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Author Topic: GROW- a text adventure  (Read 17869 times)

dragnar

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Re: GROW- a text adventure
« Reply #45 on: September 25, 2009, 12:09:06 pm »

gold coin, mainly because I can't think what it will do.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

NUKE9.13

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Re: GROW- a text adventure
« Reply #46 on: September 25, 2009, 12:09:40 pm »

Hatch.
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Long Live United Forenia!

Digital Hellhound

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Re: GROW- a text adventure
« Reply #47 on: September 25, 2009, 12:26:59 pm »

Hatch-ery.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Rooster

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Re: GROW- a text adventure
« Reply #48 on: September 25, 2009, 12:57:42 pm »

Two tonties are spawned by the queen. They rush over to some trees and collect them. Then they come to the treasury and put logs around the egg. They set them on fire! Dragon lv up! Tonties lv up! Dungeon lv up!

The egg cracks!

(the gold coin would start coin producing industry)

Tonties lv 8 (6 miners ,2 hatchers ,4 guards ,2 workers a queen and a king)
Sword lv 3
Mining lv 2
Dungeon lv 3
Rope lv 2
Village lv 3
Dragon lv 3

Choose:
- Coal
- Rock pile

Or suggest your own...
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Kashyyk

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Re: GROW- a text adventure
« Reply #49 on: September 25, 2009, 01:02:08 pm »

Coal!

Toy for dragon!

Happy dragon means a tame dragon!
« Last Edit: September 25, 2009, 02:16:08 pm by Kashyyk »
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Digital Hellhound

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Re: GROW- a text adventure
« Reply #50 on: September 25, 2009, 01:16:30 pm »

Toy for Dragon.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Rooster

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Re: GROW- a text adventure
« Reply #51 on: September 25, 2009, 01:49:25 pm »

it's a tie so I guess no updates today unless you people decide fast...
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dragnar

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Re: GROW- a text adventure
« Reply #52 on: September 25, 2009, 02:03:43 pm »

toy for dragon
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

NUKE9.13

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Re: GROW- a text adventure
« Reply #53 on: September 25, 2009, 02:10:30 pm »

Voila
Illustrations.
Done-as best as possible within 15 minutes- to resemble eyemaze qua colour/style.
Notes: the tontie in the sky is for reference
The queen should be a sort of cream colour, and her eye should have pretty shading, but I can't be bothered!
The turquoise tonties are the miners/hatchers.

Option: I would go with coal, but dragon toy is fine too.
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Long Live United Forenia!

Armok

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Re: GROW- a text adventure
« Reply #54 on: September 25, 2009, 02:43:32 pm »

Toy: a ragdol for the dragon to play with to practice killing.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Rooster

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Re: GROW- a text adventure
« Reply #55 on: September 25, 2009, 03:34:08 pm »

NUKE: Are you awesome, or are you awesome?

Hatchers have nothing to do so they create a rag tontie! Dragon lv up! Dungeon lv up!
The egg cracks in half! (but not hatched yet) Dragon lv up!
Guards near the dragon lair are doubled! Sword lv up!

(I'll just drop the pick one, everything levels nonsense. Anything you guys pick will only affect things related to it)

Tonties lv 8 (6 miners ,2 hatchers ,6 guards ,2 workers a queen and a king)
Sword lv 4
Mining lv 2
Dungeon lv 4
Rope lv 2
Village lv 3
Dragon lv 5
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Armok

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Re: GROW- a text adventure
« Reply #56 on: September 25, 2009, 03:56:31 pm »

Prism
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Kashyyk

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Re: GROW- a text adventure
« Reply #57 on: September 25, 2009, 03:58:47 pm »

Prison
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Rooster

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Re: GROW- a text adventure
« Reply #58 on: September 25, 2009, 04:00:59 pm »

Sorry guys. As much as I want to update, I'm going to sleep.
I admit that I have lisened to music on you tube and maybe that's why I stayed up in the first place  ;D
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Axil

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Re: GROW- a text adventure
« Reply #59 on: September 25, 2009, 04:30:34 pm »

Create a wall around the above ground living area
« Last Edit: September 25, 2009, 07:13:43 pm by Axil »
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