Has the printing press been invented, because the faction I thought up would be pretty reliant on it. (of course it is, newmars!)
Yes it has, if you want! As it happens the first printing press was built in
1440 so unless someone else would have a problem with it it probably would anyway, but any invention or device that could reasonably exist can be put in if you need it! The world has the bones of history and culture only, letting the player fill in details as they wish!
Name: The Phoenix Guard
Interest(s): Warfare and Religion
Religion: Unifism (4)
Regions of Influence: The Holy Remen Empire (High), Northland (Low), Gaulland (Low)
Description: The Phoenix Guard believe the only true path in life is the path of the warrior. They seek perfection,
and believe the only way there is through countless battles. Also show almost fanatic devotion to God, the perfect being. They are always in the heads of crusades, and have a reputation for being a fearsome foe, and also one that takes no prisoners. Think Unifism is the only true religion, and all the followers of other religions must be converted or taken to meet the executioner.
This is a fine entry! I yearn to learn more about these religious warriors!
Yeah, same here. Wait, if Luth = Christ, what would the equivalent of Lutherans be called?
I hoped no one would ask that question! If you feel the need to introduce them it is to you to think of a name for them. You can call them Christerans if you want!
i changed my mind i want to be the Celts
Longbows are just awesome
Ok cool! Please sign here:
I,
Jetsquirrel [Insert name here],
Swear to protect and guide
Celtice [Insert country here] through this time of turmoil. I will give details of its workings when necessary, and tell of the reactions of it's peoples to happenings in the way that I truly believe they would react, and I shall lead it in the way that I truly believe it would be led.
You might also want to start thinking about Celtice and how it works! My brief description is enough to give a basic idea and you don't have to expand upon that right now at all, but it is probably better if you know how it will all be going down in your head at least!
those rules seem a little...err...very open ended.
could you maybe explain the game mechanics in a bit more structured way, sorting them properly ?
(think, what would istrian do)
because I am fairly interested in this game, but it seems kinda...well, not thought through until the end
I want to play too, but I'm going to wait for some more structure.
Yeah, same here.
I am glad that you are interested!
In all seriousness: The game is rather open ended, yes. Victory is impossible. The goal of game is to further your entities agenda, and thereby create an interesting, living world, rich in detail and stories. But we need rules, yes, mechanics.
These mechanics will be guidlines, however, to the more important RP element. Like that in the first 5 turns 50% of Unifists will convert- this suggests, perhaps, a deep system for religious conversion and stats for amount of people of religion X in country Y. Not so. Religion does not follow rules. If I were to create rules they would have to deal with everything, from folk movements to atheist revolutions. That would be A) waaay to much work and B) still to constraining! I have a little table of % religious people (in fives) per country and I will change that to reflect religious change, but what is actually happening will be in the realm of fiction.
So, alas. Ultimate structure will never exist, only guidlines. I will order the rules as I see them more clearly, but the game will remain very open. If you have a problem with that... well, if it is out of fear that the game won't work, I'm afraid that I have no idea if it will, but I promise to do my best. If it is out of a desire for a game that is actually based on concrete rules... empire:total war is sort of about the same period, and it has rules. Go play that. It is a pretty sweet game any way you look at it, actually.
A greater rule structure will be added to the first post.