Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 27 28 [29] 30 31 ... 81

Author Topic: Cloud Scream > Development on Pause  (Read 86913 times)

Jack_Bread

  • Bay Watcher
  • 100% FRESH ♥HIPPO♥
    • View Profile
Re: Cloud Scream: > Prepare
« Reply #420 on: November 28, 2009, 01:39:06 am »

Yaay! :D
I cannot wait!
What do you earn "survived last time."? I will survive.
I WILL SURVIVE! >:D

EDIT: Whoa... where did the >:D smilie come from. o_o
« Last Edit: November 28, 2009, 06:20:21 am by Jack_Bread »
Logged

timmeh

  • Bay Watcher
    • View Profile
    • My Portfolio
Re: Cloud Scream: > Prepare
« Reply #421 on: November 28, 2009, 10:50:27 am »

Sounds awesome!  I just got Linux (YDL) on my PS3, so I might just see if I can compile it on here, just for kicks...

Then again, what's the minimum resolution for Cloud Scream?  My tv is an old, fat SDTV, and if I had to guess from the Firefox window I've got open in it now, I'd assume it's resolution is only 640x480ish.....

Either way, looking forward to it!  If not immediately then whenever I get my laptop back :P
Logged
On the Wall is a Masterfully engraved carving of Urist McHardcastle and Goblins. Urist McHardcastle is surrounded by the Goblins. The Golbins are stamping on Urist McHardcastle. Urist McHardcaste is laughing at the Goblins. The carving related to the prolonged and bloody death of Urist McHardcastle in the Fall of 1659, the Winter of 1659, and the Spring of 1660. On the engraving is an image of Cheese.

Outcast Orange

  • Bay Watcher
  • [SOMETIMES_SQUID]
    • View Profile
    • The Outcast Orange
Re: Cloud Scream: > It Is Time
« Reply #422 on: November 28, 2009, 12:20:34 pm »

Here's what you've all be waiting for:
Spoiler (click to show/hide)

And here's the link:
http://www.mediafire.com/?kmbkytn5z2n

I'm especially proud of the new additions, and the readme file.

Have fun running around with these new abilities:
-You can drag tiles now
-You can dig upwards and downwards
-You can stomp the ground from a height to cause collapses.

Also, if you dig in the right places, you might find something pretty.

Enjoy the new shapes, they took a while to figure out.
« Last Edit: November 28, 2009, 12:31:10 pm by Outcast Orange »
Logged
[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

Outcast Orange

  • Bay Watcher
  • [SOMETIMES_SQUID]
    • View Profile
    • The Outcast Orange
Re: Cloud Scream: > It Is Time
« Reply #423 on: November 28, 2009, 12:25:25 pm »

There are a couple of changes I made that don't seem to have stuck.
I'll put them back in and re-upload in a few minutes.

EDIT: Sorry, I meant for that to be an edit.

EDIT: Okay, everything is orange. The link above works fine.
« Last Edit: November 28, 2009, 12:32:17 pm by Outcast Orange »
Logged
[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

Alexhans

  • Bay Watcher
  • This is toodamn shortto write something meaningful
    • View Profile
    • Osteopatia y Neurotonia
Re: Cloud Scream: > It Is Time
« Reply #424 on: November 28, 2009, 01:28:14 pm »

I wanna say I've tried it (FIRST! :P) yesterday with OO and it's awesome.  It has changed a lot since the last time I played.  I just need to find the... ARGH

*Alexhans has been struck down

Anyway, I won't probably be around today so see you tomorrow...
Logged
“Eight years was awesome and I was famous and I was powerful" - George W. Bush.

Outcast Orange

  • Bay Watcher
  • [SOMETIMES_SQUID]
    • View Profile
    • The Outcast Orange
Re: Cloud Scream: > It Is Time
« Reply #425 on: November 28, 2009, 01:33:57 pm »

That's fine. Have fun dude.
Thanks for the input!

I wish I had the HFS in, but sorry, not yet.
Logged
[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

Outcast Orange

  • Bay Watcher
  • [SOMETIMES_SQUID]
    • View Profile
    • The Outcast Orange
Re: Cloud Scream: > First Post
« Reply #426 on: November 28, 2009, 03:54:10 pm »

And now it's time for a story.

I had just finished adding a couple of features, and it was time to test them out.
I ferociously picked the nearest land I could find, and started up my local map.
I started digging a cave in the side of a tall mountain,
based on a clue I picked up from the generation process.

I dug deep into the hillside, frantically looking for the thing that I wanted.
I made multiple levels, and finally, on the third level in, after constructing two bridges,
I found what I was looking for.

Spoiler (click to show/hide)

Now was the time to test this new feature.
But I am a moron, so I accidentally dropped it off the edge of the map.

Well no bother, I could see another brick of it wedged in the side about fifteen levels below.
At this point, your asking, "How the hell are you going to get back up?"
(For those of you who are way ahead of the game, I had taken out the infinite jump bug)
So I jumped off the edge, confident that the feature I added was correctly implemented.

I lined myself up with the treasure as I fell. Only one shot to get this right. (Unless I felt like cheating)
I was now directly beside the treasure.
In a single turn, I plucked it from the cliffside, dropped it beneath myself, then picked it back up.
At this point, I was standing on the treasure, and it was in my inventory.

The cool thing about the treasure, is it is immune to the bug fix, so I now had the ability to fly.
I dashed back up the cliff, and safely flew back over to my cave.

I used the super jump ability to get way off the ground, then pounded down to collapse my cave,
for one final screenshot. Too bad that screenshot didn't make it.

Yes. Now you have a reason to seek out the treasure.
I'm going to modify the generation so that they never appear in the edge of the map.
That should make them more of a treat to hunt down.

Expect a new version with these changes soon.
Logged
[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

Outcast Orange

  • Bay Watcher
  • [SOMETIMES_SQUID]
    • View Profile
    • The Outcast Orange
Re: Cloud Scream: > Story Time
« Reply #427 on: November 28, 2009, 06:59:28 pm »

Here's the latest version:
http://www.mediafire.com/?mddyynjzjkz

Check it out:
Spoiler (click to show/hide)

The plate material is generating properly now, and is completely immune to everything.
You can still dig in it, but that's going to change.

I'm pretty sure the color is going to stay that way.
Unless you are all really upset and prefer green a ton.
I just don't like it to be the same color as common grass, and royal purple is sweet.

The ocean no longer crashes the game, but it's far from correct.
Also, the world-map colors no longer reflect the local colors.
I'll change that next.
Logged
[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

SolarShado

  • Bay Watcher
  • Psi-Blade => Your Back
    • View Profile
Re: Cloud Scream: > Version 0.22 Released
« Reply #428 on: November 28, 2009, 08:26:31 pm »

Huge purple block? My first thought was ReBoot's game cubes.

Is there any way to make diging less... dull? I know this is still in a very early stage, but I for one don't have the patience to do much digging. Maybe a way to destroy the block you're holding?
Logged
Avid (rabid?) Linux user. Preferred flavor: Arch

Outcast Orange

  • Bay Watcher
  • [SOMETIMES_SQUID]
    • View Profile
    • The Outcast Orange
Re: Cloud Scream: > Version 0.22 Released
« Reply #429 on: November 28, 2009, 08:29:34 pm »

Sorry, that's sort of the focus.

I actually built a tall tower/diving board, then proceeded to pack all the spare blocks in around the bottom of it.
A stomp from top to bottom destroyed all of it in two jumps.
Logged
[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

qwertyuiopas

  • Bay Watcher
  • Photoshop is for elves who cannot use MSPaint.
    • View Profile
    • uristqwerty.ca, my current (barren) site.
Re: Cloud Scream: > Version 0.22 Released
« Reply #430 on: November 28, 2009, 08:37:28 pm »

Would be nice to be able to push the held block, otherwise it becomes TOO easy to get yourself stuck in a wall(by walking in with a block behind you...)
Logged
Eh?
Eh!

Outcast Orange

  • Bay Watcher
  • [SOMETIMES_SQUID]
    • View Profile
    • The Outcast Orange
Re: Cloud Scream: > Version 0.22 Released
« Reply #431 on: November 29, 2009, 12:48:02 am »

I'm going to find a cleaner solution to these sorts of space management problems.
Give it time.
Logged
[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

Jack_Bread

  • Bay Watcher
  • 100% FRESH ♥HIPPO♥
    • View Profile
Re: Cloud Scream: > Version 0.22 Released
« Reply #432 on: November 29, 2009, 05:45:28 am »

Looks awesome! I'll try it out later because it's kinda laggy on my sister's laptop and I am unfamiliar with her keyboard.

Bricks

  • Bay Watcher
  • Because you never need one brick.
    • View Profile
Re: Cloud Scream: > Version 0.22 Released
« Reply #433 on: November 29, 2009, 11:21:50 am »

Huge purple block? My first thought was ReBoot's game cubes.

Oh damnit, someone beat me to it.  I loved the frightening, impenetrable purple cube of pulsating destruction.
Logged
EMPATHY - being able to feel other peoples' stuff.

Outcast Orange

  • Bay Watcher
  • [SOMETIMES_SQUID]
    • View Profile
    • The Outcast Orange
Re: Cloud Scream: > Version 0.22 Released
« Reply #434 on: November 29, 2009, 12:25:07 pm »

Here's the universe in it's new velvet glory.
Give the new color scheme a chance to grow on you.

Spoiler (click to show/hide)

Also, the Subvines have been completely rewritten, and they make sense now, and have leaves too.
I'm going to go fix the tile drag issues.
Logged
[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream
Pages: 1 ... 27 28 [29] 30 31 ... 81