use the lightning whip and lash the dragons eyes.
[1+1] You try once more to attack the dragon, but it's ready for you this time, and knocks your whip out of the way with the tip of it's tail.
kill!
[6] The dragon charges, attempting to simply smash you againt a wall. [2+1] You fail to get out of the way in time, and both you and the dragon crash through the wall, knocking the wind out of the dragon, and busing you pretty badly.
bruised(penalties won't apply til after the fight, yay adrenaline!)
Search the forests for civilization.
[2] Well, you know the elves are out there somewhere(not sure if a bunch of cannibal tree-huggers counts as civilization, but oh well), so you set out to find some- the dwarves certainly won't be of any help to you.
explore the city
[6] You are temporarily paralyzed by indecision, unable to decide where to go. Then, by some proccess you don't understand(and therefore cannot reverse) your shadowy form spreads out, splitting into a dozen or more smaller shadows, each heading for a different area of the city. Most of your bodies find little of interest, unable to actually interact with any of the people they find, but a few find giant castles, pitch-black and evenly spread out alound the ring.
Research into the reason this forest is dead
[6] Now, you're no scientist, but looking around, you would guess it has something to do with the large multi-colored pillar in the center of the dead area. Looking at it you feel an instinctive, primal urge to run, to get as far away from there as possible.
My chariot chases him down while I use a scroll of demon summoning to summon a really-big-fat-heavy-useless-for-anything-other-than-dead-weight demon on Jetsquirrel's chariot.
[6] You summon a demon of gluttony in the chariot, causing it to slow down greatly, but not actually breaking it. It should be trivial to catch up to... that wall of fire might slow you down a bit though...nah! You charge through the wall of flame, emerging completely unscathed due to your... great, the shields broke. Those didn't take nearly as much punishment as you though they would!(overshot = complete loss of common sense)
Let the earth split in 2 just behind my chariot to prevent him from following and let magma come out of it and HEAL!
[5]You create a great crack in the earth, then draw magma up from the depths, your magic changing it to a wall of flame, blocking passage of anything not fire-proof.
healing:[6] The heat of the magma seems to trigger a change in your body, accelerating your healing and restoring your strength. You're still nowhere near recovered, but you should be able to function normally for a little while, before this strength wears off.
competent fire magic(+1 to fire magic rolls)
I run out into the hall, tear a brick out of the wall, and throw said highly unstable mess at the liquid metal blob before ducking behind the other wall.
[1]You run out into the hall, rip a brick out of the wall... and whack yourself in the head with it. Nice job genius.
Headache(-1 to mental actions next turn)
spread
[6]The blob begins to spread out, devouring the floorboards as it goes. Soon it has covered the entire floor... which of course collapses, taking the thing with it. The fight is over, but you might want to get out of this town before it gets any bigger.
Erreti jumps out of the room before it is totaly destroyed, [6,2] it appears to have calmed down during the fight and instead shapeshifted into a small rodent-like creature.(rolled a 1 on new powers last turn, potion of baleful polymorph!)