I've haven't been following any of my usual webcomics while on vacation, but I just now made an exception for OotS. Glad I did.
Also, I've been playing Twilight Princess while I'm here. Since I never owned a console growing up, I had no idea Zelda games were so much fun. I like how, whenever I get stuck on something, it's because I'm just not thinking about how something can be used, even though it's obvious when I realize what I need to do. Last night I couldn't quite figure out how to get into the water temple (once I'd gotten down there), but this morning, in the shower, it hit me:
I need to use an underwater bomb arrow, rather than throwing an underwater bomb at the rock. Well, I haven't actually tried that yet, but I'm almost certain it will work.
I also like the world of the Zelda games itself (or, at least, what I've seen of this game and a few bits of gameplay of other games I've seen other people playing). I like how it's low magic and a lot of the stuff you use is made of natural things and in certain places you can call on animals to do your bidding. It's frankly refreshing compared to a lot of the high-powered fantasy out there.
The only thing I haven't really liked as much as the rest of the game was a lot of the gameplay for the wolf parts. These parts seemed more railroady than the human (or is it elven?) part of the game, mostly because there's a lot less that the wolf can do, so it seems more like it's a game of pushing the right buttons when the game tells you to do so. Not that that part wasn't fun (and being less capable than while human, while strong in other ways, provided a nice contrast), but it did seem like much of the weaker gameplay was in the wolf parts.