Finally got around to playing and beating Legend of Zelda: Ocarina of Time, on my 3ds. It's something I've been putting off for more than ten years now probably, so it's something to finally be able to play and beat it.
While I can definitely see why it's a classic of the series, besides the enjoyment I also extracted the infamously aggravating bits like being able to experience the Water Temple first hand and how utterly tedious and confusing it is. In fact, there were alot of moments where frustrations ran high, like in Garudo Valley, but it's ok in a weird way, cause that kind of frustration is nostalgic in a weird way. What I mean by that is, modern games go way way way way WAY out of their way to avoid upsetting the player with trial and error gameplay/exploration, but it's something you never realize you're missing in your life until you finally revisit a relic like this and have it exposed to you bare and honest like this.
So I enjoyed it, even if it was a little easy in that there was alot of solutions that are telegraphed to you from a mile away, but also frustrating in that there's dissonance in that some things are improperly telegraphed or not hinted at at all, so it created uneven expectations of me from the game, but I feel that that just comes with the territory. I feel, in a way, that that is what makes the adventure more wholesome and real.
The music is simply enchanting as well, it's easy to see how something like this becomes iconic when you have melodies like these permanently imprinting themselves onto the minds of players everywhere. Legend of Zelda wouldn't have half the success it has if it didn't have powerful and memorable music like this. It really is the clincher that propels something from decent, to great.
and I didn't even have to throw down 40 bucks to get it, I just rented it for what amounts to five dollars and beat it in a week. Truly a tasty treat.