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Author Topic: Gangster RTD Turn 28: Team Kill II  (Read 30637 times)

Twiggie

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Re: Gangster RTD Turn 20: Fedoras=Plot
« Reply #225 on: November 04, 2009, 05:59:55 pm »

go up to richards
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Digital Hellhound

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Re: Gangster RTD Turn 20: Fedoras=Plot
« Reply #226 on: November 05, 2009, 07:27:58 am »

Do something useful. Anyone need any help?
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Zako

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Re: Gangster RTD Turn 20: Fedoras=Plot
« Reply #227 on: November 05, 2009, 07:50:05 am »

We could always use more money, why dont you look around for places or people to get cash from? Try not to get arrested.

Perhaps one or more of the places I found might show results?
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Digital Hellhound

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Re: Gangster RTD Turn 20: Fedoras=Plot
« Reply #228 on: November 05, 2009, 07:53:28 am »

I check out the general supply store and think of the fastest way of robbing it.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Flintus10

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Re: Gangster RTD Turn 20: Fedoras=Plot
« Reply #229 on: November 06, 2009, 04:47:24 am »

Turn 21: I See A Bright Light.

Background: It is the evening

Try to rest and recuperate.
(4-1) You stumble out onto Sharp Street and are unable to find anywhere to rest. At least you escaped the dangerous alleyways before night fell however.

Check out the bars and the club. Do nothing but look at the quality of the bands/bartenders. Then chat casually with the best bartender. Ask if hes with a gang.
While the club is currently closed, you do visit each of the bars.
Spoiler: Clancy’s (click to show/hide)

Spoiler: Stark’s Bar (click to show/hide)
Spoiler: The Fine Drop (click to show/hide)
The Best bartender works at the Fine Drop and you chat casually with him finding out his name is David Summers and eventually slipping him a question regarding any criminal status.
“Look my friend I will work for pay but I’d rather not know about any illegal activities my employers are involved in.”
You simply nod order a drink to make yourself less conspicuous (-$15)

Enter my warehouse, explore within and note everything I find.

Assuming it's empty, then find the harbor master or whatnot and bribe him into not inspecting whatever happens to go on there. Also, hire some local toughs to chase away looky loos and load/unload stuff that comes in.
(4)
You head inside your warehouse has obviously been emptied recently and you see a note left by the union official which simply states ‘yours now’. You look around the warehouse and notice that is has a walk in entrance as well as space for a car or small truck to drive through. There is a ladder outside which leads to the roof and that could cause a security risk.

You have a quick chat with a dock official and after a brief exchange slip him (5) $300 (Novice Briber gained) to ensure he will never inspect the place. You decide rather than paying untrustworthy men off the street to call Scudwell and Mahone (-$1) (5) and they drive their truck down and park it in the warehouse agreeing to work for you full time in exchange for $100 each per day including an advance now, you decide this is fair enough seeing as you got a free truck from the deal.  (New Vehicle)

Try to recall Argnor back to see if he has any powers or i can use his information that he had before dying
(2) You try to recall Argnor but there is no response. You decide that it isn’t likely he had any powers or else he probably wouldn’t have died so easily.

go up to richards
(3) You are outside Richard’s place but walking up those stairs was very tiring (+1 to fatigue)

I check out the general supply store and think of the fastest way of robbing it.
(6) You walk in to the general store and while you are not entirely sure what happens next everything turns white and you walk out with a bag full of money ($600) and you see the general store-keeper lying unconscious. You hear sirens and run off into the alleyways. (Our first Fugitive, when you have fugitive status you will have to roll to avoid police)

Bleed rolls: (3-1) Steve collapses on Sharp Street  blackness starts to block his vision. He will bleed to death soon if things stay like this

Player Status:
Quote from: Digital Hellhound
Spoiler: Name (click to show/hide)
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Quote from: Jetsquirrel
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Quote from: Rashilul
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Quote from: Dwarmin
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Quote from: Twiggie
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Quote from: Bogre
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Quote from: Zako
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NPC Status:
Quote
Name: Scudwell
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Quote
Name: Mahone
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Name: David Summers
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Quote
Locations
Spoiler: Sharpe Street (click to show/hide)
Spoiler: Alleyways (click to show/hide)
Spoiler: Downtown (click to show/hide)
Spoiler: Warehouse 15 (click to show/hide)
Spoiler: The Fine Drop (click to show/hide)

Quote
Vehicles
Spoiler: Gang Truck (click to show/hide)
That should be everything I am in a rush so please point out any mistakes.
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Jetsquirrel

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Re: Gangster RTD Turn 20: Fedoras=Plot
« Reply #230 on: November 06, 2009, 09:17:25 am »

Go to my house and change into bussiness clothes, and go to a shop and buy a black suitcase,a cheap knife and some cosmetics and new heels :D
« Last Edit: November 09, 2009, 09:57:30 am by Jetsquirrel »
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Digital Hellhound

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Re: Gangster RTD Turn 20: Fedoras=Plot
« Reply #231 on: November 06, 2009, 09:43:32 am »

... I go to a store to check it out, and they give me 600$? Huh.

Use the four-leaf clover and head for the hideout and, well, hide there.

Uhh, Jetsquirrel, laptops haven't been invented yet, so...
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Dwarmin

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Re: Gangster RTD Turn 20: Fedoras=Plot
« Reply #232 on: November 06, 2009, 11:15:01 am »

He wants, a 1940s laptop, I say give it to him
Spoiler (click to show/hide)

Actions
Hmm, now I need suppliers and distributors...
but first, I will enjoy a nice lunch dinner in a fine eating establishment. (that can't go wrong)

Afterward's, find some local peddlers of illegal goods and get them to work for me-I provide the goods, they sell them, and I take a cut of the profit. Imply that I can keep the law from touching them with my extensive connections.
« Last Edit: November 06, 2009, 04:48:55 pm by Dwarmin »
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Twiggie

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Re: Gangster RTD Turn 20: Fedoras=Plot
« Reply #233 on: November 06, 2009, 12:29:59 pm »

so... basically a fence? :p
anyway, go back to the hideout and sleep
try not to die.
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Flintus10

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Re: Gangster RTD Turn 20: Fedoras=Plot
« Reply #234 on: November 06, 2009, 04:36:49 pm »

... I go to a store to check it out, and they give me 600$? Huh.
Well you beat the crap out of the guy and stole it but yeah as long as the police don't find you you can consider it lucky.
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Zako

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Re: Gangster RTD Turn 20: Fedoras=Plot
« Reply #235 on: November 06, 2009, 07:04:39 pm »

I ask Mr Summers to work at our place with a pay of $100 and up to $175, making sure to assure him that we prefer that he wasn't involved in any illegal activities. If he doesn't accept, ask if he knows where to find another good bartender or two. Then check out the bands in the area, asking if they like are working with a gang and if they are free to play at our place regularly.
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Digital Hellhound

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Re: Gangster RTD Turn 20: Fedoras=Plot
« Reply #236 on: November 07, 2009, 03:45:10 am »

Well you beat the crap out of the guy and stole it but yeah as long as the police don't find you you can consider it lucky.

Funny, seeing as I wasn't attempting to rob it yet. Oh well. I guess a 6 can do that.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Rashilul

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Re: Gangster RTD Turn 21: Rashilul Clings To Life!
« Reply #237 on: November 09, 2009, 03:36:39 am »

Do a last, dramatic scene before dying/cling to life.
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Zako

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Re: Gangster RTD Turn 21: Rashilul Clings To Life!
« Reply #238 on: November 09, 2009, 09:03:18 am »

Perhaps you should bandage your wounds instead? Could help you live long enough for someone to help you.
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Flintus10

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Re: Gangster RTD Turn 20: Fedoras=Plot
« Reply #239 on: November 09, 2009, 09:29:53 pm »

Turn 23: Alas
Background: It is night time
Police Activity: Sharp Street Plaza, Alleyways

Go to my house and change into business clothes, and go to a shop and buy a black suitcase, a cheap but good laptop and new heels :D
(3) (I assume by your house you mean Richard’s) you walk into Richard’s and change into you business clothes but you get tired and fall asleep on a couch.

Use the four-leaf clover and head for the hideout and, well, hide there.
(3+1) You manage to sneak through the alleyways and avoid the police. (3+1) And you make your way back to the Safe house and sit down, your four leaf clover falls to pieces…weird.

Actions
Hmm, now I need suppliers and distributors...
but first, I will enjoy a nice lunch dinner in a fine eating establishment. (that can't go wrong)

Afterward's, find some local peddlers of illegal goods and get them to work for me-I provide the goods, they sell them, and I take a cut of the profit. Imply that I can keep the law from touching them with my extensive connections.
(6) You head towards one of Sharp Streets fine restaurants and enjoy a fabulous meal. After finishing you head back down to the docks and after asking around you find a shady looking man who after some quick convincing agrees to provide you with imported cocaine for you to distribute, it is of low quality but he promises he can get you about 20 grams per day enough to monopolize the distribution along Sharp Street making perhaps $1000 a day (you choose how much to sell it for it will be supplied to your warehouse). Your negotiating skills still need work though and you enthusiastically offer him $800 a day which is probably all the profit you’d make selling the stuff anyways. You stop and think that maybe Scudwell or Malone could deal with distribution. (Not quite what you had in mind but there were factors like you having no goods to provide that made me choose for you to be the distributor instead. Also your gang influence and rank affected the result.)

anyway, go back to the hideout and sleep
try not to die.
(4-1)Despite having a hell of a walk you make it back to the Safehouse and fall asleep on your bed. You have a nightmare about the fact that Richard probably would have let you sleep at his place and wake in a sweat. You get some rest but are not fully recovered.

I ask Mr Summers to work at our place with a pay of $100 and up to $175, making sure to assure him that we prefer that he wasn't involved in any illegal activities. If he doesn't accept, ask if he knows where to find another good bartender or two. Then check out the bands in the area, asking if they like are working with a gang and if they are free to play at our place regularly.
(1)   You ask Mr Summers if he will work for your group and you let slip that you work for a criminal organization, Mr Summers refuses but recommends you visit this place again in the morning and you will find another bartender. You shake hands and thank him and head outside as you round the corner (3) You feel a sharp crack across you back and you fall to the ground winded. As you turn around and look up you see a police officer holding his baton.
“Part of crime in this city eh? Well I do not believe I have seen you before and that likely means you ain’t payin’ me nuthin’. Here’s what we’re gona do your gona pay me $500 a day, and I am not gona break your legs agreed?”

Do a last, dramatic scene before dying/cling to life.
The darkness starts to appear you know things are not going to go well, you hear police running about through the alley. You decide that if you are going down you are taking them to hell with you and stand dramatically to your feet feeling no pain, no weariness nothing in fact but adrenaline! You walk around the corner and see three police officers who are all shocked by the severity of your wounds. You raise your revolver shouting “FREEEEEDDDOOOOMMM!” and fire three shots (1) (6) (5) the first flies into the night the second hits the second police officer in the head and it caves in as he collapses. The final shot hits the third police officer in the throat (6) and blood fills the alleyway. The first officer shouts in fury and raises his gun (2) his bullets hitting you in the chest (4) and because of your other wounds your body simply cannot stay up any longer and you collapse to the ground, your vision becomes black but you smile at least  that was dramati….

Background (2) the police flock into Sharp Street questioning anyone they see.

Gang Influence: 1-Minor operation. 
Gang Income: $2100 per day. (payed in the afternoon) 
Merchandise: 20 grams of cocaine per day (Received in the morning)
Gang Costs: General: $200 Per day (payed by Vince).
Personal Costs: $800 for Cocaine import (Paid By Desmond) 


Player Stats:
Quote from: Digital Hellhound
Spoiler: Name (click to show/hide)
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Quote from: Jetsquirrel
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Quote from: Dwarmin
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Quote from: Twiggie
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Quote from: Bogre
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Quote from: Zako
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NPC Status
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Name: Shady Dealer
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Name: Crooked Cop
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Name: Richard Wilkins
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Locations
Spoiler: The Docks (click to show/hide)
Spoiler: The Safe house (click to show/hide)

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Vehicles
Spoiler: Gang Truck (click to show/hide)


Graveyard
Quote from: bulborbish (Dead)
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Quote from: Rashilul (Dead
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Done point out any mistakes please.

« Last Edit: November 09, 2009, 09:36:11 pm by Flintus10 »
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