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Poll

Community or Succession?

Community, bro
- 15 (51.7%)
Succession, yo
- 14 (48.3%)

Total Members Voted: 29


Pages: 1 [2] 3

Author Topic: Bad Decision: Community Fortress  (Read 3328 times)

Biag

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Re: Bad Decision
« Reply #15 on: October 01, 2009, 06:38:01 pm »

The Journal of Biag Futuresalves: 1st of Granite, 77, Early Spring

Spoiler (click to show/hide)

The Journal of Biag Futuresalves: Early Summer, 77

Spoiler (click to show/hide)

Screenshots of descriptions and skills forthcoming when Photobucket is being less annoying.
« Last Edit: October 01, 2009, 09:10:43 pm by Biag »
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Dragooble

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Re: Bad Decision: Community Fortress
« Reply #16 on: October 01, 2009, 10:22:32 pm »

Ironic how the place is called drunkendeaths and we're running out of things to drink.
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A creature the size of europe can occupy only one tile.

TauQuebb

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Re: Bad Decision: Community Fortress
« Reply #17 on: October 02, 2009, 04:11:43 am »

just don't look in Derriks *iron studded black cow leather bag* you may be scarred for life..
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rosedrake

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Re: Bad Decision: Community Fortress
« Reply #18 on: October 02, 2009, 06:46:39 am »

heh, we're humans?

and, did rosey get selected by the game to be the expedition leader? stout labor, heh, dorves...
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Doomshifter

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Re: Bad Decision: Community Fortress
« Reply #19 on: October 02, 2009, 10:14:08 am »

I totally hope that Crafter Doomy gets the first strange mood =w=
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Add me on PesterChum! My chumhandle is doomedHermit.
Right now Rampages seem to be Godzilla quietly walking into Tokyo, biting the leg off of one reporter... then creeping off again without a sound.

PTTG??

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Re: Bad Decision: Community Fortress
« Reply #20 on: October 02, 2009, 11:05:39 am »

Don't use photobucket! Use the Dwarf Fortress File Archive!
It's Uristastic!

Looks good so far. Probably going to need tons of trinkets to get enough food...
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A thousand million pool balls made from precious metals, covered in beef stock.

Doomshifter

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Re: Bad Decision: Community Fortress
« Reply #21 on: October 02, 2009, 11:15:43 am »

Don't use photobucket! Use the Dwarf Fortress File Archive!
It's Uristastic!

Looks good so far. Probably going to need tons of trinkets to get enough food...

MORE'N HAPPY TO HELP, SAH!
*salutes and runs off to make trinkets* Weeheehee~<3
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Add me on PesterChum! My chumhandle is doomedHermit.
Right now Rampages seem to be Godzilla quietly walking into Tokyo, biting the leg off of one reporter... then creeping off again without a sound.

Servu

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Re: Bad Decision: Community Fortress
« Reply #22 on: October 02, 2009, 11:45:17 am »

Wow, I just read about the murlocks from modding discussion. This is going to be awesome! I'd also like a dwarf humie when one comes available. If male name him Servu, if female name her Lumi.
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LegoLord

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Re: Bad Decision: Community Fortress
« Reply #23 on: October 02, 2009, 05:33:42 pm »

Use the Dwarf Fortress Map Archive!
There's the Dwarf Fortress File Depot, where files are uploaded, and the Dwarf Fortress Map Archive, where compressed images of maps are stored and viewed.
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"Oh look there is a dragon my clothes might burn let me take them off and only wear steel plate."
And this is how tinned food was invented.
Alternately: The Brick Testament. It's a really fun look at what the bible would look like if interpreted literally. With Legos.
Just so I remember

PTTG??

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Re: Bad Decision: Community Fortress
« Reply #24 on: October 02, 2009, 05:50:08 pm »

Yeah, you've got it right. Don't know what I was thinking...
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A thousand million pool balls made from precious metals, covered in beef stock.

Biag

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Re: Bad Decision: Community Fortress
« Reply #25 on: October 02, 2009, 09:15:11 pm »

I've been playing, but not quite long enough to justify an update yet. Got the pictures working though.

ALEBOATS:
Spoiler (click to show/hide)

DERRICK:
Spoiler (click to show/hide)

DOOMSHIFTER:
Spoiler (click to show/hide)

DRAGOOBLE:
Spoiler (click to show/hide)

ROSEY:
Spoiler (click to show/hide)

And my bio, if anyone cares.
Spoiler (click to show/hide)

So, there's still one unclaimed miner/shield user if anyone wants him and doesn't mind Rosey. Speaking of whom, she wasn't the expedition leader or a hammerwoman, as you may have noticed. I already had one fighter-type and needed another miner, but at least I made sure she was an antisocial girl!

Story update forthcoming as I play more.
« Last Edit: October 02, 2009, 09:21:30 pm by Biag »
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Doomshifter

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Re: Bad Decision: Community Fortress
« Reply #26 on: October 02, 2009, 09:43:05 pm »

I guess I've got a soft spot for bone carving. I've been playing too much Kobold Camp~ ^^;
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Add me on PesterChum! My chumhandle is doomedHermit.
Right now Rampages seem to be Godzilla quietly walking into Tokyo, biting the leg off of one reporter... then creeping off again without a sound.

rosedrake

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Re: Bad Decision: Community Fortress
« Reply #27 on: October 03, 2009, 03:37:27 am »

no hammer is fine too, heh, many dogs XD

.... a pair of them reproduce fast enough... 50?
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RavingManiac

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Re: Bad Decision: Community Fortress
« Reply #28 on: October 03, 2009, 04:41:05 am »

A word of advice about my raptors. They have the AMBUSHPREDATOR tag, meaning that a raptor siege  will initially go undetected until it comes into contact with your dwarves (your screen will still jump to the area where the first squad of raptors spawns). Unlike orcs and goblins, they will launch attacks regardless of the season and are a constant threat. If a lone dwarf gets ambushed by raptors, he has zero chance of escape - even a perfectly agile dwarf cannot run faster than a raptor.

If you want to prevent deaths, send out your military to guard woodcutting, construction and hauling operations. Chain animals outside the entrance so that a raptor siege or ambush will get detected before it gets inside the fortress. Most importantly, do not, DO NOT, rely on forbidden doors to keep them at bay.


EDIT: I request an immigrant by the name of Ravus. If possible, draft him into the military as a melee dwarf.
« Last Edit: October 03, 2009, 04:57:19 am by RavingManiac »
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Thief:"Quiet kitty, Qui-"
Cat:"THIEF! Protect the hoard from the skulking filth!"
The resulting party killed 20 dwarves, crippled 2 more and the remaining 9 managed to get along and have a nice party.

Biag

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Re: Bad Decision: Community Fortress
« Reply #29 on: October 04, 2009, 03:01:56 pm »

Looks like your wish has been fulfilled, RavingManiac. We just got us...

1 Bone Carver (claimed by LegoLord)
4 Meat Shields Peasants (1 claimed by RavingManiac)
1 Animal Caretaker
1 Brewer
1 Woodworker
1 Metalsmith (lack of anvil = rrrgh!)
1 Dyer, with a pet cat (hey, looks like we found someone to sacrifice to the fire imps!)

The Journal of Biag Futuresalves: 10th of Sandstone, 77, Mid-Autumn

Spoiler (click to show/hide)
« Last Edit: October 04, 2009, 03:26:05 pm by Biag »
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