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Author Topic: Sparkgear 6: I made the game too hard  (Read 54816 times)

Demonic Spoon

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Re: Sparkgear 6
« Reply #45 on: October 02, 2009, 04:48:06 am »

What? But that's cheating ! D:
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kurisukun

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Re: Sparkgear 6
« Reply #46 on: October 02, 2009, 06:40:02 am »

DS....

you are a horrible horrible person.


Is this fort now the fortress of Ice vs. Fire?

rosedrake

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Re: Sparkgear 6
« Reply #47 on: October 02, 2009, 06:40:45 am »

... D: what the fuck, spirits of fire?

and i thought, getting sieged by orcs on my first winter (it was a test play) and then the next summer was silly enough!

also, our civ has bauxite.
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darkflagrance

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Re: Sparkgear 6
« Reply #48 on: October 02, 2009, 06:54:27 am »

Should have told us that the fortress was truly in a post-apocalyptic setting so we could have the appropriate atmosphere.

Sparkgear 6: At the World's Ending!
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...as if nothing really matters...
   
The Legend of Tholtig Cryptbrain: 8000 dead elves and a cyclops

Tired of going decades without goblin sieges? Try The Fortress Defense Mod

Demonic Spoon

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Re: Sparkgear 6
« Reply #49 on: October 02, 2009, 06:57:54 am »

Barbarossa convinced me it would be funnier if it was a surprise  :D

...Surprise!

Though to be fair just be glad I didn't decide to contruct my ice walls via bucket brigade.
« Last Edit: October 02, 2009, 07:12:02 am by Demonic Spoon »
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Arkaine

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Re: Sparkgear 6
« Reply #50 on: October 02, 2009, 07:13:49 am »

I'll take Sunday the 18th if it's still open
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Demonic Spoon

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Re: Sparkgear 6
« Reply #51 on: October 02, 2009, 07:23:44 am »

It is, added.
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Heron TSG

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Re: Sparkgear 6
« Reply #52 on: October 02, 2009, 07:34:36 am »

Guys, I would recommend finding a way to unfreeze the stream. that is all.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Demonic Spoon

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Re: Sparkgear 6
« Reply #53 on: October 02, 2009, 07:58:57 am »

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skaltum

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Re: Sparkgear 6
« Reply #54 on: October 02, 2009, 08:01:05 am »

sneaky one barb an DS you sly alleycats. dint expect an SOF total annihilation. might just borrow the original save for some fun
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

Demonic Spoon

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Re: Sparkgear 6
« Reply #55 on: October 02, 2009, 08:09:22 am »

THanks, also skaltum, that turn you requested was already claimed, you want another turn.
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skaltum

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Re: Sparkgear 6
« Reply #56 on: October 02, 2009, 08:12:10 am »

THanks, also skaltum, that turn you requested was already claimed, you want another turn.

the one i saw on the front page will do. at least the embarks a 2X1 or whatever so i'm pleased. and i'll fix the fort and make an army of marksmen and axemen in no time. also i might make a few animals brutal. by adding [NO_FEAR] and [EVIL] and [LARGE_PREDATOR] and remove [BENIGN] and add maybe size 20. yup killer rabbits are gonna happen again ^_^
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

Demonic Spoon

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Re: Sparkgear 6
« Reply #57 on: October 02, 2009, 08:18:49 am »

We do have rabbits funnily enough. BUt the constant sieges are challenge enough if you ask me. YOu must be able to go out some of the time.
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Solarn

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Re: Sparkgear 6
« Reply #58 on: October 02, 2009, 09:08:58 am »

Spoon, I want to ask you just one thing.

Why the hell are you taking advice from the guy who sees it as his life mission to royally screw up every fort he ever takes over?
Spirits of Fire sieging? Really? How is that even remotely fair? Aren't we trying to keep the fort alive for a month? Sure, SparkGear might be about horrible ruination and Gormenghastian fortress complexes, but it isn't about losing the fortress every damn year because of unbeatable siegers.
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skaltum

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Re: Sparkgear 6
« Reply #59 on: October 02, 2009, 09:10:49 am »

Spoon, I want to ask you just one thing.

Why the hell are you taking advice from the guy who sees it as his life mission to royally screw up every fort he ever takes over?
Spirits of Fire sieging? Really? How is that even remotely fair? Aren't we trying to keep the fort alive for a month? Sure, SparkGear might be about horrible ruination and Gormenghastian fortress complexes, but it isn't about losing the fortress every damn year because of unbeatable siegers.

but but SOF are FUN ;D but yeah barb has his ways but this time there hasn't been any damage which is wierd for barb
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

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