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Author Topic: What to Do With Captured Fire Imps  (Read 1958 times)

Lord Dakoth

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What to Do With Captured Fire Imps
« on: September 26, 2009, 10:47:00 pm »

On my current fortress, there was an exposed magma pipe. So I decided to set up an array of cage traps.

Sure enough, in about a year, three fire imps blindly stumbled into my cages. They are now sitting in my animal stockpile, along with a hoary marmot and two mountain goats.

I have 41 dwarves right now, so I'll probably get a dungeon master in the next 2 migrant waves. So, what to do with 3 fire imps once they are tamed?

Note: There are two more imps still in the magma pipe, as well as a fire man and a magma man. I plan to capture them as well.

Also, can fire imps breed? That would be awesome.
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Frogwarrior

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Re: What to Do With Captured Fire Imps
« Reply #1 on: September 26, 2009, 10:53:05 pm »

As far as I can tell from the raws, Fire Imps cannot breed OR be tamed :(
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And been a bit smug over generating a world with an elephant monster that got 87763 sentient kills.
http://www.bay12forums.com/smf/index.php?topic=104354.0

Lord Dakoth

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Re: What to Do With Captured Fire Imps
« Reply #2 on: September 26, 2009, 10:57:08 pm »

Whaaaaat? I'm going to check the wiki...
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Smitehappy

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Re: What to Do With Captured Fire Imps
« Reply #3 on: September 27, 2009, 01:57:49 am »

You could always just edit the tags to make them tame.
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Sensei

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Re: What to Do With Captured Fire Imps
« Reply #4 on: September 27, 2009, 02:02:58 am »

Edit tags to allow War Imps. Put them in cages that are released by pressure plates. Wake up and smell the burning goblins.
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Lesseps

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Re: What to Do With Captured Fire Imps
« Reply #5 on: September 27, 2009, 02:33:44 am »

OMG I love this game.
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2xMachina

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Re: What to Do With Captured Fire Imps
« Reply #6 on: September 27, 2009, 03:47:37 am »

I'd rather toss them back into the magma...

Yes, you'd get burning goblins. But also burning dwarves, burning wood stockpile, burning booze.... if your dwarves are near the fireballed area.
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Viroath

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Re: What to Do With Captured Fire Imps
« Reply #7 on: September 27, 2009, 04:45:15 am »

Well, done right, I think you could do a Dragonfire Pillbox but with Imps instead.  It shouldn't be too much trouble to redo the front entrance, or add a small pill box outside that would be controlled by a lever.

Just, missed fireballs might set the area on fire.  I think it's why Dragons are the creature of choice, Cone attack.

Edit:  Or sell them to Elves, if you still have them coming.  They deserve each other.
« Last Edit: September 27, 2009, 04:46:54 am by Viroath »
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Vattic

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Re: What to Do With Captured Fire Imps
« Reply #8 on: September 27, 2009, 08:07:09 am »

As far as I can tell from the raws, Fire Imps cannot breed OR be tamed :(

Hehe I modded mine a while back so that they breed and I have a policy of trying not to kill the last male and female. Makes the magma pipe much more fun.
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Lord Dakoth

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Re: What to Do With Captured Fire Imps
« Reply #9 on: September 27, 2009, 02:26:08 pm »

You could always just edit the tags to make them tame.

Hmm, maybe I will do that.

Of course, if I didn't, I could always just make a Gauntlet for immigrants to go through...
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Niveras

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Re: What to Do With Captured Fire Imps
« Reply #10 on: September 27, 2009, 10:17:59 pm »

Well, done right, I think you could do a Dragonfire Pillbox but with Imps instead.  It shouldn't be too much trouble to redo the front entrance, or add a small pill box outside that would be controlled by a lever.

Just, missed fireballs might set the area on fire.  I think it's why Dragons are the creature of choice, Cone attack.

Edit:  Or sell them to Elves, if you still have them coming.  They deserve each other.

Hmm, that is a pretty awesome idea. My dungeon entrance is also in the middle of a sand desert so no chance of setting the world on fire. Dealing with orc sieges by baking them in their own steel armor...

The biggest risk is dwarves collecting burning equipment, but I guess you could leave things forbidden until the burn away.
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Foa

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Re: What to Do With Captured Fire Imps
« Reply #11 on: September 27, 2009, 11:24:44 pm »

Here is a phrase many may like: "Sudden Death, FIRE ELIMINATION ROUND!!!"

Or you could make a purge pit.
Spoiler: Script (click to show/hide)
« Last Edit: September 27, 2009, 11:27:22 pm by Foa »
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quintin522

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Re: What to Do With Captured Fire Imps
« Reply #12 on: September 28, 2009, 09:51:08 am »

Well, done right, I think you could do a Dragonfire Pillbox but with Imps instead.  It shouldn't be too much trouble to redo the front entrance, or add a small pill box outside that would be controlled by a lever.

Just, missed fireballs might set the area on fire.  I think it's why Dragons are the creature of choice, Cone attack.

Edit:  Or sell them to Elves, if you still have them coming.  They deserve each other.
Stockpile booze all along the front entrance, and then forbid it. That way you blow the gobs up with a booze explosion
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Quietust

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Re: What to Do With Captured Fire Imps
« Reply #13 on: September 28, 2009, 10:58:43 am »

...except that booze explosions (do they actually explode, or do the just boil away?) don't do any damage.
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It's amazing how dwarves can make a stack of bones completely waterproof and magmaproof.
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smjjames

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Re: What to Do With Captured Fire Imps
« Reply #14 on: September 28, 2009, 11:00:14 am »

It looks more like an orange-red soda fizz volcano.
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