Turn 5:For god sakes someone take Digital's gun away.
then report back
Ahhh! My coat! Find a sink to clean myself up in before reporting to the boss. After my report ask if he has some extra non-blood soaked clothes for me to wear. Pick up my revolver, of course.
If I get something to wear, burn my old clothes and toss the knife in the water.
I'll report back, hiding the pistol so I can have another one!
Find my ex-cop equipment (badge, ID, and gun) and see whats the word on the streets
go back to the HQ and get my gun.
hmmm
follow one of the guys and work with their plan if they have one
(Auto) (3) (1) (3) (Auto) (Auto)
Still a little shaken from recent incidents you all gather outside of the bar and decide that you might as well lie and say that Argnor had betrayed you all and Steve had shot him out of self defense rather than by accident. After deciding on your story you each take a breathe and walk into the bar. Vince can’t be too angry right you completed the deal. Just before Desmond enters Scudwell and Mahone explain that they have somewhere to be and hand him a card with a number he can call to reach them. Desmond ditches his bloody knife in a trash can and walks in.
As You all enter you see Vinnie sitting at a table talking with a man wearing a ratty brown hat and a long black jacket.
“…so anyways I could not get the damn lock off but I brought the box to the safe house so maybe I can get the stuff later.”
“Well your I.D checks out and I have heard a little of your work so I guess welcome in our litt… Oh well if this isn’t some good timing. One, two, three, four and five ummm where is Argnor?” You each tell a little part of the story except Alisia who hangs back deciding not to inform everyone of her little mis-hap and watch as Vince’s expression stays at the same intense stare it always is.
“So he was going to betray us?” He says at last.
“Yeah he hurled a knife towards me…I had to do it ya know?”
“Well fair enough I suppose can’t be helped, although Desmond I would prefer you did not go so overboard with the clean-up next time. People may think it a little how you say unbalanced.”
“Got it boss, on that note you err wouldn’t have any spare clothes lying around would you?”
“There should be some rags lying out back, but before you go I have to introduce our newest member.” Vince nods towards the Black coated man you had all forgotten about who sticks out a welcoming hand.
“Johnny ‘clean hands’ Thompson I like to think of myself as our resident spy if you would. Got some friends in the police department and if I could get the damn lock off of my strong box I could show you my badge and I.D.” After a brief introduction Vince continues.
“If you will look over at the table you will see a clip of $500 and a pistol for each of you afterwards I invite you to go and check out the back where you will find the small safe house we have set up. Thanks to your success I am able to get some business up and running. Your next orders are simply to make our presence known on this street. I want people to respect and fear the ‘Selatos’. Oh and Alisia I see you already have a firearm but you can still take the cash.” On seeing Alisia get caught McDowell quickly tries to pocket his pistol but a loud bang is heard (2) and blood starts to pour out from his jacket. Vince smacks his forehead before starting to chat with Marco and motions you all to the safe house. You have to drag McDowell across and throw him on a bed. You all sit in the safe house and prepare for your next move. (6) McDowell’s bleeding stops entirely but only after it soaks his clothing the bullet seems to have passed straight through but he is still in pain.
Player Status Explosives expert (+1 when handling any explosive), dabbling marksman Blood soaked (-3 to subterfuge)
$550, rotting two by four (will break after hit), ‘442 revolver
A big, bald man, with a large beard.
Seductress (+1 to Seduction)
Red dress, Black heels, brown long hair, red lipstick, brown eyes, small diamond earrings, Has chewing gum sometimes
Shotgun Expert (+1 to shotgun use) (dabbling thrower)
Burly, wears a white shirt with a tie, coat, suspenders, and a fedora. Has a slight underbite.
Connections (+1 to influence, knows the right people) dabbling Persuader, Card (allows him to call his goons)
$550, Half a brick (-1 to damage) Card (allows him to call his goons) tattered clothing (-1 to charisma), ‘442 revolver [spoiler]
[spoiler=Appearance]Heavy set, brown haired Caucasian. Likes to wear yellow coats and bowler hats.
Good driver (+1 to driving), novice intimidator (only affects npc reactions right now)
Japanese, ~19 years old, spotty. wears a fedora.
Johnny 'Clean Hands' Thompson
Crooked Detective(+1 to subterfuge)
$600, Strongbox (contains badge and I.D) ‘442 revolver
Slim, wears a ratty brown hat and long black jacket. Looks roguish and carefree.
NPC StatusName: ’Big' Vinnie Selato
Boss (+1 to authority +1 to influence) Silver tongue (+1 to charisma)
Fine black suit (+1 to charisma rolls), 357' magnum (+2 damage), 442 revolver, $10,000
Slight and quite short but stands with a commanding aura. Hat and sharp black suit with matching tie.
Name: 'Little' Joey Selato'
Enormous (+2 to strength +2 to intimidation) Stupid (-2 to intelligence -2 to charisma) Devoted to Vinnie (-3 to resisting Vinnie)
Black suit, 442' revolverx2, $100
This guy basically defines ugly muscle, tall muscled and holding a frightfully unemotional gaze
Name: Scudwell
Works for Desmond (-1 to resisting Desmond)
$50, Workman’s overalls, Wrench
Scudwell is a fairly big guy with some muscles but the strong smell of alcohol and empty stare show that he isn’t much to worry about.
Name: Mahone
Headache (-1 to concentration)
Works for Desmond (-1 to resisting Desmond), Iron skull (Very powerful head)
Workman’s overalls, Tire iron, $50
Mahone is a small man when placed next to Scudwell but he is by no means a thin man. He carries a sneer on his face and just looking at him brings memories of people you like to hit in the face.
Name: Marco ‘Mayhem’ Clark
Terrible disguises (-1 to all hide rolls) Sexist (-1 to charm)
Trench coat, fedora, ‘442 revolver, $800, cigarettes, Assorted pistols
This man has hidden basically his entire body under his trench coat and the fact that his hands are inside of it as well means either he is carrying a weapons or…well you’d prefer not to think about the other option. After revealing his face you see a constantly disturbing smile and eyes that you would not trust if you were holding them in your hand.
Locations
A dank little building in a quiet urban area near the docks. Inside there is very little a table some chairs and an empty bar. On the table are some basic revolvers and knives.
A small building which has an entrance just out the back of the Hideout. Inside are 6 beds with a footlocker at the end. One of the beds is covered with blood.
Graveyard
Shot in the face by McDowell and cut into pieces by Desmond.
I am taking bets as to who Digital will shoot next
Point out any mistakes.