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Author Topic: The mystery of the bruised eyes  (Read 1744 times)

Zantan

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The mystery of the bruised eyes
« on: September 21, 2009, 08:13:13 pm »

A bit ago, I got a message that one of my dwarves was unconscious, and therefore unable to work.  Fearing that the dwarf had wandered too close to one of the giant bats or cave swallows on my map, I looked for him and found him far underground hauling stone to a garbage dump.  He was completely uninjured save a bruised (dark grey) right eye.  He still works, but I am still periodically notified that he has passed out again.  I figured that this mystery would be a minor nuisance in the announcements, and didn't think much of it after the dwarf's eye healed, but now the same thing has happened to my woodcutter, and I am worried about my dwarves now. 

I checked both dwarves' moods, and found nothing unusual.  Does anyone know what could be happening?
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Skorpion

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Re: The mystery of the bruised eyes
« Reply #1 on: September 21, 2009, 08:28:31 pm »

Dark grey isn't 'bruised'. It's 'lopped off'. LIGHT grey is 'bruised'.
Rename the guy blinky and take him off hauling duties; that ain't gonna heal.
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The *large serrated steel disk* strikes the Raven in the head, tearing apart the muscle, shattering the skull, and tearing apart the brain!
A tendon in the skull has been torn!
The Raven has been knocked unconcious!

Elves do it in trees. Humans do it in wooden structures. Dwarves? Dwarves do it underground. With magma.

Zantan

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Re: The mystery of the bruised eyes
« Reply #2 on: September 21, 2009, 08:40:19 pm »

I'm sorry, it was light grey, and it did heal for one dwarf.  In any case, I don't care much that my dwarves are wounded; that is inevitable.  I am just confused because I have no idea what could be causing these eye bruises.
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Lord Dakoth

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Re: The mystery of the bruised eyes
« Reply #3 on: September 21, 2009, 09:47:07 pm »

He is now a blind abomination! Throw him to the sand worms, a sacrifice to Shai-Hulud!
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twwolfe

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Re: The mystery of the bruised eyes
« Reply #4 on: September 21, 2009, 10:01:44 pm »

ok, now some one needs to mod in Sand worms
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There are dwarves that are nothing but useless sacrifices - Miners are not one of them.

smjjames

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Re: The mystery of the bruised eyes
« Reply #5 on: September 21, 2009, 10:11:41 pm »

He is now a blind abomination! Throw him to the sand worms, a sacrifice to Shai-Hulud!

I get the Shai-Hulud reference here and the sacrifice and the abomination refernece, but don't quite get what you are getting at with a blind abomination.

Anyways, it could be one of those accidents that seem to happen without explaination. I've had that happen in one fort quite a while ago. I had noticed that my brewer for some reason had a red lung, but I didn't get any interrupt messages, so I passed it off as the result of a freak accident of some kind. He was slown down a bit but still worked hard on the booze brewing. I did assign some apprentices to help take up the slack when the population increased and he was having trouble keeping pace.
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Ubiq

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Re: The mystery of the bruised eyes
« Reply #6 on: September 21, 2009, 10:16:17 pm »

Will Toughness fix the passing out issue for something like a lost eye?

If so, time to lock him in a room with food, booze, and a screwpump. That or make him the Hoardmaster and have him calculate everything up to 50% precision.

Oh, and put the first dwarf, the woodcutter, and another dwarf into the same squad. Then rename them Curly, Larry, and Moe.
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snuflufagus

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Re: The mystery of the bruised eyes
« Reply #7 on: September 21, 2009, 10:49:59 pm »

It could possibly be the environment dealing cold damage to your dwarves, although I've only ever seen it in adventure mode and with modded creatures who had layering issues.  It usually seems to happen while transitioning between two environments (like between two biomes, surface versus natural cave, day to night, etc.).  Either it starts out by greying exposed/unclothed extremities, or in the worst case scenario when layering and homeotherm aren't quite right, it can result in instantaneous death.  My guess is that perhaps some part of your map is much colder than the rest (probably the cave, if you have one) and prolonged exposure to it results in chronic cold damage.
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Niveras

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Re: The mystery of the bruised eyes
« Reply #8 on: September 21, 2009, 10:56:27 pm »

He is now a blind abomination! Throw him to the sand worms, a sacrifice to Shai-Hulud!

I get the Shai-Hulud reference here and the sacrifice and the abomination refernece, but don't quite get what you are getting at with a blind abomination.

They might not be considered 'abominations', but in Fremen culture crippled warriors were sent out to the desert alone (presumably to die), because resources were simply too thin and sparse to handle caring for the infirm.

I suspect smjjames was not referring to abomination as in the prescient Abomination, but simply the more common definition of something abhorrent or freakish.
« Last Edit: September 21, 2009, 10:58:47 pm by Niveras »
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smjjames

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Re: The mystery of the bruised eyes
« Reply #9 on: September 21, 2009, 11:15:14 pm »

He is now a blind abomination! Throw him to the sand worms, a sacrifice to Shai-Hulud!

I get the Shai-Hulud reference here and the sacrifice and the abomination refernece, but don't quite get what you are getting at with a blind abomination.

They might not be considered 'abominations', but in Fremen culture crippled warriors were sent out to the desert alone (presumably to die), because resources were simply too thin and sparse to handle caring for the infirm.

I suspect smjjames was not referring to abomination as in the prescient Abomination, but simply the more common definition of something abhorrent or freakish.

I think you mean Lord Dakoth, not me. I thought he was referring to the prescient abomination, which confused me a bit.
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Gergination

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Re: The mystery of the bruised eyes
« Reply #10 on: September 22, 2009, 01:45:13 am »

I'm so proud of the caliber of people that love and support this game.

You guys really are one of the best communities in gaming.

As far as toughness is concerned it might help a little but he's going to be constantly passing out regardless.  Either kill him off or give him jobs that aren't critical but helpful, like a crafting job.

As to how your dwarves are getting injured, check your justice screen and what not.  Maybe somebody is walking around poking people's eyes out because one of your soapmakers didn't make an adamantine hatch cover in a timely manner.
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With [SLOW_LEARNER], dwarves probably don't sit around and talk anymore. They just stand in the same corner altogether, staring at each other, sticking their bearded lips out trying to make sounds. And giggling when someone actually says a whole word.

Jim Groovester

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Re: The mystery of the bruised eyes
« Reply #11 on: September 22, 2009, 05:02:24 pm »

As far as toughness is concerned it might help a little but he's going to be constantly passing out regardless.  Either kill him off or give him jobs that aren't critical but helpful, like a crafting job.

Eh, that's not true. I had a miner get her eye clawed out by a harpy. She worked just fine, because she was tough enough to deal with the pain. No passing out at all.

She died in an unrelated magma accident. Such is Dwarf Fortress.

So basically, give your one-eyed dwarf a pick or the bookkeeping labor or some other job that trains very quickly, and he'll stop passing out eventually.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Lord Dakoth

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Re: The mystery of the bruised eyes
« Reply #12 on: September 22, 2009, 09:58:10 pm »

He is now a blind abomination! Throw him to the sand worms, a sacrifice to Shai-Hulud!

I get the Shai-Hulud reference here and the sacrifice and the abomination refernece, but don't quite get what you are getting at with a blind abomination.

Explanation in spoiler. Warning: Do not read if you don't want a MAJOR plot spoiler for the second Dune book!

I guess the "abomination" part was misleading, I just threw that in there myself for dramatic effect.

Spoiler (click to show/hide)

Okay, now that I've contributed a significant amount of DERAIL to this topic, I'm going to have to provide some actual discussion material.

To whoever had the dwarf with the randomly crippled lung... it might have been smoke damage. Smoke occasionally causes unconsciousness, and also respiratory damage in extreme cases.

About the eyes, though... I don't know. Maybe he committed a "crime" and was punished for it. It is possible that he got hammered/punched in the face, and his eyes were somehow torn out. Perhaps the blow moderately wounded his head, but somehow tore out his eye.

My best guess is that Urist McEyepatch got in a staring contest with Cacame Awemedinade, and the only reason his right eye survived annihilation is because the dwarf blinked just in time.

Hey, in a world where groundhogs attack with every part of their face, it's not unlikely.
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Holy Mittens

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Re: The mystery of the bruised eyes
« Reply #13 on: September 22, 2009, 11:31:40 pm »

If you were in a very hot or very cold biome, your dwarf's eyes could be damaged. But both of them would be damaged, not just one.

Skorpion

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Re: The mystery of the bruised eyes
« Reply #14 on: September 23, 2009, 10:59:45 am »

I'm so proud of the caliber of people that love and support this game.

You guys really are one of the best communities in gaming.

Most games aren't this complex and hard to learn. It sorta pushes out the impatient, rude, and profane retards that populate most of the internets.
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The *large serrated steel disk* strikes the Raven in the head, tearing apart the muscle, shattering the skull, and tearing apart the brain!
A tendon in the skull has been torn!
The Raven has been knocked unconcious!

Elves do it in trees. Humans do it in wooden structures. Dwarves? Dwarves do it underground. With magma.
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