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Author Topic: Gangster RTD Turn 28: Team Kill II  (Read 30261 times)

Rashilul

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Re: Flintus' RTD
« Reply #15 on: September 24, 2009, 06:37:44 pm »

I prefer 20-30's
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bulborbish

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Re: Flintus' RTD
« Reply #16 on: September 24, 2009, 06:58:56 pm »

I don't care.

Just as long as I has lolz.

Twiggie

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Re: Flintus' RTD
« Reply #17 on: September 24, 2009, 07:02:04 pm »

id prefer 20s.. needs mah tommy gun!
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Flintus10

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Re: Flintus' RTD
« Reply #18 on: September 24, 2009, 07:14:46 pm »

Alright we shall just do 20-30's so we can get started.

TURN: 0

You stand in line as ‘Little’ Joey lets people into the bar one by one. You sometimes see people walking out dejectedly and some assume are still inside. When it is finally your turn you walk in and give your personal information to Vincent. He smiles and exclaims
“And that is our eighth.” You look and see 5 others standing in a circle around the table, and after some introductions Joey closes the door and walks inside.

Vince continues “You all posses the kind of talents we need for this kind of operation, as you know we will be starting out small but with some careful planning or just plain ol’ brute force we will make our mark in this dead-end town.” He motions to Joey who lays out seven 442’ revolvers on the table. But as Steve quickly reaches for one Vince smacks his hand. “Not yet my lad, not yet. First you guys have to prove yourselves.”
“So we don’t even get our knives.” Argnor stared wide eyed at Vince.
“You will get your free time in a bit Mr.…Fallen and then you can buy or steal all the knives money will allow. But first I have a little job for you all, an initiation if you will”.
“Will we be getting paid?” Alisia leaned forwards as she asked.
“Of course luv, of course I do not expect any of you to work for free. Now if I may, I have ordered an alcohol delivery to the warehouse down the street under the guise of the Marelone family I would like you all to go down to the war…”
“You can’t already be messing with the Marelones?”
“If I may continue Desmond…I would like you all to go down to the warehouse and make sure that the truck drivers will not talk. Bash them, bribe them kill them I really do not care as long as it cannot be traced to us. Understood?”   

You each nod and walk out onto the street you can see the warehouses from where you are standing.
“What no car…”
“Well he did say starting out small.”

And now the world is yours.   
 

So now you begin, there are no "legal" shops open on the street at this time but you can rummage around for equipment go do the job or whatever you want.


Player Status
Quote from: Digital Hellhound
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Quote from: bulborbish
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Quote from: Jetsquirrel
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Quote from: Rashilul
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Quote from: Dwarmin
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Quote from: Twiggie
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Locations
Spoiler: The Hideout (Outside) (click to show/hide)
Spoiler: Sharpe Street (click to show/hide)
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Twiggie

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Re: Flintus' RTD Turn 0: Already after the booze!
« Reply #19 on: September 24, 2009, 07:18:29 pm »

look down the side streets for any cars that look like i could steal them
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Rashilul

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Re: Flintus' RTD Turn 0: Already after the booze!
« Reply #20 on: September 24, 2009, 07:22:21 pm »

Find any kind of metal weapon (Pipe, crowbar, wrench, etc.)
« Last Edit: September 24, 2009, 09:23:38 pm by Rashilul »
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bulborbish

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Re: Flintus' RTD Turn 0: Already after the booze!
« Reply #21 on: September 24, 2009, 07:28:34 pm »

Look for a sharp, pointy, object, preferable a knife.

Dwarmin

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Re: Flintus' RTD Turn 0: Already after the booze!
« Reply #22 on: September 24, 2009, 09:15:10 pm »

About strategy, how do you guys wanna go about it?

We can

-Kill
-Threaten
-Bribe
-blackmail

Of course, be free to share your ideas!

See, I wouldn't feel personally comfortable being connected to a murder(s) so soon, but that's just me.

Action
Pry a brick up from the street, should be handy.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Jetsquirrel

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Re: Flintus' RTD Turn 0: Already after the booze!
« Reply #23 on: September 25, 2009, 12:31:12 am »

guys we need weapons first

>Find a guy selling weapons in the streets or a weapon store

Flintus10

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Re: Flintus' RTD Turn 0: Already after the booze!
« Reply #24 on: September 25, 2009, 01:20:26 am »

Rolls are done just waiting on Digital Hellhound and turn is good to go.
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Digital Hellhound

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Re: Flintus' RTD Turn 0: Already after the booze!
« Reply #25 on: September 25, 2009, 05:34:42 am »

Look for a melee weapon.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Flintus10

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Re: Flintus' RTD Turn 0: Already after the booze!
« Reply #26 on: September 25, 2009, 06:07:42 am »

Turn 1:Look both ways

Turn order rolls: (second number only counts in a tie):
Digital Hellhound (6) (3), Rashilul (4) (6), Jet Squirrel (4) (3), Dwarmin (3) (5), Twiggie (2) (1) (5), Bulborbish (2) (1) (2)   

Look for a melee weapon.

(3) You search around for anything you could use as a melee weapon and the only thing you can find is a rotting plank of wood which looks like it would break after one hit.

Find any kind of metal weapon (Pipe, crowbar, wrench, etc.)

(3) The best you can find is a rusty metal pipe which looks as though it's best days are long gone. (-1 to attack rolls, will break easily)

>Find a guy selling weapons in the streets or a weapon store

(5) You look around carefully and you see a shadowy figure dart through an alley. You sneak around a see a man in a heavy trench coat. He seems reluctant to sell you any weapons (1+1) and despite your best attempts at seduction he simply steals a kiss and sprints down the alley. You are not sure whether you are annoyed or offended. 

Action
Pry a brick up from the street, should be handy.


(3) You walk up to a wall spying a loose brick but after some prying you can only get half of it, it could still do some damage if thrown but perhaps not as much as you would have liked. (-1 attack)

look down the side streets for any cars that look like i could steal them

(1) You run out onto the street only to see a car screaming towards you! (4) You jump onto the sidewalk and land with a thud (light bruising to torso) and pick up your fedora and dust it off muttering about American drivers. The car drives into the night but hey at least you are alive.

Look for a sharp, pointy, object, preferable a knife.

(6) You run around the corner and see an open door around the back of a butcher’s shop you peek inside and you see three knives hanging on a shelf. However you get over excited and rush towards them stumbling and (5) rolling forward acrobatically. You stand and pick up three knives two smaller ones that could be used for throwing and one long gleaming butcher’s knife.

Player Status
Quote from: Digital Hellhound
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Quote from: bulborbish
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Quote from: Jetsquirrel
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Quote from: Rashilul
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Quote from: Dwarmin
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Quote from: Twiggie
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Locations
Spoiler: The Hideout (Outside) (click to show/hide)
Spoiler: Sharpe Street (click to show/hide)

Lucky Twiggie very lucky...And also very unlucky Jet anything above a one and you would have had at least a reasonably shiny new weapon. You'd look an odd group with a rotting 2 by four and half a brick but at least bulborbish got something out of it.

I truly hope for all our sakes there are less threes next turn  ;)
« Last Edit: October 01, 2009, 07:36:22 pm by Flintus10 »
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Humaan

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Re: Flintus' RTD Turn 1: Look both Ways!
« Reply #27 on: September 25, 2009, 07:31:06 am »

Whoa, this looks like a good RTD
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Digital Hellhound

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Re: Flintus' RTD Turn 1: Look both Ways!
« Reply #28 on: September 25, 2009, 07:37:02 am »

Try to find Jetsquirrel's weapons seller (or any arms dealer) and buy either a gun or explosives from him.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Jetsquirrel

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Re: Flintus' RTD Turn 1: Look both Ways!
« Reply #29 on: September 25, 2009, 09:09:11 am »

Help digital I NEED A GUn!!!
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