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Author Topic: Cloud Scream > Development on Pause  (Read 86902 times)

Outcast Orange

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Re: Cloud Scream 0.43 > Useful Changes In Progress
« Reply #870 on: February 19, 2010, 04:41:15 pm »

Hmm... I don't really understand what you mean...

I just noticed something.

You type like I do.

Are you mocking me?
I've been mocked too much today,
 so please tell me you aren't.
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[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

Org

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Re: Cloud Scream 0.43 > Useful Changes In Progress
« Reply #871 on: February 19, 2010, 04:44:41 pm »

I am not mocking you,
 although I am typing like you.
It is an interesting way to type,
 and it seems very useful to lay out points.
I like it.

What do you mean by not understanding what I mean?

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Armok

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Re: Cloud Scream 0.43 > Useful Changes In Progress
« Reply #872 on: February 19, 2010, 04:47:30 pm »

I'm pasting this here as well, due to relevancy:

@Outcast Orange: I assume this is for Cloudscream?
Anyways, I've got a REALLY great idea, but it's probably a fair bit bigger and will take longer to implement than one might prefer. but when it is done, it will be worth it and it will be AWESOME.
Spoiler:  spoilered for length (click to show/hide)
   
   
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Outcast Orange

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Re: Cloud Scream 0.43 > Useful Changes In Progress
« Reply #873 on: February 19, 2010, 04:51:21 pm »

That definitely has no relation to my game...

What the hell Armok?!
Are you trying to troll me?

Thanks for the ideas though...
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[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

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Re: Cloud Scream 0.43 > Useful Changes In Progress
« Reply #874 on: February 19, 2010, 04:54:54 pm »

That definitely has no relation to my game...

What the hell Armok?!
Are you trying to troll me?

Thanks for the ideas though...
I guess,
 if you are talking to me,
 in the sentence first.

I do not think Armok is trolling,
 although I guess I wouldn't know.
I think he/she is trying to suggest something that seems hard to do though,
 as I'm pretty sure it wouldn't work at as simple as that.
Another thing,
 Armok,
 is that Outcast isn't really close to that stuff yet,
 and by that I mean civilizations,
 and while I do not know,
 I don't think he meant the game to have civilizations and some other things you said of Intelligence.
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Armok

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Re: Cloud Scream 0.43 > Useful Changes In Progress
« Reply #875 on: February 19, 2010, 04:59:14 pm »

I don't think Orange was serius abaut me being trolling.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

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Re: Cloud Scream 0.43 > Useful Changes In Progress
« Reply #876 on: February 19, 2010, 05:02:30 pm »

I don't think Orange was serius abaut me being trolling.
I'm sorry,
 Armok,
 but I don't know what you are saying.
Serius?
Abaut?
 Are you serious about trolling?
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Outcast Orange

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Re: Cloud Scream 0.43 > Useful Changes In Progress
« Reply #877 on: February 19, 2010, 05:25:42 pm »

To complicate matters even more,
I agree with both of you.

Civilizations seem out of reach right now.
They would be way complex,
 and have little impact on the game.
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[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

Armok

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Re: Cloud Scream 0.43 > Useful Changes In Progress
« Reply #878 on: February 19, 2010, 05:56:34 pm »

I didn't say civilization, I said civilized. They'd still not have communications and large scale organization and technology and such, I meant the people who made those shelter you have already implemented, and can dig out caves to hide from the sky thing in like orange.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Outcast Orange

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Re: Cloud Scream 0.43 > Useful Changes In Progress
« Reply #879 on: February 21, 2010, 01:23:04 pm »

There are so many things half added into this game,
 I wouldn't bother touching the old versions now,
 they will pale in comparison.

Please suggest sound effects and music that you think would fit well with my game.
I am looking for a rain track with a 2 second pause at the beginning,
 and sounds of water that are short in length.

Something tranquil as cake would be preferred for background music.
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[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

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Re: Cloud Scream 0.43 > Useful Changes In Progress
« Reply #880 on: February 21, 2010, 01:23:35 pm »

Tranquil as cake?
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Outcast Orange

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Re: Cloud Scream > Accepting Music and Sound Tracks
« Reply #881 on: February 21, 2010, 01:29:24 pm »

Yes, like a dream-scape,
 where anything can happen,
 and nobody really cares.

I'm sure I could have it go silent during the HFS.

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[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

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Re: Cloud Scream > Accepting Music and Sound Tracks
« Reply #882 on: February 21, 2010, 01:31:09 pm »

0_0
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Akigagak

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Re: Cloud Scream > Accepting Music and Sound Tracks
« Reply #883 on: February 21, 2010, 01:43:09 pm »

Here's some advice: See if you can find 50+ year old recordings of classical music, and you won't have to worry about copyright at all. Same goes for 50+ year old recordings of songs first written/recorded 70 years ago.
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
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Bricks

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Re: Cloud Scream > Accepting Music and Sound Tracks
« Reply #884 on: February 21, 2010, 02:11:04 pm »

Yes, your game totally needs ragtime music.  And a black and white mode.
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EMPATHY - being able to feel other peoples' stuff.
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