Ditch my ship on the flying cloud and call a massive lightning storm in to trash the fleet.
[4+1] You leap off of your ship, then summon up the largest lightning storm you can manage to trash the fleet. [6] Storms seem to work a bit differently in this plane; your spell created a giant cloud centered on you, with huge arks of lightning crackling throughout it. You can't really see out, but it's a safe bet that every ship that was anywhere near you is either grounded or falling to their deaths. This includes
your ship of course...
air magic(12/32 exp)
Walk in a random direction.
[3] You walk! Randomly! You eventually reach an elven settlement, though it looks like it's not the one those druids were from.
blast it with DM
(heh, I was actually half-expecting you to help the obviously-evil creatures)
[1+1] You can't help feeling that there is something innately
wrong with these creatures, and blast the one you have been talking to with magic. Hmm... that was not the intended effect. There are now two of them, and they're angry. "You are real! Now, you shall become as we are..." [1] They attack your pseudo-body before you can react, and quickly change the magic within it into another of themselves.
FIND THOSE EFFING ELVES!!!
[5] You are very annoyed by your inability to find elves, and soon begin cursing every god you can name as you stomp through the forest. Ironically, this yelling attracts a group of elves, coming to see what the commotion was.
Fascinated by his request, I summon a second cannon for him to merge his gun with. I also offer him transportation via my chariot.
[2+1] You attempt to summon another orbital cannon, but somehow Luki's spell interferes with your own, and though his gun does look slightly different, it certainly hasn't been enhanced by anything the size of your cannon.
arcane magic(6/8 exp)
I pilot my ship in the direction Flint went and make sure it goes where I want with my mind.
(...that picture is so funny, you get a +1 to your roll... that doesn't help much)
[1+1] You consider using your telekinesis to steer the ship, but decide it would be better to just let your pilot keep doing his job. He can drive better than you anyway. As for Flint... from the looks of things, trying to follow him would just get you killed.
Dual casting with Shadowdump, his summon and my enchantment, to combine the gun with the new cannon.
(you aren't quite merging the two, just using the second item as a reagent in a spell to enhance the gun, but the difference is negligible)
[5] You try to link your gun to SHAD0Wdump's second cannon as he summons it, but it seems that he summoned something you weren't expecting. You gun looks slightly larger now, and a new switch has appeared on the side.
enchantment(3/8 exp)