Sit down by the fire kids and listen to Grandpa Monkeyhead's old computer stories...
There was a good 10 years at least between the C64 and the SNES... I remember them well. People said carts would never take off compared to the old tape loaders. A six button controller for the Megadrive was considered heresy, and the war between the plumber and the hedgehog had claimed many lives. I had to repaint back on the worn away function buttons on my ZX Spectrum 28k, with its Kempton joysitck adaptor. We used to use a can lid runing over the 64 pin connector on the Kempton adaptor to act as a crude steering wheel when playing OutRun or Chase HQ. £1.99 would buy you a copy of New Zealand Story and you could copy any game you wanted on a C90 tape recorder from your older cousin. PEEK's and POKE codes copied labouriously from well leaved magazines gave extra lives or invulnerability, and British Telecom trialled an "over the phone" system where it would play the encoded data for a spectrum game over the phone line for you to record and run yourself, with the cost of the call representing the cost of the game. Trap Door was unfinishable thanks to the fire cannon needed to make boiled slimeys being smart enough to avoid falling back down the Trap Door. My old mum was house champion at classics like "Ant Attack" and "Jumping Jack", but wouldnt play anything with more than 8 colours as it was too confusing for her, poor old dear. The rick kid on the posh new housing development had an amiga, and we would all crowd round in his bedroom to see IK+ and Speedball in thier 64 colour glory. Ah, those were the days.