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Author Topic: Superdwarf Fishing  (Read 4383 times)

Tartauris

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Superdwarf Fishing
« on: September 27, 2009, 03:50:27 am »

Revenge of the Dwarves!


And the river ran red with the blood of so many fish, so far i'm up to 19 sea lamprey, 75 carp, 5 pike, 2 sturgeons, and 6 longnose gar.
In the end the swarm swam up a waterfall...grrr.
« Last Edit: September 27, 2009, 03:52:50 am by Tartauris »
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Smew

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Re: Superdwarf Fishing
« Reply #1 on: September 27, 2009, 04:02:08 am »

In the end the swarm swam up a waterfall...grrr.
Please tell me you've attempted to do the same, I didn't think that was even possible.

Tartauris

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Re: Superdwarf Fishing
« Reply #2 on: September 27, 2009, 04:28:54 am »

hahaha, tried but kept pushing me back.  I started chasing down another swarm but they swam into a brook >_<.
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Bricks

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Re: Superdwarf Fishing
« Reply #3 on: September 27, 2009, 09:06:15 am »

I can never catch the damn carp.  It's amazing what pansies they become in adventure mode.
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TheBronzePickle

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Re: Superdwarf Fishing
« Reply #4 on: September 27, 2009, 03:50:54 pm »

I took note of your speed in the picture. When did frog demons become playable characters?
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Neonivek

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Re: Superdwarf Fishing
« Reply #5 on: September 27, 2009, 09:02:40 pm »

I can never catch the damn carp.  It's amazing what pansies they become in adventure mode.

It is mostly because in Fortress mode what happens is this:

Carp: Hello Dwarf, What a wonderful day we are having.
Dwarf: ACK A Carp, and it is using good manners! I must kill it!
Carp: Wait what?
Dwarf: TACKLE!
*Dwarf Falls into water*
Dwarf: Garble garble garble
Carp: To translate he cannot swim, he is drowning, and he is prone. Well I might as well nibble him to death and all that.

In Adventure mode not only can you swim but you have armor and weapons too.

Carp would still be just as deadly in Fortress mode if they had no attack at all (assuming Dwarves still tried to stop them by jumping into the river)
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RebelZhouYuWu

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Re: Superdwarf Fishing
« Reply #6 on: September 29, 2009, 12:02:25 am »

The difference between fortress mode ai and adventurer ai changes.  Wolves in fortress mode will run away from you, wolves in adventure mode will you apart faster then you can type "O S***."  Carp are actualy deadly from the fact that their bite is the strongest bite out of every single creature in the game, the fact that they cause most people to drown in water from people dodging, and the fact that dwarves can't see them until they are right up at the bank of the river, making easy pickings for the carp.
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mattie2009

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Re: Superdwarf Fishing
« Reply #7 on: September 29, 2009, 02:39:53 pm »

Spoiler (click to show/hide)

I ended up leaving a town once and watched in abject amusement as the townspeople were butchered by hippos.
It killed five townspeople and got a title before I sent it into a building. It exploded in gore.

Also, I almost got carp'd in the same event. Carp'd by carpy carp. Carp are carpy things, and are only fit for carp biscuits and other carp-related carp-constructions. Did I mention they're carp? Those carp are carpy things.
And look at the guy's speed. He is blessed with unholy power. The power to defeat CARP!
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Untelligent

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Re: Superdwarf Fishing
« Reply #8 on: September 30, 2009, 09:24:09 pm »

Carp are actualy deadly from the fact that their bite is the strongest bite out of every single creature in the game


Far from it. The 1:6 bite attack is identical to almost every other bite attack, and I don't think there's any normal creature smaller than a carp. Since damblock and the difference in size between creatures directly affects damage, a carp would have it's damage roll randomly reduced by up to four against an unskilled dwarf peasant (barring criticals).

Also, to put it in perspective, if I'm reading Toady's Combat Formula right, a no-quality iron sword is roughly equivalent to a creature attack of 1:10. A masterful steel sword is roughly equivalent to 1:26. So carp are pretty wimpy.


The main reason fish are feared, as has already been mentioned, is that dwarves tend to get scared, dodge into the water, and drown. Carp in particular are feared simply because they're the most common fish, so they're the most likely to be found luring your dwarves to their squiggly blue death-traps.
« Last Edit: September 30, 2009, 09:27:24 pm by Untelligent »
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Bricks

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Re: Superdwarf Fishing
« Reply #9 on: September 30, 2009, 10:29:17 pm »

Dodging into water always has this strange, Wile E. Coyote-esque feeling, where you walk the full tile distance over the water, glance down, and fall straight into the water.
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Akhier the Dragon hearted

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Re: Superdwarf Fishing
« Reply #10 on: October 02, 2009, 07:00:35 pm »

The bite attack might be standard but compared to a dwarfs unarmed attack of 1:2 it is quite powerful at it's 1:6
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Untelligent

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Re: Superdwarf Fishing
« Reply #11 on: October 02, 2009, 07:23:07 pm »

Just because it's three times as large doesn't necessarily mean that's a large difference. Even a full roll of 6 might not be a particularily strong attack.

Besides, when you factor size in, the dwarf would be doing more damage to the carp than vice-versa if it were a fair fight. Even if the dwarf is too busy drowning to be attacking the carp, the carp would be "missing" the dwarf more often than dealing damage due to it's size disadvantage.
« Last Edit: October 02, 2009, 07:39:03 pm by Untelligent »
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The World Without Knifebear — A much safer world indeed.
regardless, the slime shooter will be completed, come hell or high water, which are both entirely plausible setbacks at this point.

Akhier the Dragon hearted

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Re: Superdwarf Fishing
« Reply #12 on: October 02, 2009, 10:16:34 pm »

The real killer is the grasp part which makes it so they pull your dwarf in with them.
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Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

Vester

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Re: Superdwarf Fishing
« Reply #13 on: October 04, 2009, 01:06:45 am »

I vote that all DF carp be made size 4 to match this monstrosity.

Spoiler (click to show/hide)
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Grax

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Re: Superdwarf Fishing
« Reply #14 on: October 05, 2009, 03:16:08 am »

I vote that all DF carp be made size 4 to match this monstrosity.

Spoiler (click to show/hide)
Somewhat about 30kg i think. So maybe size=5?
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