sneak in with my mooks and scout the interior. Let anyone who tries to stop us be subjected to sharp windy death.
[5] You manage to sneak in through the confusion. There aren't many guards in the interior of the base, so you make rapid progress toward the labs at the bottom. All that remains now is one last stretch of... nothing. Before you lies a giant cavern too deep to see the sides of, with a number of chains leading toward the center. [6] You also spot several winged humanoids flying toward you.
Grab an egg and get outta there!
[5] You pick up the nearest egg end run out of the tower. As you reach the exit you hear a loud roar and start moving even faster. [4] You even manage to slide down the cliff from the entrance without dropping the egg! (Wish I could do that in Monster Hunter...)
nuke 'em
[6+2] You do
this, instantly killing all three remaining mages. Unfortunately it also brakes open the cage of darkness they had called. From inside a blinding light emerges, and a being that looks like you, but composed of light instead of darkness appears.
dark magic(7/64 exp.)
Focus on my surroundings, if I see anything try to take a leap at me, teleport out of the way, multiple times in rapid succession if necessary.
[5][6] From the shifting walls of this strange place a number of imps leap forward, trying to attack you from all sides. You quickly teleport away several times, losing the creatures easily. You even manage to alter the teleport spell into a faster, extremely short-range version. It won't be much good for getting away, but it makes dodging attacks much easier.
Ability gained: Blink(+1 to dodge)
Tell Erreti to stop being a mouse; it can hide just as well phased a couple inches under the ground, and move faster. I check my magic map now that I'm ~in the city (and see if I need to land), when it's working I help Erreti locate itself.
[1] As you send your orders to Erreti you lose concentration on your flight and begin to fall rapidly.[4] You regain control before you fall to far though, and use your map to locate erreti. Your fall disoriented you a bit, but you still know roughly where Erreti is hidden. You send it the information and it begins to fly back toward you.(due to the disorientation, it will take 2 turns to arrive.)
Fly back to the chariot!
[4] You fly away from the tower and back to SHAD0W's chariot. Once you arrive you turn around to see a giant draconic creature emerging from the top of the tower. It's not a dragon exactly, but instead a sort of hydra... covered in magma.
I move away from the tower and form the stolen water into a Massive Scythe.
[6+3] You use the water drained from your surroundings to form a giant scythe of ice. And I mean just stupidly huge, there's no way you can lift this thing. Luckily it is falling toward your foe rapidly. [5] ...your giant weapon passes through him harmlessly. Wut.
focus an changing my water nobility into a shield from water based spells as well
[3+2] You try to strengthen the gift you received from the elder elemental to shield you better against water attacks. You are unable to give yourself complete immunity, but you do gain a change to absorb water attacks. You are quite glad for this as a giant scythe falls through your head, the ice parting above you.
water shield(you receive an extra defense roll against water attacks. A 5 negates it completely and a 6 partially)
Reminder to myself/everyone else:
Planes:
flintus- air
jervous- fire
stonemt- darkness
shadow- fire
nivm- air
rolan7- fire
dermonster- fire
diakron- fire