Turn the airship into some kind of screaming mash of wreckage and bodies.
[6]Currently rather paranoid after seeing the state of the city, you attack the airship, sending massive bolts of lightning at it until you are about to collapse from exhaustion. defense roll: [1] The propulsion systems are shredded like paper, and the entire airship is dotted with scorched holes. It begins to fall toward the city, and crashes into one of the nearby buildings. Looking at the wreckage, it appears that is was indeed a pirate ship, but it was far too small to have caused the destruction of this city.
air magic(14/16 exp.)
I keep digging until I get to the iron, but digging through the gold first.
[3] You manage to reach a gold deposit, and mine out a small amount. [5] It seems extremely pure, you could probably use it without even refining it first!
novice miner(2/4 exp.)
scrap my zombie minions to make a DM amp.. if thats not allowed use them to turn my floating board into a floating citadel of doom
[4] Deciding that that's enough silliness for now, you draw the dark power out of your zombie army and focus it in your ring. You feel the dark power flowing from the artifact increase, you feel that you could do incredible things with this power, but it will work only two times before the ring returns to normal. (basically, your ring will now let you preform two truly epic feats of dark magic, like that floating castle you were planning to make)
dark magic(2/32 exp.)
tell the dwarfs to bring me to their fortress, and to ignore the icy thing following
[3] You finally manage to get the dwarves attention after the zombies stop dancing, after some quick introductions, they take you to their fortress, and tell you that their king would like too see you once you are done looking around. Also, do not touch any levers, EVER.
I ride my new chariot of awesome down to the recently summoned zombie horde all the while the harpists break it down with some totally righteous tunes!
You hop on your chariot and ride down to the zombies, [3] the harpists are shocked when they all collapse suddenly and compose an epic ballad about your greatness. They even manage to convince
you that you killed them all!
WOOHOO ACCEPT IT!
consequences: [3] The elder god laughs, and conjures up a chariot of evil for you, menacing with spikes of fire(somehow), and makes your felhounds larger to pull it, though they will return to normal once unhitched. The easiest way to describe it is if ghost rider had a chariot instead of a motorcycle. The price? The dark god requires that you use this power to slay a large number of good creatures, he'll tell you when you're done...
Evil chariot(can trample foes with a +1 to attack, lights anything it strikes on fire, and makes lesser foes flee before you)
check to see how body is holding up
A draconic humanoid is one of the only survivors of the crashing airship, he appears to have been a relatively low-ranking pirate based on his attire, and
Crawling out of the wreckage, you check yourself over for any major injuries. [4] Your claws and armor are pretty badly battered, but the damage is mainly superficial, [6] you seem to have hit your head pretty hard though, and your psychic powers are on the fritz, kicking up a small dust-cloud around you. That's gonna make it a lot harder to see until you can do something about it... [auto-5] Your chemical stores seem to be unharmed(luckily) and you estimate you have about 4 uses of acid, 3 of a napalm-like substance, and 5 of a gas that is extremely damaging to the eyes of most creatures.
regroup
[3] They don't get much done, but they determine that there are only about 5 of them left, the highest ranking survivor being the first-mate.