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Author Topic: [MILK] There were 12 eggs here what did you do with them? (Happy thread?!)  (Read 16181266 times)

Itnetlolor

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146655 on: November 29, 2014, 06:46:04 pm »

https://twitter.com/Live_for_Films/status/538461030125678592
Sith Army Knife.
Spoiler (click to show/hide)
Much more practical than the original.
I'd recommend against using the toothpick though. Lots of complaints about that part. 4 out of 5 dentists don't recommend it. The 5th guy... He's got issues.

Flying Dice

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146656 on: November 30, 2014, 12:32:08 am »

Wait, I just realized that that forest looks a lot like wintertime moon-of-Endor. I take back everything negative I said about VII if part of the plot involves a Sith massacring all the Ewoks.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Cryxis, Prince of Doom

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146657 on: November 30, 2014, 12:40:38 am »

Found this game (ok mod) called 'hidden' which is for half life 2.
Well I wasn't able to get it but I did find a custom mode in halo 4 inspired by it and am now hosting games for it when I can
I just need people to invite
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Fueled by caffeine, nicotine, and a surprisingly low will to live.
Cryxis makes the best typos.

Cryxis, Prince of Doom

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146658 on: November 30, 2014, 12:45:48 am »

My friend showed me some seananners YouTube videos and I thought it would be cool. But steam and my laptop don't agree so I couldn't get it

I thought the halo game more was as close as I could get
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Fueled by caffeine, nicotine, and a surprisingly low will to live.
Cryxis makes the best typos.

Cryxis, Prince of Doom

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146659 on: November 30, 2014, 12:54:12 am »

Ya
I'm trying to find people that I at least know of to invite to halo games for it
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AlleeCat

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146660 on: November 30, 2014, 01:18:13 am »

I'm actually pleasantly surprised by my first impressions of Dragon Age 2. After binge playing the first game all weekend, it's a refreshingly faster paced game. I can see why people didn't like the lack of character customization and change-up in gameplay style, but I'm having fun with it. It's got the same thing happening as Mass Effect, IMO; The first game is kind of slow and frustrating, but the second is new and different and faster.

Flying Dice

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146661 on: November 30, 2014, 01:27:28 am »

Ah, yeah, Hidden. I missed that one as well. Thankfully there's always vicarious living.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

i2amroy

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146662 on: November 30, 2014, 02:06:47 am »

Parents ended up installing mackeeper on one of our laptops. It took a little bit to remove, but it helped me drive home the point that you should read the fine print when installing something and not everything that says "you need to install me" on the internet is telling the truth. With all the viruses, spyware, and malware out there, the fact that they only managed to get infected by something relatively harmless was definitely a good thing. :D
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Quote from: PTTG
It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

~Neri

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146663 on: November 30, 2014, 03:35:10 am »

Something just went waaaaaaay my way.

Hoping.

But expecting it all to go to shit like it normally does.
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WillowLuman

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146664 on: November 30, 2014, 03:52:29 am »

My friend showed me some seananners YouTube videos and I thought it would be cool. But steam and my laptop don't agree so I couldn't get it

I thought the halo game more was as close as I could get
Aw crap. I'd be very much down for this if I had gold (and my xbox was at my apartment). I could play on my brother's profile if you still have games going this weekend, though.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Tiruin

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146665 on: November 30, 2014, 04:22:40 am »

Something just went waaaaaaay my way.

Hoping.

But expecting it all to go to shit like it normally does.
Kevak :I
That's not how you treat opportunities. While it is a possibility, 'expecting' is very different from treating it as is. :<
Which is usually the background towards discouragement...but not always. Glad for y'all though!
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~Neri

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146666 on: November 30, 2014, 04:27:52 am »

I don't treat them as bad.

I'm just prepared incase it goes bad.
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Itnetlolor

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146667 on: November 30, 2014, 10:13:03 am »

After weeks of playing at my own pace, I finally beat Starcon 2 again, years since I last beat it. Last playthrough I had life get in the way too much, and it fell into the backlog black hole. It's so nice getting that weight off my mind. I hate having an incomplete story. It's like arriving home during Bohemian Rhapshody, just before the end of it. You just gotta play all the way through in a single go to truly enjoy it.

Gonna take a break from the series for a bit before I get cracking on the fan-sequel Project 6014 (Intro) (Post-SC2-UQM spoilers within). My notes and spreadsheet should still be rather compatible. I just need to tweak a few things to keep it relevant to the sequel. No more custom ship, unfortunately, but the rest of the calculator crap should still work as intended; just need to update the coordinate sheets, now that Quasi-space is no longer an option, as far as I know.

EDIT:
The final hour's battles (which also took place between 3AM-4AM), I kept recalling my skills in ROCKETSROCKETSROCKETS (Especially where piloting the Thraddash Torches were concerned. They played rather familiarly, and holy crap, did the Ur-Quan underestimate those fools under my control), and boy did those skills come in handy (seeing as this was the only other time I actually used my escort fleet the entire game; the flagship wiped out most-other ships in battles, unless it was too risky otherwise)). I minimized my final battle casualties to a total of 5 ships (out of a total of 13+2 (replaced by reinforcements), 13th ship is flagship) lost (2 Thraddash Torches (first battle), 2 Pkunk Furies, and 1 Utwig Jugger (final battle); almost lost a Chmmr Avatar, but managed to clear the way, and give myself a mock finale (going like a final episode of an awesome show, with even the assholes of the team (Thraddash, mostly; Even Fwiffo, the team coward, went out like a badass, instructing my fleet the best course of evacuation with full confidence and no fear, doing what his people do best (Run away and find safety))) giving their best wishes) before the actual finale with that, then the main ship; essentially mimicking the final clip in Super Melee.). I also managed to end it in a way, that it made sense; cavalry attacking from all angles, races that would normally disappear by then still being able to attend the final hour, and so on. I made one hell of a happy ending feel like one. The expanded epilogue in my head based on how I finished felt satisfying. Fwiffo makes it home, remainder forces are wiped clean, and some races are given a second chance (where otherwise, they'd be extinct by now, or even before then). Though not canon with the actual ending, I like my ending better, based on my final map and completion methods and stats.

EDIT EDIT:
Funny enough, my Thraddash Torches I used in the final hour played out like, since they were the Heavy of the team and whatnot, they lost miserably to my forces all the time, so they decided to humble themselves this time, and do what they most hated. Fly like a Spathi (Run away like crazy and crap munitions in the process). The Spathi's methods of combat was what made them kick more ass than usual (utterly making the Ur-Quan eat their words about how they felt about them; vindicating their nature, so to speak (more appropriate, given the flagship's default name.); making their final moments on my team just kickass. The final battle felt like the last episodes of Gurren Lagaan.

EDIT EDIT EDIT:
Next major undertaking I want to do now is play Chrono Trigger again. I already know the story and everything. I just want to play it again. It's an awesome game.
« Last Edit: November 30, 2014, 10:49:51 am by Itnetlolor »
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Knit tie

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146668 on: November 30, 2014, 10:30:23 am »

Rouble devaluation ate half my budget :(

Still got that jacket :D
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kaian-a-coel

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146669 on: November 30, 2014, 10:40:55 am »

Bought One Finger Death Punch on steam.

It's like those old stick figure animation from years ago, except playable.

Love it.
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EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
Sauron makes the precious.
Gollum loves and hates the precious.
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