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Author Topic: 404  (Read 57359 times)

SHAD0Wdump

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Re: 404
« Reply #360 on: November 07, 2009, 03:43:20 pm »

There is only one possible choice for our next action.

>Push button
>Push button from a distance with crowbar.
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LeoLeonardoIII

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Re: 404
« Reply #361 on: November 07, 2009, 07:58:29 pm »

Oh god. If this doesn't kill us, I'd like to try seeing if the crowbar will get under the shutter. Not lift it yet. That'd require more people to want to do such a thing because it could easily lead to DEATHCOUNT=1
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qwertyuiopas

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Re: 404
« Reply #362 on: November 07, 2009, 08:34:11 pm »

Check if quicksave and/or autosave are enabled. If so, use a quicksave, in case you kill yourself.
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LeoLeonardoIII

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Re: 404
« Reply #363 on: November 07, 2009, 10:42:33 pm »

Has there ever been a forum game with a save feature?
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Squeegy

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Re: 404
« Reply #364 on: November 08, 2009, 01:38:37 pm »

There is only one possible choice for our next action.

>Push button
>Push button from a distance with crowbar.
You push the button from a distance. The spike retracts.


Oh god. If this doesn't kill us, I'd like to try seeing if the crowbar will get under the shutter.
You wedge the crowbar under the shutter. It fits.
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Nirur Torir

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Re: 404
« Reply #365 on: November 08, 2009, 01:52:55 pm »

We should test the trap, to see if it's set of my motion. If there are any lightweight pieces of debris around, wave them in front of the trap, maintaining a light grip so we don't get flung along with the debris.

If it works, we should hold the button down and repeat.
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LeoLeonardoIII

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Re: 404
« Reply #366 on: November 08, 2009, 04:55:05 pm »

>Press button a few more times to see if it does anything other than reset the spike trap.

>Set off trap with debris like he said above.

>Wait, we already saw the cubby behind it was empty? Is there anything else to do here?
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DaPatman

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Re: 404
« Reply #367 on: November 08, 2009, 06:51:00 pm »

Didn't heading left along the dock reveal a bunch of floating stuff that looked like it would take our weight leading out into the water?

If so, how far out did this stuff go?
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LeoLeonardoIII

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Re: 404
« Reply #368 on: November 08, 2009, 07:00:54 pm »

We didn't walk on it at all. It said it looked like there was a ship out there, if I recall correctly.
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DaPatman

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Re: 404
« Reply #369 on: November 10, 2009, 08:25:22 pm »

In that case, we should use Scythes to see if the floating stuff willl take our weight.
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LeoLeonardoIII

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Re: 404
« Reply #370 on: November 10, 2009, 09:44:39 pm »

With our luck, the water will revive him.
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Phantom

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Re: 404
« Reply #371 on: November 10, 2009, 09:45:40 pm »

>Go batshit
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Sensei

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Re: 404
« Reply #372 on: November 10, 2009, 10:06:11 pm »

In that case, we should use Scythes to see if the floating stuff willl take our weight.
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LeoLeonardoIII

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Re: 404
« Reply #373 on: November 11, 2009, 12:17:50 am »

Okay so it's a good idea.

>Pry up the metal sash using the crowbar. Just enough to peep into the next room - not putting our eye right up to it right away!
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RAM

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Re: 404
« Reply #374 on: November 11, 2009, 12:21:06 am »

In that case, we should use Scythes one of the human corpses to see if the floating stuff willl take our weight.
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