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Author Topic: Sparkgear 6: I made the game too hard  (Read 55906 times)

Danarca

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Re: Sparkgear 6: I made the game too hard
« Reply #210 on: October 12, 2009, 05:23:48 pm »

Well, more like a DFMA upload I meant Spoon :p
Mediafire gives me the slowest speeds... <:(
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Clutter god the god of godly gods.
Om Nom nom nom nom
Ah yes the god of stone stockpiles, long randomly generated names, and gods.

Heron TSG

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Re: Sparkgear 6: I made the game too hard
« Reply #211 on: October 12, 2009, 08:09:07 pm »

This looks fun! Can't wait until the 23rd.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Danarca

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Re: Sparkgear 6: I made the game too hard
« Reply #212 on: October 12, 2009, 10:50:20 pm »

Well, if Nakhk have given up...
This SG is screwed.
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Clutter god the god of godly gods.
Om Nom nom nom nom
Ah yes the god of stone stockpiles, long randomly generated names, and gods.

Heron TSG

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Re: Sparkgear 6: I made the game too hard
« Reply #213 on: October 12, 2009, 11:08:01 pm »

Screwed, maybe, but not DEAD.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

AlienChickenPie

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Re: Sparkgear 6: I made the game too hard
« Reply #214 on: October 13, 2009, 02:41:50 am »

I took some pictures of SG6's magma applications using StoneSense. Here's a crosspost for your convenience:
Scenes from SparkGear 6
Magma flood
Spoiler (click to show/hide)
The pumps are represented by pairs of trees for some reason.
Power Conduits
Spoiler (click to show/hide)
The conduits are filled with yellow boxes that represent axles and gears. These conduits pass power from the water wheel generator complex (currently frozen solid) to a pump stack that supplies magma to the magma flooder pictured above, and also to a water pump that seems to go nowhere.
Magma Death Road
Spoiler (click to show/hide)
The road is partially visible in the previous picture. Enemies enter through a long ramp, and then get trapped when a magma reservoir is emptied on their heads. Ample drainage is provided.
Magma Showers
Spoiler (click to show/hide)
The magma conduit pictured feeds two separate magma showers. The one on the left is currently flooded. Unseen in this rendering, a donkey is burning to death inside. The three objects inside are steel chains. Animals can be chained to lure enemies into the showers, and the chains can also be defined as a prison, to allow for a simple execution chamber.
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rosedrake

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Re: Sparkgear 6: I made the game too hard
« Reply #215 on: October 13, 2009, 05:39:20 am »

... what? it leaked...?

..........

oh, duh. goddamnit. i should've thought of THAT happening. ... wait, what?
### wall
#_# channel
#O   walkable part of pump
#X# unwalkable part of pump
#7# 7 depth magma
### wall

.... the whole thing's safely designed! i tried it with temperatures off... now let's see with it on...

no, it's not leaking.

...... well, some of the dorves involved with the obsidian factory accident has got magma covering all over them. and then with temperatures on, they are set on fire. and then they set other dwarves on fire. that's what's causing it to go sht.



.... heh, funny, the moat keeps melting and refreezing and then melting and refreezing again... any ideas for a degrinchinator trap, guys?

and hm, for flooring the river, imma try that i guess. in my copy. i'll tell you if that works.
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Demonic Spoon

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AlienChickenPie

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Re: Sparkgear 6: I made the game too hard
« Reply #217 on: October 13, 2009, 07:40:46 am »

There's a pump on level 3, right next to the water reservoir. Does anyone know what it's for?
Also, why is there a yellow liquid in level 12?
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Demonic Spoon

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Re: Sparkgear 6: I made the game too hard
« Reply #218 on: October 13, 2009, 07:46:34 am »

Yellow liquid = water on engraved muddy floor.
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rosedrake

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Re: Sparkgear 6: I made the game too hard
« Reply #219 on: October 13, 2009, 08:17:01 am »

alienchickenpie: that one's used to drain the water in the obsidian factory. mainly used when i was trying to fix it. also, for failsafing purposes.

also, i tried flooring the river when it froze, on my own copy of sparkgear. it made the warmmaker work.

BUT! i can't find a way to floor over the southmost tile of the river. so, it won't flow in winter. just stay as a liquid, and drain away...
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Demonic Spoon

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Re: Sparkgear 6: I made the game too hard
« Reply #220 on: October 13, 2009, 08:46:11 am »

carve fortifications into southernmost icewall?
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rosedrake

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Re: Sparkgear 6: I made the game too hard
« Reply #221 on: October 13, 2009, 09:47:54 am »

it'll melt when winter's over. and then you'd have to recarve it the next year...

... ! an aboveground melter. haha. yes. just... how to make sure the magma goes there...
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skaltum

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Re: Sparkgear 6: I made the game too hard
« Reply #222 on: October 13, 2009, 10:36:29 am »

a possible title for the next SG :D

sparkgear VIII:spawn of barborassa god of ruin
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

ajar

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Re: Sparkgear 6: I made the game too hard
« Reply #223 on: October 13, 2009, 01:16:23 pm »

a possible title for the next SG :D

sparkgear VIII:spawn of barborassa god of ruin

The Hundred ruins. That game should include at least seven reclaims. Reclaimers are btw untrained civilians. (5. Don't charge the fucking orcs with untrained civilians. IT DOES NOT WORK. We know. We tried.)
« Last Edit: October 13, 2009, 01:42:31 pm by ajar »
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skaltum

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Re: Sparkgear 6: I made the game too hard
« Reply #224 on: October 13, 2009, 02:02:53 pm »

we'll barb tried >:C
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

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