Blow the rubble up for not harbouring anything useful while I await the return of the crew.
[1+1] You consider taking your frustrations out on the innocent rocks, but think better of it after considering where the shrapnel would go. Namely, your face. On the bright side, the rest of the crew has returned, and reports that they have found a ruined mage's tower, and there is probably something that could be used for an engine inside... there are also probably a large number of dangerous freaks of nature inside, mages in this realm can make a living off nothing but airship manufacture with relative ease, and tend to develop strange hobbies to fill their free time.
Attempt to make an earth enchanted shield out excess stone.
[4+1]You decide you still need better defenses, and so grab a large slab of rock and enchant it to be weightless, yet strong as iron. You then fashion a simple grip for it and strap your new shield to your back.
earth magic(no epic fails, 1/8 exp.)
stone shield(+1 against ranged attacks)
extend my power into the dark to use it to see.. sort of... more like get a image of the shapes of whatever is in it... and try to learn how to as a passive ability instead of just doing it as a one time thing.
[5+1] You try to use your powers to gain some sense of your surroundings, but your mind is assulted by a massive stream of information about everything within a huge area. It seems this world relies on senses other than the usual five... and you just enhanced them far beyond what is practical.(the "secret roll" last turn was too see if you noticed that you
could sense your surroundings already... you got a 1)
dark magic(10/32 exp.)
6th-sense overload(-2 to movement until you can make sense of all the data)
wake up
[1] You wake up for a moment, long enough to see that you are being carried deeper into the forest by a group of strangely dressed elves. Your elemental and the dwarves following it are nowhere to be seen, but probably nearby as it can sense the location of the phylactery. The elves then knock you out again. Lucky you.
Reverse it!!!
I thought arcane made more sense than light because it was really not "healing" them, just a minor change in the way their eyes function, but I hadn't thought about the priest skill... I'll change the last action to give exp. to it instead.
[6] You should probably calm down a bit before doing magic. Now you've got them throwing up again. Maybe you should just quit when you're
ahead not too far behind.
priest(no epic fails, 1/8 exp.)
Land on the ground and finda human elven villge to rape,burn eat and to please the elder god
[4] These elven villages are a pain to find, what with the total lack of buildings. Nonetheless, you manage to find one, and commence your next random rampage of destruction. [4] You have destroyed: 25% of the town, but the defenders just showed up, bows drawn.
I begin a small telekinesis exercise by lifting pieces of rubble, carrying them to my hand, then sending them back right where they started. I begin with pebbles, but use a larger piece each time until I find my weight limit.
[1]Hmm... it appears you weight limit is roughly... zero. The heaviest thing you can seem to lift is dust, everything else just wobbles a bit.
Edit: huh, it appears I didn't copy the last bit of the turn. Not that it makes much difference...
[3,3] No change whatsoever. Your potion elemental remains exactly as it was.