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Author Topic: Gangster RTD Turn 28: Team Kill II  (Read 30350 times)

Rashilul

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Re: Gangster RTD Turn 11:Bus-ted!
« Reply #135 on: October 13, 2009, 12:39:10 pm »

god damnit , the ghost is gone!
No, just weakened.
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Bogre

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Re: Gangster RTD Turn 11:Bus-ted!
« Reply #136 on: October 13, 2009, 03:06:35 pm »

Practice shooting with one eye to improve damages to accuracy
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Flintus10

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Re: Gangster RTD Turn 11:Bus-ted!
« Reply #137 on: October 14, 2009, 04:39:28 am »

Auto Rolling Twiggie [Practce with Pistol]

Turn 12:How about we kill some enemies???

Look in a phone book for any kind of exorcist and call him/her.
(6)
You run around like a madman as the spirit of Argnor only grows stronger inside of your mind. You desperately rush down Sharp Street past Desmond who looks like he is trying to motion you to help, but you continue running down the street even with Argnor screaming at you to kill.  You turn into the very plot convenient alleyways and see the exorcist who trapped the spirit in you to begin with. (5-1) Argnor’s voice in your head shouts ‘kill’ and you raise your gun although you have enough control to at least tweak the aim a bit you still fire. (6-1) Hitting him in the chest (1) but he looks quite unhurt though and a look of hate comes across his face and he reaches into a sachet and throws a fine powder into the air. (4) Bemused slightly but not stupid enough to find out it’s effects you turn and sprint onto Sharp street disappointed with how little you just accomplished.   

Tell him I have friends in high places. Because I DO. One call and I ruin his life!  ;D
(5+1-1-1) You Scream to the cop that you have friends in high places and that you could easily ruin his career, he quickly counters your argument stating that he is a straight edge cop anyways and does not give a crap about what his corrupt  superiors do. But using your influence is what you do and while he walks you down the street you give a list of all the men you know that will go after him and his family with one call and he gives in and lets you go taking your revolver and your lucky half a brick while muttering something about him ‘getting you one day. With that he walks off down the street and you are free to go. Although you lost all your objects the bright side is that your pain is gone, your nose is still out of place however.

Find rashilul and give him a bitch slap

Find Rashilul an exorcist.
(4) (1)

The two of you quickly decide to give hurried goodbyes to Richard because somehow from miles away because you felt that Steve was in need of an exorcist and a bitch-slap(I will be a lot more critical on actions like these but I want to get this turn out of the way so yeah…) as you scream to a stop at Sharp street Alisia brakes hard and McDowell flies forward (6) Blocking himself from hitting the dash but instead flying over it and (2) smacking into the pavement (4) picking up some heavy bruising to the ribs, it hurts a lot but the pain should be gone soon enough. Alisia Meanwhile walks right up to Steve who is holding a smoking pistol and slaps him across the face (4) Hitting him and (5) doing little more than embarrassing him a little in public.

Practice shooting with one eye to improve damages to accuracy
(1-1) Eric the doctor looks very uneasy watching you practice your shooting with one eye still missing. It seems Eric was correct to be nervous as you fire wildly in all directions hitting him (1) in the head (2-1 and I liked him too….(Also damage works basically higher numbers do more damage to enemies and less to allies and vice versa) and causing a serious case of lack of brain and Eric falls lifelessly to the floor. You look slightly disappointed not only killing the man who acquired your fashionable eye-patch but your accuracy hasn’t improved at all.

Quote from: Twiggie
Practice with pistol.
(4) Blam! Blam! Blam! Not only is shooting in public fun your accuracy feels a lot better and soon you may possibly be the first member of the team to be able to hit an opponent.

Player Status
Quote from: Digital Hellhound
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Quote from: Rashilul
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Quote from: Twiggie
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Quote from: Bogre
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NPC Status
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Name: Undercover Cop
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vehicles
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Zako I will put you on the waiting list if you want to write up a character but if I feel up to it by the weekend I may put you in as the groups 7th.
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Digital Hellhound

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Re: Gangster RTD Turn 12: NPC Down!
« Reply #138 on: October 14, 2009, 05:21:05 am »

Practice melee combat.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Dwarmin

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Re: Gangster RTD Turn 12:NPC Down!
« Reply #139 on: October 14, 2009, 08:28:03 am »

I'll find a hospital to fix up my nose. Then it's back to attempted extortion.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Zako

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Re: Gangster RTD Turn 12:NPC Down!
« Reply #140 on: October 14, 2009, 09:04:03 am »

Name: Hans "Handcannon" Bruisewell
Gender: male
Talent: Firearms handler
Description: About 6 foot 1, lean yet muscled, pale white skin, dark brown, close cropped hair, small scar on right shoulder and has a general 'I dont fuck around' air about him.
Brief history: born with patriotic and abusive parents, he was enlisted into the army as soon as possible. He became a officer, but was dishonourably discharged when he was found brutally executing prisoners. He has since decided to use his talents for crime.
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Twiggie

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Re: Gangster RTD Turn 12:NPC Down!
« Reply #141 on: October 14, 2009, 10:35:41 am »

practice using my tommy gun
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Rashilul

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Re: Gangster RTD Turn 12:NPC Down!
« Reply #142 on: October 14, 2009, 11:05:41 am »

I CAN'T BELIEVE THAT I'M STILL SEARCHING FOR AN EXORCIST.
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Jetsquirrel

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Re: Gangster RTD Turn 12:NPC Down!
« Reply #143 on: October 14, 2009, 02:16:35 pm »

try to exorcise that thing out of rashilul with my seduction powers!

Twiggie

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Re: Gangster RTD Turn 12:NPC Down!
« Reply #144 on: October 14, 2009, 04:51:32 pm »

i think the sooner you guys realise you're not gonna get a full exorcism the better
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Rashilul

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Re: Gangster RTD Turn 12:NPC Down!
« Reply #145 on: October 14, 2009, 05:28:49 pm »

Twiggie's skepticality has inspired me to let Argnor take a free shot at him.
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Twiggie

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Re: Gangster RTD Turn 12:NPC Down!
« Reply #146 on: October 14, 2009, 06:45:34 pm »

skepticism ;)
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Rashilul

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Re: Gangster RTD Turn 12:NPC Down!
« Reply #147 on: October 14, 2009, 06:53:27 pm »

On purpose.
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Flintus10

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Re: Gangster RTD Turn 12:NPC Down!
« Reply #148 on: October 15, 2009, 04:05:25 am »

I am quite desperate to keep the ghost but a full exorcism is still possible. In fairness you have been unlucky with it. And Zako could you elaborate on firearms handler I can't make you specialise in all firearms as that would be multiple stat boosts.
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Zako

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Re: Gangster RTD Turn 12:NPC Down!
« Reply #149 on: October 15, 2009, 08:11:12 am »

Im not sure either. I was thinking because he was army trained he would know the basics of firearm safety and usually not shoot himself when he puts a gun in his pocket, hence firearms handler. If this is too OP, what would be a good sugestion for a skill by your reckoning?

EDIT: if you have no idea then hows about a skill involving pistols?
« Last Edit: October 15, 2009, 08:20:13 am by Zako »
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