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Author Topic: Cloud Scream > Development on Pause  (Read 86844 times)

Alexhans

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Re: Cloud Scream > New Screenshots
« Reply #960 on: March 02, 2010, 01:48:19 pm »

What is hard about loading .ogg?
I wanted to use Ogg Vorbis SDK (from the founders of the .ogg format) wich should make everything clean, tidy and reusable in the future.

Ive been away today but I think Ill just end up loading it some other way until I figure out a way how to build the OV.

lol for the frool/d stuff... Teh internetz has failed me in my quest for the truth.  :P

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Outcast Orange

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Re: Cloud Scream > New Screenshots
« Reply #961 on: March 02, 2010, 04:09:40 pm »

The word is "frood," or as you should have put it, "froody dude."

I'm going to need a page shot of the book to believe you.
I clearly remember there being an 'l'.
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[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

Org

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Re: Cloud Scream > New Screenshots
« Reply #962 on: March 02, 2010, 04:10:39 pm »

So,
 are the crystals in the game?
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Akigagak

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Re: Cloud Scream > New Screenshots
« Reply #963 on: March 02, 2010, 04:39:32 pm »

The word is "frood," or as you should have put it, "froody dude."

I'm going to need a page shot of the book to believe you.
I clearly remember there being an 'l'.
No, it's frood/froody.

"Hey you, sass that hoopy Ford Prefect? There's a frood who really knows where his towel is!"
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
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Outcast Orange

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Re: Cloud Scream > New Screenshots
« Reply #964 on: March 02, 2010, 05:31:59 pm »

The crystals are in, and I'm going to Borders to check that line.
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[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

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Re: Cloud Scream > New Screenshots
« Reply #965 on: March 02, 2010, 05:38:31 pm »

What do they do?
I mean,
 I remember you saying they make you do "magic",
 but what is that,
 exactly?
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Outcast Orange

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Re: Cloud Scream > New Screenshots
« Reply #966 on: March 02, 2010, 07:21:46 pm »

I'll detail them in the next release.

They help you make the land be how you want it.
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[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

Nadaka

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Re: Cloud Scream > New Screenshots
« Reply #967 on: March 02, 2010, 11:22:52 pm »

What? Do you guys not have fish in your ears?

frood is an improper noun.
Hoopy is an adjective.

Thus I would be a hoopy frood, and all you guys  enjoy the poetry of Prostetnic Vogon Jeltz.
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Bricks

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Re: Cloud Scream > New Screenshots
« Reply #968 on: March 03, 2010, 12:16:48 am »

Nadaka is a guy who really knows where his towel is.
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James.Denholm

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Re: Cloud Scream > New Screenshots
« Reply #969 on: March 03, 2010, 12:55:00 am »

Bay12 Community: Mostly harmless.
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Outcast Orange

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Re: Cloud Scream > New Screenshots
« Reply #970 on: March 03, 2010, 09:05:53 am »

Nadaka is a guy who really knows where his towel is.
Bay12 Community: Mostly harmless.

: )

--------------------

Lava is in, but it needs debugged.
The formation of crust seems to be crashing the game.

Yes, lava and fire are correlated, as in lava can/will cause fires.
I am also going to give it the ability to gradually turn soil into more magma.
Anyone want to throw out any objections to that?
I'm not certain how magma usually works.

I'm pleased with the physics.
It is basically simplified water, robbed of its erosive properties,
 then slowed down to 1/5th of its speed.
It has similar properties to mud and fire,
 and cools quickly.

The cool thing is that if the lava is moving slowly,
 followed by quickly, you might end up with a hollow crust shell,
 as the top is cooled while the bottom runs out from underneath.

--------------------

Another amazing thing I realized is that I am unnecessarily
using a tile attribute for water moisture considerations.
At the time I hadn't yet considered the option of using random chance
 to fake duration.

That might not seem very important,
 but this means that I have an extra tile attribute to do what I wish with.
I am considering renaming it from "moist" to either "temp" or "press".
Sounding sweet yet?

--------------------

As Alexhans and I are having trouble on the ogg side of things,
 I'll probably end up releasing another huge file release,
 else there won't be any fire/magma for a while.

I'm not sure where to draw the line,
 but I will release it whenever it seems like a good idea.

There are a bunch more planned features,
 and I really think I should pack them on this time,
 so as to give the game a new appeal and zest.
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[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

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Re: Cloud Scream > New Screenshots
« Reply #971 on: March 03, 2010, 09:10:11 am »

How does magma/fire work on water?
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Outcast Orange

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Re: Cloud Scream > New Screenshots
« Reply #972 on: March 03, 2010, 10:05:59 am »

How does magma/fire work on water?

Coolings, extinguishments, and steams.

I have totally lost track of any sort of responsibility today
 after stumbling upon AWKWARD ZOMBIE...

I will read all of these.
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[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

dwarfguy2

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Re: Cloud Scream > New Screenshots
« Reply #973 on: March 03, 2010, 10:22:42 am »

how do i play it on mac?
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Pillow_Killer

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Re: Cloud Scream > New Screenshots
« Reply #974 on: March 03, 2010, 10:26:59 am »

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Quote from: x2yzh9
every man faps to every person he knows/likes. I've done that for about 2 girls that I've liked really, and it's because they have big boobs. 'Nuff said amirite?
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