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Author Topic: Generic fourm 40K roleplay game go!  (Read 5777 times)

Emperor_Jonathan

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Re: Generic fourm 40K roleplay game go!
« Reply #30 on: October 01, 2009, 04:42:58 pm »

No, don't look at the other marines! Look around you in the distance, what's the terrain like? Any notable land marks?
we are in a Thunder Bolt landing craft.

Then go outside! What are we? Retard Space Marine of the Millenia?
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RAM

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Re: Generic fourm 40K roleplay game go!
« Reply #31 on: October 01, 2009, 09:29:57 pm »

Look for a working communication device, use it to witness vile secrets beyond mortal comprehension.
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Keita

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Re: Generic fourm 40K roleplay game go!
« Reply #32 on: October 22, 2009, 04:27:14 am »

Back again!

No, don't look at the other marines! Look around you in the distance, what's the terrain like? Any notable land marks?
we are in a Thunder Bolt landing craft.

Then go outside! What are we? Retard Space Marine of the Millenia?

That can be arranged. Also I said what the terrain was like already.

As you look at your dead comrads you see deep gorges in there armour, some running from shoulder to legs. Looking at the craft itself you see gapinng holes in the armour plates that look like acid burns.

You decided that who ever took down the craft then came to investigate and killed the surviours, mistaking you for a casulty. You step outside and decide to move on. Your options are:

A small gorge with steady slopes on either side leading off to the south and north.

A gathering of 3 small buildings to the west.

And an immense expanse of waste land to the east.
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Emperor_Jonathan

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Re: Generic fourm 40K roleplay game go!
« Reply #33 on: October 22, 2009, 04:37:43 am »

West.
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Archangel

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Re: Generic fourm 40K roleplay game go!
« Reply #34 on: October 22, 2009, 04:59:38 am »

West.
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Keita

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Re: Generic fourm 40K roleplay game go!
« Reply #35 on: October 22, 2009, 05:14:34 am »

You decide that Walking aimlessly in this desolet red wasteland would be pointless and you trudge towards the west to a set of 3 low buildings.

As you close you notice that they're made of corredated iron, the rust staining it orange with corrosion.

You hold your chainsword in a double grip and kick the door of the first one down. Tools and scrap metal litter the small clutered space. You move to the next and procced to enter in the same fashion.

This shed contains banks of cognators and other various machinary. You spot a shadow in the corner but to late as it pounces forwards, a glint of metal is your first sign of a weapon.

Reving the chainsword you parry the blow, reach forward and grab hold of a bundel of cloth and drag it to face level.

In your hand you clutch a tech-priest.
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RAM

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Re: Generic fourm 40K roleplay game go!
« Reply #36 on: October 22, 2009, 05:17:19 am »

Hold him back and listen to his insane rantings.
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I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
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Keita

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Re: Generic fourm 40K roleplay game go!
« Reply #37 on: October 26, 2009, 10:18:47 am »

You Hold the tech-priest at arms length, listening to his rantings about the Omnissiah waiting intill he realized to who he was threatening.

It only takes a while intill he looks at you, you think it's a he as the tech-priest has had extensive augmentaion and not much human can be seen. A small sread on the left cheek, forehead and neck.

"A Templar, thank the Omnissiah! I thought I was to be the only one out this fr away from Omega Complex"

[What do you say?]
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RAM

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Re: Generic fourm 40K roleplay game go!
« Reply #38 on: November 26, 2009, 08:13:34 pm »

The lander is damaged, fix it!
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I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Keita

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Re: Generic fourm 40K roleplay game go!
« Reply #39 on: November 27, 2009, 05:13:06 am »

You put the Tech-priest down and let go. He dusts his rust colured clock down and apologises for trying to attack you.

You consider asking him to repair the lander but you remember that the engines were practicaly ripped out of there casing. Also you remember that you were brought here on a mission.
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RAM

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Re: Generic fourm 40K roleplay game go!
« Reply #40 on: November 27, 2009, 08:34:17 am »

Ask the Tech Priest if he knows anything about your squad, ask about omega complex, maybe they have information.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Keita

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Re: Generic fourm 40K roleplay game go!
« Reply #41 on: November 27, 2009, 08:42:18 am »

[Omega complex?]

You ask the tech-preist if he knows anything about your battle brothers.

"I have not seen another Marine but I have heard from vox chatter that there are squads to the north at manufactorium Sansridge."
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RAM

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Re: Generic fourm 40K roleplay game go!
« Reply #42 on: November 27, 2009, 08:52:07 am »

"A Templar, thank the Omnissiah! I thought I was to be the only one out this fr away from Omega Complex"

Walk north, ignore the tech priest.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Keita

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Re: Generic fourm 40K roleplay game go!
« Reply #43 on: November 27, 2009, 09:26:13 am »

You turn from the Tech-priest and exit the hut. You look to the north and see the gorge leading north to south. To start to walk by it for about an hour before you see the top of Manufactorium Sansridge
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RAM

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Re: Generic fourm 40K roleplay game go!
« Reply #44 on: November 27, 2009, 02:53:39 pm »

Draw Chainsword and face whatever is about to attack.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!
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