <Akroma> never
[19:37] <Nhip> End of days.
[19:37] <Armok> "100 soldiers" might not even make sense in the context, depending on how things turn out, we still dont know the things usualy asociated with the wrd setting (climate, magic system, tech level)
[19:37] <Akroma> well, tell me once we have that
[19:38] <Nhip> Well im going to say that personally i enjoy low fantasy settings
[19:38] <Nhip> Like Hyboria
[19:38] <Nhip> Might say more when i add that Hyboria is the world of Conan the barbarian
[19:42] <Armok> yea, unless the other playes all want to be wizards or cry steampunk, some kind of fairy tale like system seems likely. I alwaysliked the brothers grim style
[19:42] <Armok> *grimm
[19:42] <Armok> or, maybe solething along the lines of gree/norse/egyptian mythology
[19:42] <Nhip> Fairy tale is exactly the wrong word for Conan. Say it "High Adventure"
[19:43] <Akroma> cough cough, don't forget me in here
[19:43] <Akroma> though I guess mythologies are cool
[19:43] <Armok> well, you said you din't like scientits, and you said you wanted magic that is mysterius
[19:44] <Akroma> yes, but for now, I still want to see a list of possible settings
[19:44] <Akroma> maybe somethign exotic, like biopunk is on it
[19:44] <Armok> hmm, it just occured to me you might turn out an exelent succubus Akroma
[19:44] <Akroma> or aquapunk
[19:45] <Akroma> actually
[19:45] <Akroma> some mix of greek mythology and aquapunk might be interesting
[19:45] <Armok> you mean biopink like genetic engineering and such? Probably not, but there certainly will be very nonhuman PCs in anythign I GM
[19:46] <Armok> lack of oposing thumbs might dampen you genre savvynes a bit :p
[19:46] <Akroma> kay
[19:47] <Armok> also, possesion of such thubs might justify having a henchman withoute having an army
[19:47] <Armok> still, all this is just brainstorming, the other plaers will need to get a say as well
[19:49] <Armok> I've taken mental notes on your preferances and reactions to varius ideas, but the only thing that comes close to being set in stone is Akroma=villian andNiph=henchman-to- Akroma
[19:52] <Armok> by the way, you two shuld post your wishes of joining in the topic so it's easier to keep track of for others
[19:52] <Akroma> k
[19:53] <Akroma> btw nhip, don#t forget your moves in the warlord game
[19:53] <Akroma> don#t let them keep the city
[19:53] <Nhip> no worries
[19:54] <Akroma> the longer you siege it, the longer it will take you to get me rid of that damn hermit
[19:54] <Nhip> No worries
[20:03] <Armok> hmm, I do wish I had some "new blood", a player who were not from bay12, to keep it from falling into TO much old stagnated patterns and injokes
[20:04] <Akroma> well, too bad
[20:06] <Armok> also, atleast 5 players would be good, as it probably needs to be atleast as many heroes as villians, and it is good to have a buffert in case somone drops out after 3 sessions.