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Author Topic: 404  (Read 57136 times)

dragnar

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Re: 404
« Reply #930 on: March 23, 2010, 08:25:22 pm »

Use the welder to open the chained door. Or did we open it already... It's hard to keep track sometimes.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Neruz

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Re: 404
« Reply #931 on: March 23, 2010, 08:31:03 pm »

What kind of welder? Cause we might be able to heat up the door handle sufficiently to break the lock.

Also, can we find a bucket?
What door handle? What lock?
Fine, do it to the area of the door where a handle is usually evident.

Andir

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Re: 404
« Reply #932 on: March 23, 2010, 09:25:02 pm »

What kind of welder? Cause we might be able to heat up the door handle sufficiently to break the lock.

Also, can we find a bucket?
What door handle? What lock?
Fine, do it to the area of the door where a handle is usually evident.
LOL... he means what locked door... I lost track of where everything is. :p
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"Having faith" that the bridge will not fall, implies that the bridge itself isn't that trustworthy. It's not that different from "I pray that the bridge will hold my weight."

Squeegy

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Re: 404
« Reply #933 on: March 23, 2010, 11:01:44 pm »

You guys mean the chained door? I'll go ahead and tell you it leads to the shopkeep's room. And it's probably too chained up for you to weld open (even if you had a cutting tool).

Also, the weldingtool is electric powered but not by those batteries.
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Neruz

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Re: 404
« Reply #934 on: March 24, 2010, 12:05:12 am »

If it's chains, we can heat-shock them.

Doo eet.

LeoLeonardoIII

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Re: 404
« Reply #935 on: March 24, 2010, 12:04:37 pm »

> Go to room north of hallway.

I thought from this room, where there was that mysterious Chinese character written in blood and three dead scientists, that there was one exit west and two east. (Plus of course the south exit to the hallway we came from)

Yet on your map I see one exit north.

> Listen at doors in this order: A = West Door, B = North Door, C = North East Door, D = South East Door. Ignore South Door for obvious reasons.

What was in the North Door anyway? Was THAT the room with the locker and the USB?
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Squeegy

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Re: 404
« Reply #936 on: March 24, 2010, 10:10:34 pm »

Yeah. The others you haven't entered yet.
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LeoLeonardoIII

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Re: 404
« Reply #937 on: March 24, 2010, 10:58:29 pm »

> Listen at the doors A, C, and D

> If there is no noise behind one of them, open it, wands gun at the ready.
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Squeegy

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Re: 404
« Reply #938 on: March 26, 2010, 06:27:56 pm »

Also, unrelated, but dammit you guys are the laziest adventure game players. This is a puzzle game. I'm not going to lay everything out for you, and rest assured, if I give you something with no apparent point, it's just hidden. Look harder, dammit!
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Diablous

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Re: 404
« Reply #939 on: March 26, 2010, 07:14:17 pm »

> Listen at the doors A, C, and D

> If there is no noise behind one of them, open it, wands gun at the ready.
This.
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Squeegy

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Re: 404
« Reply #940 on: April 02, 2010, 11:20:05 am »

whoop lots of things


The doors are all fairly silent. You hear a mechanical screech, and the lights flicker, but stay on.
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Kobold Name Generator
⚔Dueling Blades⚔
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The Emerald Isles

LeoLeonardoIII

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Re: 404
« Reply #941 on: April 02, 2010, 12:03:21 pm »

> Open the heck out of Door D and hustle benevolently into the room.
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Diablous

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Re: 404
« Reply #942 on: April 02, 2010, 12:05:11 pm »

> Open the heck out of Door D and hustle benevolently into the room.
>Gun at the ready.
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

Phantom

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Re: 404
« Reply #943 on: April 02, 2010, 12:56:45 pm »

Open every damn door already.
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Legendary Lurker

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Re: 404
« Reply #944 on: April 04, 2010, 04:52:40 pm »

Been lurking for aaaaaages, but this thread has finally forced me to make an account, curse you! If I recall correctly, we haven't searched the room with the scythe monster in yet ...
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