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Author Topic: Discworld MUD  (Read 19270 times)

Sappho

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Discworld MUD
« on: September 21, 2009, 12:18:49 pm »

http://discworld.atuin.net

It seems like a lot of us are playing this now; maybe it deserves its own topic?  I can't find one on the boards, though the game is mentioned in many other threads.

I think it might be helpful if we compile a list of character names so we can find each other in-game.  Mine are:

Androgen - Witch
Skuck - Thief

And I also have a question to start out with.  Reading through the wiki, I see that different skill areas need to reach certain levels before certain skills can be learned.  But I don't understand how you level up such a skill area without having a skill in it to begin with.  For example, I'm interested in learning the "fix" command so I can fix up things I scavenge in the streets, but the all the wiki says is that your "crafts.smithing" skill must be at level 10 before you can learn it.  It says nothing about where or how to learn it, or how to level up that skill to begin with.
« Last Edit: September 23, 2009, 03:37:36 am by Sappho »
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ILikePie

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Re: Discworld MUD
« Reply #1 on: September 21, 2009, 01:03:27 pm »

Well, I guess the other thread got kinda sidetracked. Anyway I'm Izak in game, a hunter.
Skills seem to work like skills in nethack, or dungeon crawl, the more points you have in this skill the better you are at doing actions that use it. To get points in crafts.smithing, you need to put ten points in crafts and only then you can put some in smithing. Same goes for other skills, to advance fighting.melee.swords you need points in fighting, then melee, and then swords. To advance this, type "Advance fighting.melee.swords" or "Advance crafts.smithing" Etc. When putting points in a general skill (Such as fighting) it adds points in all the skills it includes (Advancing fighting will advance melee, range and other skills I don't remember). I'm guessing that to learn "Fix" you need to talk to your guild leader, (Type something like, "learn fix" or "teach me fix") or a superior player (Asking on channel one, or maybe the thieves channel could help).

Anyway, you can talk to me in game, I'm usually on between 2:00 to 4:00 UTC, unless I've got homework.
« Last Edit: September 21, 2009, 01:07:40 pm by ILikePie »
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Rhodan

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Re: Discworld MUD
« Reply #2 on: September 21, 2009, 01:42:22 pm »

I am "Mystic Rhodan Winterblossom the Red, Romantic Gazer", or just Rhodan.  I'm a wizard of the Red Hedge variety.

Skills are arranged in a tree.  Before you can raise a skill individually, you have to have reached a certain level in the main branch.
So to level up fighting.melee.swords, you have to have fighting at least lvl 5 and melee at least level 10 to put xp in swords.  Levelling a branch also levels the inner skills, though, you just can't specify right away.
This is not the case for crafts, people and adventuring skills.  They can be levelled a bit more individually without having to level the outer branch.

Skills can be learned in four ways:

At your Guild:
Here you can learn skills relevant to your Guild up to level 50 for some xp and a small fee.
You can learn skills specific to your Specialisation (Mugger, Samurai, Ninja, Wizards of the Last Order,...) up to level 300.
Most other skills can be learned to level 10 or 5 as well.

From others:
"learn x.x.x from player" allows you to learn from other players.  The amount you can learn from them is the average between their bonus in the skill and their teaching skills.  For someone with no skill in teaching, you can learn up to half their bonus.

From yourself:
"teach me x.x.x" (or something) Most expensive xp-wise, but still useful at times, especially to give yourself a little boost at lower levels.

From TMs:
A TM is a free skill increase when you use a skill at a level where you are equally likely to succeed as to fail, training the skill as it were.  Skills like crafting train well this way.

Commands can be learned in two ways:

At your Guild:
Once you join or reach a specific Guild level or skill level, certain NPCs will teach you specific commands.  Usually you can just ask them about it.

From other players:
Commands from other guilds (except the unique ones) have to be learned from other players.  If you have the right skills and they have enough skills, they can teach you.  Usually it's enough to walk into the Mended Drum when it's a bit busier and just ask the general public.


For fixing scavenged stuff, it's best to stick to clothes, as they can be fixed for free and for no skill at the Temple of Gapp.  Go inside and put your clothes on the altar, and Gapp will mend them for you.  It might cost some gp, but you can just wait a bit for it to recharge.
Fixing weapons/other junk usually has no worthwhile profit margin and most stuff of value will be clothes anyways.

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Sappho

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Re: Discworld MUD
« Reply #3 on: September 21, 2009, 01:47:04 pm »

AHA!  I've had a eureka moment.  I finally understand how you advance skills!  I'm so used to games where the only way to improve a skill is by using it that I was totally lost.  I get it now!

Suddenly I'm having great fun.  I've decided that Skuck is a crazy sort of guy who digs through the gutters for garbage and gets excited when he finds something shiny, then sells what he can for extra cash.  He's in the thieves' guild, but I'm not planning on him being a regular thief.

I also ran into what I assumed, based on his behavior, was an NPC (forget his name), who started trying to sell me a yellow stone ring.  I asked him what the catch was and he said he just found it on the ground.  Then he gave it to me.  I told him I wasn't giving him any money and he said to consider it a gift.  I thanked him, then he told me not to, because he had just stolen my coins, but now he supposed he had better give them back.  So he gave me some dollars - a lot of dollars, actually, a lot more than I had had before.  I told him he wasn't a very good thief, and he responded sure, but he did manage to steal my coins!  Then he waved and took off!

Xotes

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Re: Discworld MUD
« Reply #4 on: September 21, 2009, 02:17:16 pm »

Huh. If that really was an NPC... Well, my views on AI have been forever altered.
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Sappho

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Re: Discworld MUD
« Reply #5 on: September 21, 2009, 02:24:21 pm »

Aha, I remember his name: Old Scavius.  I did a whois check and it says: "That is Old Scavius the Frenzied Fighter, Prolific Paster, the leader of Soul-Catchers."  So I guess that means it was a player, huh?  Still, it was pretty funny.

I also ran into someone, while on as Skuck, whose name was Skuk.  He left before I could say hi.  Hope he's not mad - my name was randomly generated!

Rhodan

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Re: Discworld MUD
« Reply #6 on: September 21, 2009, 02:27:16 pm »

Scavius was a player, and he couldn't possibly have stolen any of your coins.  You can't steal from others unless you're both PK.
He was probably messing with you and giving you a helping hand in newbiehood, yellow stone rings are very handy.
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Sappho

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Re: Discworld MUD
« Reply #7 on: September 21, 2009, 02:39:38 pm »

Ha, well then I guess I must have looked pretty silly.  That's why I assumed he was an NPC - I knew that a player couldn't steal from me.  It was a funny conversation, though, and he did give me some nice stuff.

umiman

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Re: Discworld MUD
« Reply #8 on: September 22, 2009, 12:58:35 am »

I'm Umiman. Trying to be ranger / hunter. If you see me in game, give me a holler.

Edit: Holy hell, we need a newbie guide or something because I have no idea whatsoever to make money or what skills to get or even if my guild actually has anyone in it. I'm probably going to try to travel to AM and see if I can make any money there since the areas around the Hunters Guild is populated with things I cannot kill.

Keita

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Re: Discworld MUD
« Reply #9 on: September 22, 2009, 04:13:24 pm »

were would I go to get this game? google has failed me again

ignore that
« Last Edit: September 22, 2009, 04:15:47 pm by Metal Militia »
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umiman

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Re: Discworld MUD
« Reply #10 on: September 22, 2009, 08:44:15 pm »

Yay, I figured out how to play most of this game. Now to wander around and get in trouble.

Edit: Sweet. My hunter wears full steel gear and wields a mace and a hunting knife into battle. He is also a dwarf. Everything is hidden under a robe and tonnes of hair though, which gives me the element of surprise against the many NPCs of the world.

Sappho

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Re: Discworld MUD
« Reply #11 on: September 23, 2009, 03:40:01 am »

Link to game site added to first post.

How are you a dwarf?  Aren't humans the only playable race?

Another

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Re: Discworld MUD
« Reply #12 on: September 23, 2009, 04:28:53 am »

Maybe he was adopted by dwarves? ;)
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Rhodan

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Re: Discworld MUD
« Reply #13 on: September 23, 2009, 05:26:42 am »

It's easy enough to just RP being a different race, lots of 'vampires' running around and all that.
Being a dwarf shouldn't be a problem, lots of dwarfs with dwarf equipment in Ankh-Morpork.  There's even an urban dwarf mine somewhere in the streets.  Learning the language isn't possible yet though, unless you are a priest with the right rituals to translate.

If you want to be a Discworld dwarf, you'll need some battle bread, though.  Real dwarfs fight with baked goods.
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Errol

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Re: Discworld MUD
« Reply #14 on: September 23, 2009, 06:22:33 am »

If you want to be a Discworld dwarf, you'll need some battle bread, though.  Real dwarfs fight with forged goods.

Fix'd.
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