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Author Topic: [REDUNKULOUS] A community Idea mod  (Read 1994 times)

Karnewarrior

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[REDUNKULOUS] A community Idea mod
« on: September 22, 2009, 06:07:14 pm »

I have decided to make a mod. I have also decided that that mod would be

REDUNKULOUS

And the ideas come from the community. This mod is for anything you want weird, like megavermin, or nuclear Hoary Marmots, Or plants called Joe. any thing. So long as It's within my ability, I will make it happen. also, carp will now have BITE 600:2000. Just for giggles.


I will post the modifies raws here.
Spoiler: Vermin hunting Carp (click to show/hide)


« Last Edit: October 07, 2009, 01:39:08 pm by Karnewarrior »
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Keuran

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Re: [REDUNKULOUS] A community Idea mod
« Reply #1 on: September 22, 2009, 06:20:17 pm »

make carp vermin hunters so they'll massacre the other fish. And make a creature with 83.5 arms and [SEVERONBREAKS] for huge explodey hammer fun!
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Stealtharcadia

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Re: [REDUNKULOUS] A community Idea mod
« Reply #2 on: September 22, 2009, 06:47:30 pm »

Make giant, predatory squirrels that live in every forest/plain in the world. And make giant bats more populous and deadly.
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Untelligent

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Re: [REDUNKULOUS] A community Idea mod
« Reply #3 on: September 22, 2009, 07:15:06 pm »

Sounds like the perfect mod amalgamation for my Haunted Pants.

Spoiler (click to show/hide)


Spoiler: 'Body Raws' (click to show/hide)
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Bricks

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Re: [REDUNKULOUS] A community Idea mod
« Reply #4 on: September 22, 2009, 09:26:37 pm »

I'm trying to envision skeletal giant haunted pants.  Can creatures have other creatures as itemcorpses?  Because haunted pantsmen should definitely drop haunted pants.
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chinkeeyong

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Re: [REDUNKULOUS] A community Idea mod
« Reply #5 on: September 23, 2009, 05:09:07 am »

I think haunted pants corpses would work.
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PTTG??

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Re: [REDUNKULOUS] A community Idea mod
« Reply #6 on: September 23, 2009, 09:57:29 am »

I want a mineral that can be smelted into a specific vermin.
Maybe have them be "Runtlings" cast from "Runtling Ore"

And maybe... Spontanious Exploderizers, which immidiately detonate into a shower of body parts, and make them be siegers. Bwahahaha.
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Sinfang

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Re: [REDUNKULOUS] A community Idea mod
« Reply #7 on: September 23, 2009, 03:23:38 pm »

I like the idea of evil clothes.  Could you mod up some swarms of magical, animated gear?  A veritable wardrobe of evil tearing across the landscape?  shoes would come in pairs, floating scraps of armor would be tough, adamantine-weapons counting as megabeasts...
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Arrkhal

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Re: [REDUNKULOUS] A community Idea mod
« Reply #8 on: September 23, 2009, 04:00:46 pm »

Make tentacle demons [intelligent] and give them their own civ.  With [babysnatcher].
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Untelligent

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Re: [REDUNKULOUS] A community Idea mod
« Reply #9 on: September 23, 2009, 05:12:11 pm »

And maybe... Spontanious Exploderizers, which immidiately detonate into a shower of body parts, and make them be siegers. Bwahahaha.


Although you can't quite do that, this sort of thing is the next best thing.


Spoiler (click to show/hide)

Spoiler: Mineral data (click to show/hide)
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PTTG??

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Re: [REDUNKULOUS] A community Idea mod
« Reply #10 on: September 23, 2009, 05:15:39 pm »

Or you could just copy the cat entry and give them [SEVERONBREAKS] and a fixed temp roughly equal to the surface of the sun.

Then all their organs "break" in the heat, shoot off in all directions, and light things on fire. Good times.

Anyway, I imagine squads of invaders marching into view of your fortress and suddenly detonating, showering half the countryside in glowing body parts.
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Untelligent

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Re: [REDUNKULOUS] A community Idea mod
« Reply #11 on: September 23, 2009, 05:18:12 pm »

Or you could just copy the cat entry and give them [SEVERONBREAKS] and a fixed temp roughly equal to the surface of the sun.

Then all their organs "break" in the heat, shoot off in all directions, and light things on fire. Good times.

Anyway, I imagine squads of invaders marching into view of your fortress and suddenly detonating, showering half the countryside in glowing body parts.


Ah, forgot about the thermonuclear catsplosion trick. Of course, I think we all agree it would be much more FUN if whatever happens to be exploding waits until it gets close to your dwarves before doing so.
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The World Without Knifebear — A much safer world indeed.
regardless, the slime shooter will be completed, come hell or high water, which are both entirely plausible setbacks at this point.

Cody1750

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Re: [REDUNKULOUS] A community Idea mod
« Reply #12 on: September 23, 2009, 10:29:12 pm »

A bronze collosus civilization.
« Last Edit: September 25, 2009, 02:27:17 pm by Cody1750 »
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Re: [REDUNKULOUS] A community Idea mod
« Reply #13 on: September 23, 2009, 10:32:13 pm »

Ah, forgot about the thermonuclear catsplosion trick. Of course, I think we all agree it would be much more FUN if whatever happens to be exploding waits until it gets close to your dwarves before doing so.

If you experiment with temperature, it could be possible to just set them on fire without having them explode immediately.  Corpses should drop flaming socks to bait the dwarves.
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Karnewarrior

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Re: [REDUNKULOUS] A community Idea mod
« Reply #14 on: September 24, 2009, 08:20:39 pm »

Sorry guys, but my internet isn't going to be up for quite awhile. I wont be able to do the mods right now, or even post. :'(

I'll notify this thread when I'm back and do all the mods then.
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Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.
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